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Stars indicate the most critically-acclaimed games.
Prince of Persia: Warrior Within

Generally favorable reviews
Based on 51 critic reviews
How did we calculate this?
Based on 46 votes
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Game Info
Publisher: Ubisoft
Developer: Ubisoft Montreal
Genre(s): Third-Person Action, Adventure
Players: 1
ESRB Rating: M (Mature)
Release Date: November 30, 2004
Summary
The Prince has to embark upon a path of both carnage and mystery to defy his preordained death. His journey leads to the infernal core of a cursed island stronghold harboring mankind's greatest fears. Only through grim resolve, bitter defiance and the mastery of deadly new combat arts can the Prince rise to a new level of warriorship - and emerge from this ultimate trial with his life. In order to accomplish his mission, the Prince benefits from a brand new free-form fighting system that allows gamers to channel his anger as they wage battle without boundaries. Each game fan will find his or her own unique fighting style as they manipulate their environment and control the Ravages of Time. You can dig into an arsenal of weapons that, when used in combination, create advanced arm attacks that verge on fatal artistry! Prince of Persia: Warrior Within promises that game fans will fight harder, and play longer, emerging from the experience as deadly-capable skilled masters of their own unique combat art form. [Ubisoft]
Also On Metacritic
GAMES: Prince of Persia: The Sands of Time
Cheat Codes & Hints: Cheat Code Central GameSpot Guide
Also On The Web: BonusStage Preview EuroGamer Interview EuroGamer Preview GamerFeed Preview Games Domain Preview GameSpot Hands-On GameSpy Preview IGN Preview Official Game Site
What The Critics Said
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...
G4 TV
Once again, it exemplifies the very definition of a boundary-pushing video game.
Read Full Review >PSM Magazine
One of the most awe-inspiring and memorable games ever created. Everything from the twisted plotline to the perfected gameplay works in tandem to create an experience you're not likely to ever forget. [Dec 2004, p.68]
BonusStage
One of the best damn games ever, period. This is definitely at the top of my list for Game of the Year, due to addicting gameplay, fantastic presentation, some of the coolest looking blood ever in a game, and a combat system that is relatively second-to-none.
Read Full Review >GameZone
The gameplay is visceral, fast, and fun, the graphics and sound are incredible, and the story is so well conceived and written that it'll keep you coming back for more.
Read Full Review >TotalGames.net
It's basically a faster, looser version of "Sands Of Time," with all the extra trimmings the first title lacked. It may well drive you completely round the bend, make you feel mentally retarded and keep you awake at night, but with so many developments and delightful touches included it's certain to become game of the year for a great many platform lovers once again.
Read Full Review >Game Informer
Its change of pace and maturity feels just right, the platforming is divine, and the action is something to be very happy about. [Jan 2005, p.112]
Gamer's Hell
The gameplay was improved and polished where needed and will not leave many fans wanting.
Read Full Review >IC-Games
Graphically this is a first class show. The surroundings have a real feeling of depth and detail, and your interaction with it is fluid and realistic.
Read Full Review >netjak
The two endings give you a overall thirst for more, and the quality of the storyline and gameplay simply astound.
Read Full Review >Play Magazine
An amazingly involving adventure from spirit to atmosphere to richness of setting and exploration. [Dec 2004, p.65]
1UP
A consequence of this darker approach is that that game loses part of what made The Sands of Time unique. Instead of a charming and almost silly character like we saw previously, the Prince here is more one-dimensional.
Read Full Review >Yahoo! Games
Largely an upgrade on the original, Prince of Persia: Warrior Within is still one of the most polished and imaginative escapades we've played. Like a blockbuster movie, the tale delivers on almost every count from dazzling pyrotechnics to deft storytelling.
Read Full Review >GMR Magazine
The acrobatics alone make Warrior Within a must-buy. Rounded out with superb character design and vast Myst-like landscapes, this Prince is another winner.
Read Full Review >GamePro
The character is easy to control, but learning the large quantity of combos makes for a highly rewarding game.
Read Full Review >Next Level Gaming
It's got the same magic that The Sands of Time had, and then just slaps you around with how great the new gameplay is. I'm in heaven once again.
