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How Metascores Are Calculated
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Stars indicate the most critically-acclaimed games. |
Hard-hitting 7-on-7 arcade gameplay challenges players to show their skills on both offense and defense. Big jukes with bone-crunching tackles, pitches, and a wealth of showboat moves are available. Create a player and build a team, filling all positions. Choose from hundreds of swappable clothing, accessories, colors and logos. NFL Challenge: Bulldoze through 31 teams while building the ultimate team with dozens of unlockables. Pick Up Game: You're always the captain and you take turns with your opponent, selecting your team from 40 randomly selected NFL stars. More than 300 current NFL stars and legends such as Barry Sanders. Each player model exaggerates the real-life features of their counterparts. Great plays earn Showboat points which will eventually reward gamers with a Gamebreaker. Gamebreakers put a player into "the zone" where they can plow through the opposing team or knock the ball loose on defense. Online Play for PlayStation 2: Rule the streets from coast-to-coast. [Electronic Arts]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 100
94
93
92
91
Into Liquid Sky
A great game with just a few beefs: poor use of great licensed music, slightly lacking implementation of the Gamebreaker feature, pointless hype about all the style moves (they're best used for taunting and bragging rights), and an insane difficulty curve in the Challenge mode which may send you to the store to buy new controllers.
90
Official U.S. Playstation Magazine
Surpasses "NFL Blitz" in just about every conceivable manner, thanks largely to gameplay that places greater emphasis on individual player capabilities as opposed to overall team performance. [Mar 2004, p.100]
90
PSM Magazine
The rowdy juice that gave "NBA Street" its flavor has been poured on a football. It has the playability of a "Madden" game, but the wilder action will have you whoopin' it up. [Mar 2004, p.36]
86
85
85
85
85
Electronic Gaming Monthly
Street perfectly blends the arcadey feel of old-school "NFL Blitz" games with "NBA Street's" flamboyant antics. [March 2004, p.112]
84
83
83
80
80
80
80
80
80
79
GameSpot
It's unfortunate that some elements of "NBA Street's" sense of style were lost in the translation between basketball and football, and the lack of a consistently enjoyable single-player mode is a problem for sure, but the game's excellent multiplayer component and its great level of graphical polish ultimately make NFL Street a game well worth playing for any fan of the arcade football genre.
75
Computer Games Magazine
The gameplay is far too unbalanced, making for simple wins and an experience that gets old quickly. Still, fans of the old "NFL Blitz" games or "NBA Street" won't be disappointed. [May 2004, p.12]
75
75
Entertainment Weekly
This pigskin sim fumbles by forcing players to run their amateur team against the pros in order to unlock better fields and additional players - a clear case of unnecessary roughness. [13 Feb 2004, L2T 18]
75
Play Magazine
Gameplay in NFL Street is fast and furious and, at times, unrelenting. [Mar 2004, p.70]
74
70
65
65
60
games(TM)
While the game mechanics are solid enough, the Street methods and ideals simply don't work when transferred basketball to American football. Gamebreakers are now far too effective, basically giving guaranteed points rather than the more balanced advantage of "NBA Street." [Feb 2004, p.117]
50
40
netjak
This game misses the point and misses it badly. At first glance, the barely above average graphics, the hip-hop version of NFL uniforms, and the bone cracking sound during gameplay certainly seem like the game will have potential. But for the reasons stated in this review, no serious football gamer will play this longer than a week.
Michael K. gave it a10: Max gave it a 10: Will F. gave it a 0: Mike W. gave it a 10: John D. gave it a 7: Ben L. gave it a 9: Andrew H. gave it a 9: |
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