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Ratchet & Clank: Going Commando

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Ratchet & Clank: Going Commando
90
9.6 User Score:

Game Info

Publisher: Sony Computer Entertainment America

Developer: Insomniac Games

Genre(s): Action, Adventure, Platform

Players: 1

ESRB Rating: T (Teen)

Release Date: November 11, 2003

Summary

From the creators of the critically acclaimed smash hit Ratchet & Clank, Insomniac Games, comes the next installment of the most exciting sci-fi action adventure ever. Ratchet & Clank: Going Commando features an enhanced health damage system and weapons upgrade system, beautiful diverse environments, a compelling storyline and a unique arsenal of the coolest new weapons and hi-tech gadgets ever imagined. The more $#@& you blow up, the stronger Ratchet gets and the bigger and badder the weapons you’ll have! Show off in gladiator arenas. Pick off enemies in space combat. Leave competitors to eatin’ your dust in hoverbike races. And, run around spherical worlds. [SCEA]

What The Critics Said

All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...

100

Yahoo! Games

Has it where it counts - fast action and plenty of it. Highly polished and loads of fun, if you want an example of platforming paradise, Insomniac has delivered.

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100

G4 TV

There's not a single thing wrong with this game. The diligence and creativity that have gone into it should be carefully scrutinized by anyone thinking of working on a similar project. Do yourself a favor and play it.

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100

PSM Magazine

Highly polished and easy to control, Ratchet & Clank: Going Commando is a great choice for the adrenaline junkie... For fun characters and pure action, Going Commando is it. [Dec 2003, p.68]

100

Play Magazine

A wonderfully entertaining adventure -- one of those rare treats that rises above what we've come to expect in a typical video game, of any genre, surprising us with bursts of originality and engaging us with classic sensibilities worked with such skill that we forget we're playing a game, fully immersed in the conflict of its world. [Nov 2003, p.76]

100

Into Liquid Sky

The epitome of perfection. Every single aspect of this game has been polished to an unbelievable extent. Everything has been resized to a colossal proportions, from the graphics to the weapons to the maxigames. This is one of the best action platformers of all time.

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100

Official U.S. Playstation Magazine

The biggest improvement - the RPG-style character growth - really and truly changes everything. I kid you not. Replaying a section isnow a reward unto itself, since you gain experience for every enemy you kill... Man, I really love this game. [Dec 2003, p.154]

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100

Cinescape

From a graphical perspective, Insomniac continues to amaze me with their vibrant worlds that just explode with color.

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100

GameNow

The ability to level up the hero and his weapons, RPG style, is a brilliant addition to the franchise's gameplay. [Dec 2003, p.51]

100

PSX Nation

Upgrades to every key area of the gameplay design resulting in a near-flawless title. A real showpiece and a stellar example of what the PS2 is capable of in the hands of talented developers.

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96

GamingTrend

It isn't as frustrating as "Jak II" and Insomniac Games simply took the old game and made it better with more enhancements. This game is also the far more hilarious of the two with the funny cutscenes and all.

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95

Deeko

Even though the game seems to lack much in the way of innovation, it makes up for it by giving players more of what they want… bigger levels, wicked weaponry and more badass enemies to slaughter. They’ve also tweaked the controls and upgraded the overall look of the game.

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95

Game Informer

Hits the ground running and blazes a trail of brilliance through innovative weapon play, edge-of-your-seat challenges, jaw-dropping visuals, and a quest thta is roughly 150 percent larger than before. [Dec 2003, p.118]

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95

GamingWorld X

Stands as the true evolution of the platform genre, proving that in order to evolve, a game does not have to steal from everything that’s popular at the moment. While it’s not as purely platform as Mario Sunshine, it’s also not trying to be "Ratchet Theft Auto" like certain OTHER games.

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95

Gamers' Temple

The best platform game available on the PS2.

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95

Next Level Gaming

The controls, the learning curve, the difficulty, and the story all make this game possible to be enjoyed by gamers of almost any age without feeling overwhelmed or underwhelmed. I seriously can't say enough good things about this game.

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95

TotalPlayStation

While Ratchet is less of a whiny little catbitchthing, the same sense of humor that the first game possessed permeates everything about the sequel, keeping it light despite more dire circumstances.

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94

IGN

Throughout its core fabric, Going Commando is improved in every way. If I had to pick just one platformer this year -- and that's a tough call, considering the incredible game that "Jak II" is -- it would be this one.

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94

GameZone

Prolongs the extreme pleasure of the first game while introducing enough off-the-wall additions to consistently surprise you.

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93

Gamezilla!

With larger levels, RPG elements, and all around improved gameplay there will be few platform games that will perform at this level.

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93

GameBiz

I don’t think you have to be into platformer’s to enjoy this game which shows how much depth it offers - liked the first one? You’ll love the second!

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93

Armchair Empire

The whole game is so imaginative, hilarious and exciting, that it makes Mario (the very pioneer of this genre) and his talking hose seem incredibly flaccid my comparison.

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92

Electronic Gaming Monthly

The level design is brilliant, the weapons combat is a freakin' blast, the subtle tweaks really do change everything, and the characters are more appealing than the last go-round. [Dec 2003, p.218]

92

netjak

While it does feel a bit more like an expansion pack than a full sequel, the original was so good that just more missions and cooler weapons with a few incremental improvements is more than enough to make Going Commando a blast to play.

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92

Gamer's Pulse

Surpasses the original game on nearly all levels.

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91

Gamer's Hell

Racing, gliding, flying, grinding, spaceship battles, mining, collecting, space battles, arena fights, clashing mechs and little bots at your command – should be enough to keep you entertained for some time.