Read Full Review >Boomtown
For an action adventure it's the almost the complete package; great graphic design, attention to detail, excellent controls and camera and well thought out levels and encounters.
Read Full Review >Gamers' Temple
The controls become second nature rather quickly, the graphics are great, the animation is awesome, the sounds and voice acting well done, there are sexy babes, and there are some great looking attacks.
Read Full Review >games(TM)
You get the impression that "The Sands of Time" was just a warm-up for the main event, a game that's familiar at first but soon reveals a level of imagination beyond that of the original, and displays as little room for error as one of the Prince's most daring acrobatic leaps. [Christmas 2004, p.100]
Worth Playing
Look past the bad-boy façade, and you’ll see that this new iteration is even better than the last.
Read Full Review >GameSpot
While Warrior Within's new combat and satisfyingly long campaign improve on last year's game, the now darker tone falls somewhat flat compared to the storybook atmosphere in "The Sands of Time."
Read Full Review >WHAM! Gaming
The game’s tone may have changed drastically from Sands of Time but we personally still love everything it has to offer -- Definite recommendation.
Read Full Review >Games Radar UK (Pre-2006)
Not as enjoyable as its predecessor, but still very good. Some of the biggest levels on PS2 and varied, exciting combat collude to form a cracking adventure. [PSM2]
Read Full Review >IGN
Ubisoft took a gamble by taking the Prince to a dark place. I don't think it paid off as the sense of magic, seen even in the old 2D PC days, is barely present here. It wasn't the wrong decision to make for a darker story, but Ubisoft took it too far.
Read Full Review >Electronic Gaming Monthly
But fans of the last game will be glad to know that the levels, traps, and puzzles are once again masterpieces of design. [Jan 2005, p.126]
Game Chronicles
The brooding goth brother of "The Sands of Time." Which, unlike goths, is not to say it isn’t fun, just not all that different or more exciting.
Read Full Review >Console Gameworld
Not as pure as its prequel, but Warrior Within is still a gritty masterpiece.
Read Full Review >Jolt Online Gaming UK
Overall Warrior Within seems to be in something of a messy transition period, caught between the light-hearted fun of the original and some noirish violent action game that was probably more the result of mis-focused market testing than any kind of genuine developer decision.
Read Full Review >Game Over Online
While the game does address previous game issues and is a worthy successor to the previous title in its own way, it does make you wonder what the game could've been if it'd straddled the line between light and dark.
Read Full Review >Sydney Morning Herald
Exploring the labyrinthine citadel is rewarding, although backtracking and frequent deaths can be frustrating.
Read Full Review >Gamer.tv
The demanding learning curve is absolutely perfect... An essential purchase for patient gamers everywhere.
Read Full Review >Total Video Games
The end result comes across as desperately trying to be edgy and blatantly falls short of the mark, resulting in a somewhat hammy experience with characters that you fail to bond with.
Read Full Review >Computer and Video Games
Those who've already tasted the Prince's heady delights might be a little disappointed - this feels like a collection of new levels and bosses rather than an honest to God sequel. Like we said, call it a remix. [PSW]
Read Full Review >RealGamer
To be truthful, not a lot has changed in the game since the previous instalment except this time much more emphasis is put on combat rather than exploration and puzzle solving.
Read Full Review >PSX Nation
The ill-advised addition of needlessly graphic displays of violence, backtracking galore and contemporary music/voices take attention away from Warrior Within's excellent new combat maneuvers, still-outstanding environmental puzzles and lengthier quest. The PS2 version is also saddled with periodic bouts of slowdown and no online support whatsoever (sigh!).
Read Full Review >Gamenikki
The presentation is completely misguided, and the combat is largely unrewarding. Under all this, the platforming is as creative and addictive as it was in Sands of Time, but the polish and sense of wonder are sorely missed.
Read Full Review >Gaming Horizon
The fighting system is deep and robust, the environmental puzzles that made Sands of Time so great are still evident, and though darker, it expands the story of series, as the ending points directly at a follow-up sequel.
