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Are You Smarter Than a 5th Grader? Make the Grade
Stars indicate the most critically-acclaimed games. |
GAMES: The journey begins when Princess Mycella summons Musashi across space and time to save her people from danger. As a stranger in a new world, Musashi finds intrigue and adventure as he hones his battle skills to defeat a sinister nemesis. All-new battle systems contribute to non-stop action. Musashi can focus his energy to learn his opponents' techniques, allowing him to give enemies a taste of their own medicine. And this time Musashi can not only pick up allies and enemies but also wield them in combat to devastating effect. [Square-Enix]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 90
85
Play Magazine
With impeccable world and character design, quirky cool real-time cinemas that pay homage to an era of gaming gone by, an outstanding opening movie and score, and compelling action-role playing for the duration, Musashi: Samurai Legend is a beacon of hope for a homoginized world. [March 2005, p.56]
83
Game Informer
While it does have its weaknesses (the levels are a bit generic and there was a bit too much backtracking for my taste), Musashi succeeds with great visual style, excellent humor, and rock-solid gameplay. [March 2005, p.128]
80
80
80
79
79
78
76
BonusStage
74
73
72
71
71
70
Pelaaja (Finland)
Musashi: Samurai Legend is hard to rate. Nothing in it is new and everything it has to offer has already been seen in other games in the same genre. Still, collecting the legendary swords and studying the enemy techniques is quite fascinating and keeps you playing. This game is a good choice for those who seek a bit more action oriented adventure than what your average Japanese RPG offers. [Sept 2005, p.70]
70
Gaming Nexus
After a while once you start learning some of the better skills and have a little bit of a better grasp on the fighting system it becomes just a little bit more than your standard hack and slash. There are just so many other areas where there was not enough effort that I can’t rate this game higher.
70
70
70
70
GameShark
The overall presentation (save the camera problems) is nice, the action is engaging (though it does get repetitive after awhile) and the myriad of mini-games, collecting activities (including finding all the townsfolk) and character interactions fill in the gameplay out where there could have been serious holes.
70
games(TM)
Despite being known for its ability to bring us quality RPGs such as "Kingdom Hearts," Square Enix has done itself pretty proud with this move into the adventuring genre, and the RPG influences that surface throughout the title just add to the quality. We definitely suggest you give this a go. [May 2005, p.114]
68
66
65
61
Pelit (Finland)
Much too slow and repetitive to be the fast-paced action-RPG it tries to be. Not exactly bad, but not much fun, either. [Sept. 05]
60
60
60
60
PSM Magazine
Combat gets monotonous and Musashi himself moves far too slowly for a nimble samurai. [June 2005, p.80]
60
58
55
55
52
50
Cheat Code Central
With elements of RPG, puzzles, combat and platforming there is not one consistently solid genre on which to base this game. Worse than that, the pace of the game is in low gear from start to finish.
50
50
50
45
42
40
40
30
Computer Games Magazine
A meager grab 'n go meal. [June 2005, p.88]
M J. gave it a10: Christina S. gave it an8: R Balmer gave it a10: Toua Y. gave it an8: Jessico M. gave it a7: James P. gave it a10: |
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