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91

Game Revolution

Improves on nearly every facet of the original. I consistently enjoyed it, even in those frustrating moments up against entire gauntlets of robots or some enormous boss, and the RPG elements kept me coming back for more.

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90

GamePro

A magnificent example of fine-tuning, Ratchet & Clank: Going Commando sculpts the successes of the first one to near-perfection...but too many similarities to the original make it all seem just a teensy bit stale.

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90

GameCritics

One of those really rare sequels - one that actually lives up to the spirit of the original while improving on it in subtle ways.

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90

Cheat Code Central

One of the few PS2 games that ventures into Xbox territory. In looks, sounds, animation, story and depth, this game has it all.

90

Gamestyle

Without question, Ratchet & Clank 2: Locked and Loaded surpasses "Mario Sunshine" as the best 'platform genre-specific' offering of the current generation.

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90

GMR Magazine

With the underlying mechanics perfected, Commando gets down to the business at hand and provides a Godzilla-sized block of fun. [Dec 2003, p.72]

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90

Eurogamer

Although it could be accused of taking a while to get going, Ratchet & Clank 2 leaves an indelible impression as a platformer full of variety and, above all else, options.

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90

Game Over Online

There's a lot to do here. Ratchet & Clank: Going Commando is perched weirdly on the boundary between 3D platformer and third-person shooter; it's not entirely comfortable, but it's still a lot of fun.

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90

1UP

Everything that "Ratchet & Clank" did, Going Commando does better, and the tweaks and additions just push it further over the top.

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88

Da Gameboyz

Once you start this one you'll have a hard time putting it down - I found myself playing longer just to see the next weapon upgrade I'd get - it's like Christmas all over again!

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88

GameSpot

As great a game as Ratchet & Clank was, but, considering that Going Commando is largely the same as the original, at times it feels like more of a mission pack than an entirely new game.

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85

Games Radar UK (Pre-2006)

Oozes the same rare quality of its predecessor, and every element of the game is superbly executed. [PSM2]

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85

GameSpy

To my surprise, Insomniac was able to add just enough tweaks and twists to last year's formula to turn a somewhat generic-feeling character action game into something that actually holds my attention...Not the ultimate platformer, but it's definitely the best one coming out this holiday.

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84

Gamer.tv

When you throw in the graphics, the jokes and the ever-changing landscapes, you're left with something that's impossible to dislike.

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83

Gaming Age

Despite the flagging pace towards the end, the presentation, engine and gameplay in Going Commando is tight as a drum, and Insomniac should be congratulated on a damn good game.

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82

TotalGames.net

Despite being a fun, polished and highly stylised game, Ratchet & Clank 2 feels like it's playing catch-up in a crowded genre, a feeling made all the more real considering its running on a year old graphics engine.

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80

Total Video Games

May not have changed a lot since last year, however the small changes to a more predominant focus on combat results in an immediately enjoyable title that’s hard to resist.

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80

Gamers Europe

Ratchet and Clank 2 has taken every aspect of its predecessor and given it a firm kick up the behind. All the worlds, colours, polygons and details have been increased for our pleasure.

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78

Weekly Famitsu

8 / 8 / 8 / 7 - 31 silver [Vol 783]

70

Edge Magazine

Ratchet & Clank 2 shows all the signs of a game that's been focus tested to death; at no point will you have to repeat a section more than three times. It's a frustration free journey but sometimes feels anodyne. [Dec 2003, p.97]

60

games(TM)

The key word here is definitely 'more'; more weapons, more gadgets, more planets and plenty more instances where the platform-based exploration takes a back seat in favour of what can only be described as mini-games that try desperately to integrate themselves into the rest of the game. [Dec 2003, p.117]

What Our Users Said

The average user rating for this game is 9.6 (out of 10) based on 48 User Votes

Note: User votes are NOT included in the Metascore calculation.

Ace Hardlight gave it an8:
This game is good. I like the gameplay and the weapon upgrading. However the storyline was just bad. It's about protopets. And there's some expesive but useless weapons but the game is still good. The game's good but up your arsenal's much better.

1234 5678 gave it a9:
Awsome game,lots of weapons,items ,hoverboard races,ship fights. Pure action and fun game,but when you finish it first time its not so fun to do same levels again.

Guilhem C. gave it a9:
I love this game with all the weapons and stuff. much better than the first one. the only problem is its kind of tuff.=)

Mimmgirl m gave it a10:
THis is also called Locked and Loaded in other places isn't it? If it is, jeez. I LOVEEEEYYY thisy gamey!!!!!

Hans M. gave it a10:
R&C rulez!!!!!

Matt T. gave it a 10:
This is one of the best games I have ever played. It has awesome graphics, superb weapons, great plot, cool battles, sweet mini-games. Everything about it is top-notch. I have put over 60 hours into this game and recommend it to anyone who owns a PS2.

Chris T. gave it a 10:
This is definitely a whole different type of game than it seams to be by first look. looks like a lil kiddy game like crash or something right. well think again. i can sum it up in a few words. KICK A$$ WEAPONS, DESTRUCTION, EXPLOSIONS, ADRENALINE RUSH, ADDICTION, AND PLAIN FUN NO MATTER WUT TYPE OF GAME UR INTO. k, maybe thats more than a few words but it's too hard. This has a lot of diff type of games in it like, rpg, adventure, shooter, action, and a bunch other that i really don't fell like thinking of. once u try this game, unless u have some serious issues, ur gonna be hooked like i was. UNIQUE YET IMPOSSIBLY LIKABLE.

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