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Resident Evil Outbreak File #2

EMAILPRINTps2

Resident Evil Outbreak File #2
58
6.3 User Score:

Mixed or average reviews

Based on 35 critic reviews
How did we calculate this?

Based on 27 votes
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Game Info

Publisher: Capcom Entertainment

Developer: Capcom Production Studio 1

Genre(s): Third-Person Action, Adventure, Survival Horror

Players: 4

ESRB Rating: M (Mature)

Release Date: April 26, 2005

Summary

Resident Evil Outbreak File #2 retains the signature Resident Evil storytelling, visuals, and bone-chilling audio that Capcom's survival-horror fans demand. Players join the eight characters from the first game in all new terrifying scenarios, with new locations, different enemies and further details of the truth behind the catostrophic events. Players can play with up to four simultaneously in online mode. The key to survival will be cooperating and helping fellow characters as they fight to survive. [Capcom]

What The Critics Said

All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...

90

GameCritics

A wonderful survival horror game. The new control scheme is so good that if Capcom were to redo all the previous RE games in the style of Outbreak they could probably convince me to go ahead and buy all four titles for a third time.

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80

My Gamer

The new levels are all simply great and have some genuinely scary moments (thankfully, since the original was never scary). However, nothing much else has been improved.

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80

Weekly Famitsu

8 / 8 / 8 / 8 - 32 gold [Vol 822]

80

Play Magazine

A fun cooperative experience in the very provocative world of Resident Evil. [Apr 2005, p.60]

78

Siliconera

More challenging puzzles, larger levels and new zombies to battle. All of this will please people who liked the first game and none of this will change the minds of people who hate the first game. Some of the key problems with the game like the lack of communication between players still hasn't been solved. [JPN Import]

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75

Game Informer

This is a concept that I love, and an execution that is lacking. [Apr 2005, p.126]

73

IC-Games

It’s not something I got a whole world of benefit out of, more a feeling of been here and done that, but for anyone eager to keep their enthusiasm for Outbreak going it’ll do the job.

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72

GameZone

The implementation of a few new features just might be enough for fans of the original Outbreak to warrant a purchase, but if you like your gameplay to be slightly more evolved than your brain-dead enemies, you’ll find little satisfaction from playing this game.

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71

Games Radar UK (Pre-2006)

The best missions are better than the first Outbreak's but the others are too similar. Wait for the UK release to get the best of all words - online and fresh levels. [JPN Import; PSM2]

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66

GameSpot

Outbreak was an interesting experiment a year ago, but since we've now seen the Resident Evil series finally move on with its incredible fourth installment, dealing with the archaic gameplay conventions of File #2 today feels a little like taking a step backward.

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65

eToychest

A title that shows so much potential in its unique gameplay, but it is also a title that shows how technological shortcomings can ruin an otherwise interesting game and render it a frustrating mess.

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65

IGN

It's hard to forgive Outbreak 2's repetitive nature, sluggish pacing, and lack of an effective online communicator.

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65

Gaming Target

The new missions are nice but the lack of major gameplay changes or new PCs is a drag.

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60

GameSpy

File #2 doesn't break a lot of new ground like Resident Evil 4 did. For better or for worse, it's simply more of the same with a few cosmetic tweaks.

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60

G4 TV

Not an ambitious sequel, but it’s a frightfully intense experience for horror enthusiasts who like to share their scares.

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60

PALGN

Broken in both single and multi player, Resident Evil Outbreak: File 2 is a barrel full of missed opportunity.

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55

PSM Magazine

Abhorrent AI, limited saves, and sluggish pacing generate frustration. [Apr 2005, p.77]

50

GamePro

It's having to help brain-eatingly bad A.I. (alone) or trying to cooperate when you can't communicate (online) that makes survival horrible.

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50

Yahoo! Games

After the bloodcurdlingly imaginative Resident Evil 4, this add-on to Outbreak barely qualifies as a legitimate expansion of the story's classic mode of play. We screamed for voice chat and better AI after the initial release, but those cries have gone unheard.

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50

Game Revolution

It’s a great concept and could have been a ton of fun if only it were set in a more open-ended, no-load time world, like "GTA" with zombies.

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50

Gaming Age

It's just not executed as well as we've grown to expect. If you're familiar with the first Outbreak, you'll find File #2 to be very much an expansion of that game.

