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Silent Hill 4: The Room

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Silent Hill 4: The Room
76
7.1 User Score:

Generally favorable reviews

Based on 54 critic reviews
How did we calculate this?

Based on 31 votes
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Game Info

Publisher: Konami

Developer: Konami

Genre(s): Third-Person Adventure, Survival Horror

Players: 1

ESRB Rating: M (Mature)

Release Date: September 7, 2004

Summary

Taking the series in a new direction, apprehension and fear immediately run high when the new main character, Henry Townshend, finds himself trapped in his own cursed apartment. Only by exploring mysterious portals leading to disturbing alternate worlds will Henry begin to uncover clues as to why he is trapped. However, in true Silent Hill fashion, mysterious new characters, horrendous creatures, and the undead will use any means necessary to impede his progress. A tense atmosphere and grotesque enemies will get the player's heart thumping as Silent Hill 4 delivers a gameplay experience that fans and newcomers will never forget. Using state of the art technology, the development team has effectively created bone-chilling effects to add to the game's creepy atmosphere. Players will be able to see changes in environments over time, as the alternate world seeps into reality. In addition, Silent Hill 4 shifts between the first and third-person perspective, which is a first for the series. Beautifully detailed environments, a haunting soundtrack and the game's trademark psychological horror complete Silent Hill 4's overall fear factor as players travel between the room and their worst nightmare. [Konami]

What The Critics Said

All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...

94

Next Level Gaming

In my honest humble opinion Silent Hill 4: The Room is by far the best of the Silent Hill series.

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91

Game Chronicles

Just be warned when I say it’s violent. It’s insanely violent. There’s blood everywhere. Literally. There’s blood that will make you wonder how it got there. Oh, and corpses, in varying degrees of decay.

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90

Official U.S. Playstation Magazine

Another deliriously creepy adventure. [Oct 2004, p.90]

90

PSX Nation

Takes the best of the first two games, skips that crapper of a third game, adds to the series ten-fold and once again threatens to turn your head into a nightmare hotel.

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89

GameZone

While not stunningly different, the new combat system, improved controls, and unique pacing in the game make this one fresh and involving.

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87

IC-Games

You really do need to care what is going on, and take an active interest in the story, rather than just seeing this as a room clearing zombie fest.

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86

Gaming Target

It knows where you work, so you can't run. It knows where you live, so you can't hide. So open up your room already and say, "Ahhhh!" Or would you rather they do it for you, sissy?

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85

Game Informer

The game's disarming voyeurism, bizarre camera angles, and exceptionally well-placed tension is what the series has been trying to do all along, but The Room is the first entry to do it right. [Sept 2004, p.104]

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85

Stuff

The large number of cut scenes seems a little distracting at first, but once you get used to them, they add a lot of depth to the game.

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83

Weekly Famitsu

9 / 8 / 8 / 8 - 33 gold [Vol 810; 25 June 2004]

81

BonusStage

Dedicated followers of the Silent Hill mythology will find plenty to sink their teeth into with a solid eight-hour adventure and multiple endings, and the new “Room” mechanics and intriguing plot might even snare a few newcomers.

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80

1UP

A lot of the setpiece "dungeons" are smaller and more limited; when combined with the lack of an "overworld" to explore along the lines of the Silent Hill streets, The Room is much more linear and less exploratory than any of the previous games.

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80

Gamer.tv

It's the details that we love in this game...Graphics are wonderful, too...Just dont play it in the dark.

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80

PSM Magazine

This focus on combat isn't always helped by the game's dodgy targeting and suspect collision detection... An uneven, but satisfying, psycho romp for series fans. [Oct 2004, p.30]

80

Cincinnati Enquirer

Unlike Hollywood horror movies that often get worse with each new sequel ("Friday the 13th Part VIII: Jason Takes Manhattan," for example), Konami's scary Silent Hill series gets better -- and creepier -- with age.