Read Full Review >AceGamez
If you loved the original but found it too easy, then give The Prince of Persia: Warrior Within a go, as it's sure to please. If you loved "Ninja Gaiden" you'll definitely like this.
Read Full Review >Official U.S. Playstation Magazine
You may be as annoyed by the new direction as I am, or you may think it is a brilliant move. But you're not going to mistake this for anything but Prince of Persia.
Read Full Review >GamingTrend
If you enjoyed SoT, you’ll most likely enjoy WW, just don’t expect a huge improvement over the original.
Read Full Review >Inside Gamer Online
Too bad that all of the "enhancements" made to the prince's fascinating virtual world are actually liabilities. We are glad Ubisoft toyed with the bits that needed improvement, but we wonder why they "fixed" the things that were never broken.
Read Full Review >eToychest
As a member of a series that takes a treasured place in the pantheon of gaming greatness, it is a lackluster effort, more concerned with watering down the game's strengths to make it more palatable for the masses than in delivering more of what made its predecessor great.
Read Full Review >Game Revolution
A downgrade in the look and sound combined with increasingly annoying platforming and camera issues get in the way of this warrior's ultimate victory.
Read Full Review >Gamestyle
Instead of well-written dialogue, we have semi-naked female characters with implausible breasts; instead of any sort of well-rounded lead character, we have a dislikeable chap with 'attitude'; instead of complex, beautifully-designed puzzles that continually flow from room to room, we have combat and decapitations at every corner.
Read Full Review >Loaded Inc
Solid enough, yes, but nowhere near as awe-inspiring as the original. To be fair, it could easily be summarised as an expansion pack for "Sands of Time," with new missions and costumes to unlock, and that’s not a bad thing, either.
Read Full Review >Edge Magazine
Ubisoft has taken a flawed game of boundless promise, destroyed some (but not all) of its appeal, fixed some (but not enough) of its problems, and jeopardised the whole endeavour by making the same mistake twice and rushing it to market before it was steady on its feet. Prince of Persia is strong and supple enough to survive this with many of its immense virtues intact. But it deserved so much better. [Christmas 2004, p.80]
Xequted
There are hints of greatness here and there. But those hints only remind us of Warrior Within's predecessor, making this new Prince of Persia game's bad design decisions all the more obvious.
Read Full Review >PSX Extreme
Many of the additions feel like things that they didn’t have time to add to the last game, and the whole experience feels uninspired. Perhaps my expectations were too high, but Warrior Within is one big letdown.
Read Full Review >GameSpy
A disappointment. It completely breaks with the first game in everything but gameplay, and even that is sabotaged by annoying, repetitive level design.
Read Full Review >The New York Times
The tone of the game has gone from an Arabian Nights fantasy to something akin to a Marilyn Manson music video. In dark and grimy settings, the once gallant prince curses and jeers as he swings his sword at demons whose decapitations are lovingly shown in slow motion to a soundtrack of screeching guitars.
Read Full Review >What Our Users Said
The average user rating for this game is 8.5 (out of 10) based on 46 User Votes
Note: User votes are NOT included in the Metascore calculation.
Some Guy gave it a2:
This game is garbage. Let me start by saying I didn't mind the darker style, I think it could have worked. However, the game itself was so poorly made that the team responsible should be sacked. Combat is boring- all the enemies have the same strengths/weaknesses and can be killed by the same moves. Even Sands of Time had deeper combat thanks to it's varied enemies! The movement puzzles are awful and the fixed cameras always hide the thing you need to see. The stages are poorly designed- going through he same environments over and over again is repetitive and boring. There is hardly any story development until after you become the Wraith, so you spend most of the game walking around with nothing interesting happening. Also, having an alternate ending is dumb- it's a story-driven trilogy, so it needs to set up the next game with it's ending! Who wants to find all the life upgrades when the game is so dull and boring that you want to spend as little time playing it as possible? Basically, if you loved Sands of Time you'll hate this, not because of the style but because of the gameplay. I gave it a 2 for the excellent cut-scenes and voice acting.