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50

Detroit Free Press

Hard-core Resident Evil fans might consider renting "File #2." But for online thrills, I'd rather do "Halo," and for a real thrill, "Resident Evil 4" is much more worthwhile.

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50

Computer and Video Games

Suffice to say, even Resident Evil-loving broadband-obsessives will struggle to wrestle any fun from what is, essentially, a second detour down a dead end street. [PSW]

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50

GameBiz

Only the true RE addicts should pick this one up.

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50

games(TM)

File #2 just about survives its many flaws to warrant curio status for series veterans and online play addicts. [Nov 2005, p.117]

50

Boomtown

So playing through File 2 with its linear, claustrophobic levels, constant backtracking, awkward controls (despite the full use of analogue movement this time) and limited menu space does more harm than good.

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50

Gamestyle

The game can only be seen as a disappointment for those expecting an online extravaganza (or for series veterans looking for something new).

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50

Cheat Code Central

This game will only be done correctly on the next gen machines. No load times. Communication via headset. Expanded gameplay not limited by 5 year old technology. That's the way it should be.

50

GameShark

Still hamstrung by the lack of voice communication among human players online and workman-like AI for non-human-controlled allied characters in the single-player mode, the game just fails to differentiate itself enough to avoid a comparison with the new "Resident Evil 4" kid on the block.

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48

Electronic Gaming Monthly

Perhaps I wasn't clear enough the first time: THIS GAME NEEDS VOICE CHAT. [May 2005, p.135]

45

1UP

If the idea of playing an absolutely average (and not particularly lengthy) Resident Evil adventure with incompetent A.I. allies is exciting, then hop to it.

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40

GamerFeed

It has its moments of well-timed chaos scattered across a tale of monotony and deja vu, and that does not a classic make.

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40

Maxim Online

REOF2 inspires as much boredom as fear, and possibly boasts the most tedious tutorial in game history.

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40

Sydney Morning Herald

More frustrating than fun.

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30

Official U.S. Playstation Magazine

It's like trying to fly an airplane with no wings, and you can't even tell the passengers to kiss their asses good-bye. [May 2005, p.92]

What Our Users Said

The average user rating for this game is 6.3 (out of 10) based on 27 User Votes

Note: User votes are NOT included in the Metascore calculation.

Mike G gave it a9:
People still don't get it. Adding a headset function would take all of the mystery out of each scenario. I wouldn't have played this game as much if someone told me how to do everything the first time. Also, have you played socom? most people using headsets are rude. It's for these reasons I love this game, but also why there won't be a OBF3.

Tom gave it a10:
I agree with Charlie. This game is more in life detail and when Echelon said they run like there drunk well....it started in a bar didnt it they probably are drunk.

Charlie W. gave it a10:
For any idiots who voted one: You're an idiot. [Ed: Logic...] Have you even tryed playing the game online? It's a whole new experience. Why doesn't the game pause when you hit "start" during gameplay? Here's your answer: Does the world pause when take a look in your backpack or when you're loading a weapon? Outbreak gives the game a LIVE feel. RE4 has absolutly NO replay value. It was nothing but a mindless gorefest like doom.

Echelon gave it a1:
Great big yawn. Did this game come out in 1995 or 2005? Why is the gameplay so archaic? Why is there more voice chat in the Dreamcast's "Phantasy Star Online" than "RE: Outbreak 2"? Why must my AI companions be so stupid? Why do they run like they're blind and drunk? Why do I have to crawl through virus-infected Raccoon City for like the gazillionth time? Why must I fire my gun at enemies I can't bloody see? Why doesn't the game pause when I open up my menu screen when I can't even tell my teammates to hold off the zombies? Why is there even a second file? Why why why? Hey, you'd whine too if you wasted money on this dreck. I think would've been better off buying a second copy of "RE4".

Dolly N. gave it a10:
I have and played all the resident games and love playing them. They get better every time you make it. Keep up the work and I look forward to the next gameof resident evil. Hopefully its file #3.

James C gave it a3:
How disapointing. That pretty much sums it up for me, having been a resident evil fan for so many years i found this game to be very poor indeed. Dont get me wrong the graphics are simply awesome but the interplay between your colleagues in the game is simply shambles- all they do is run around, shouting for help ignoring the commands that you give them. True resi fans SAVE YOUR MONEY and wait for resident evil 4 on ps2 the graphics look awesome and i hear the gameplay has returned to its original best.

john gave it an8:
It was a cool game.

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