Andrew N. gave it a7:
Because Sands Of Time didnt exactly fly off the shelves (shame), Ubisoft took the series in a new direction. While Warrior Within does improve on the previous game, it also loses much of the last games charm. While the basic nature of the platforming remains the same and while the graphics are amazing, you spend far too much time in combat. Giving that this was the weakest element of the last game, its certainly questionable. While there are more combos, there isnt really much incentive to experiment because hack and slash will suffice. It retains the qualities of the previous game but it shoves everything that was likeable about the first game into the shadows. The soundtrack is awful, consisting of rubbish european rock music. Its still a very good game but it will disappoint anyone who played Sands Of Time.
Ryan gave it a9:
This deserves a 10. SOT may have been a "masterpeice" but WW deserves more credit than alot of you people give it. The hard rock DOES fit into the game well because, well, thats how the prince is at this point. Hes pissed off and determined. But when i bought it straight after playing SOT and then put WW in, i was instantly taken by it. It had evolved in so many ways. the words bitch and bastard are used bcuz of what i justed said. Hes pissed and deteremined. Blood is necessary. I think it worked out just fine, cuz the sand people in WW are more human than the ones from SOT, so SOT is fine w.o the blood. But in SOT, i get tired of doing the same combo and hitting X square square, or X square tirangle, or the counter moves. Thats all it is basically. WW changed that and u have more options on what u want to do. But bcuz this game has like 5 bugs left, it gets a 9. That and the fact you have to backtrack throughout the island are the only reasons for nay-saying this game. Genius game. Nay-Sayers never prosper.
Eric S. gave it an8:
Darker and laden with hard rock, Prince of Persia Warrior Within isn't as aesthetically appealing as the fairytale atmosphere Sands of Time, with its bright fairy tale atmosphere. However, from a gameplay standpoint the former is superior in every way. The combat system is deeper, the controls are tighter and the acrobatic puzzles are better crafted. The game's difficulty may seem daunting at first, but once you get a handle on the new combat system it shouldn't be too much of a problem. If you are a fan of the POP series, or just looking for an above average action adventure experience, Warrior Within is the perfect choice.
Dragon Knight gave it a5:
Sands of Time, was a masterpiece. There's no other way to put it. If you haven't bought it yet, do yourself a favor and buy it. This sequel however, is well, not a masterpiece. It's just not all that great. Nearly every aspect of the game left me with either hatred or a feeling of, "meh". The hard guitar rock stuff, while I don't mind this genre of music, and I am a bit of a fan. It just feels so out of place in this game, and in any games excluding sports it feels out of place. The graphics are amazing, the animations are fluid and everything looks spectacular. I don't like the over-the-top edginess and darkness they made with Warrior Within, such a drastic change from The Sands of Time. They ddin't do a good job with it either, it was quite annoying to me actually and the rock music is what completed the annoying dark tone. The story is boring at best and when the Prince falls in love, it's so silly and you have the feeling of, "You have to be kidding me. So silly.", overwhelmes you. The combat (where The Sands of Time fell a little short) is improved, it's a lot of fun for a good deal of the game but in the end it became monotonous and boring. I like that this game is quite difficult, I like challenging games, but this may frustrate some players. The puzzles required less brain usage than the previous installment, which is sad. Anyone who has played Sands of Time will be greatly disappointed in this game. If you haven't, well you may like this more than the other group since you're not comparing it to the near perfection of The Sands of Time, but that doesn't make it any more or less of a mediocre game. Rent it. Try it. See how you feel about it.
John L. gave it a9:
This game is absolutely beautiful. great graphics. great gameplay. great sound (also some of the music could get awfuly long and repetitive). great story (though i wish it was more narrated like in the Sands of Time). the only problems i had encountered were the lack of puzzles and some minor glitches, but besides those mere distractions the game played out great and its just plain fun! i highly recommend PoP:WW.
OMG WTF gave it a6:
Well... i know this game was released a while ago but i decided to wait for the demo and finally came. I tried last weekend and didn't liked it, at first sight controls seem not to respond accuratelly, the guitar thing is awfull and he seems to have a big head, i'm not sure but seems to me the prequel looks better, anyway i'm going to try the demo again but... i doubt will make me get the full version (i hope i'm wrong).