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80

Total Video Games

The eeriness of the environments, even your room feels dingy, is captured brilliantly, and the tunnel effect is awesome.

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80

Yahoo! Games

The Room is definitely smaller and more sparsely appointed digs than its predecessors... but it's still in one hell of a neighborhood.

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80

GamePro

While fleeing from ghosts may seem like a small issue, it really does drag down an otherwise brilliant game. [Oct 2004, p.74]

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80

AceGamez

It has a good story, nice levels and disturbing, scary moments that you'd expect to see in a survival horror game - but it doesn't have "Resident Evil's" charm.

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80

RewiredMind

For those who can live with the formula, the only real flaw is the latter half of the game where too much trudging through previously visited areas creates something of an anti-climax after such a gripping start.

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80

Maxim Online

The bizarre levels and challenging puzzles remain engrossing even when you start asking the never-answered question, “What’s the point?”

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80

IGN

It's not as scary as other games in the series. In all, as a survival-horror game, it's a solid fight-fest that newbies and diehard fans will enjoy. Or at least some will.

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80

GameSpy

Overall I enjoyed Silent Hill 4 just as much as the previous games. Although the initially slower pace and more non-conventional puzzles might annoy some gamers, those who hang in there are in for a hellish treat well worthy of the creepy Silent Hill brand.

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80

Cheat Code Central

Konami succeeds in creeping us out, but due to substantial alterations to the gameplay, you might be more frustrated than freaked by the time you reach one of SH4's four endings.

80

DarkStation

But what it is good at doing is staying interesting and scary throughout the game.

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79

GameSpot

Pairs third-person and new first-person gameplay with an emphasis on combat and item management. The resultant hybrid has some flaws, but The Room retains the dark, disturbing soul that is the unsettling center of the Silent Hill experience.

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75

Game Revolution

The contrast between your deranged nightmare apartment and the seemingly normal world outside gives it an especially tense feeling of psychological terror and uncertainty.

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75

Gaming Age

Veterans can complete this in one sitting of 4-8 hours if so inclined. Even with all the monotonous backtracking and escort missions, the game is far too short. The downside is comparable to seeing a great horror flick that is only 80 minutes long.

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75

Play Magazine

Not since the original "Silent Hill" have I been this chilled by a game. [Sept 2004, p.69]

75

Electronic Gaming Monthly

It also introduces a cerebral angle to a genre that's left little to the imagination and makes it all the more unnerving as the hell on the other side of the hole in your wall closes in. [Oct 2004, p.96]

75

Electric Playground

It has its quirks, but in the end, it delivers the goods. And the scares.

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74

GameBiz

The worst in the series, but is by no means a bad game...The most disappointing thing about the game, though is that it only borders on being scary, and this has always been one of the biggest elements in the Silent Hill series.

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74

Game Over Online

A damned scary game, and it's one of the better survival horror titles out there because of that. It's good to see its designers taking risks and experimenting with the formula. This time, however, it's kind of a misfire. It's by no means a failure, but it's not a success, either.

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74

My Gamer

The chills and suspense that is a trademark of Silent Hill is still there, but the new aspects can provide an interesting twist to people bored with the old Silent Hill format.

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74

RealGamer

The gameplay however is a little slow and involves far too much back tracking for its own good and things often get tedious.

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74

Games Radar UK (Pre-2006)

The most deliciously dark Silent Hill yet but the compulsive storytelling can't compensate for the fiddly controls, fractured structure and frustrating combat. [PSM2]

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73

Siliconera

Even with the fluid game control and the improved graphics Silent Hill 4: The Room is still just another Silent Hill game. Sure the controls make the game more accessible to non-survival horror gamers since it is more intuitive.

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71

TotalGames.net

It's a shame some of the effort wasn't pushed in the direction of the second half of the game.

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70

Sydney Morning Herald

One of the most disturbing games of the year. In a good way.

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70

GameShark

While it all works well and survival/horror fans won’t be at all disappointed if they go out and get this game, Silent Hill feels an awful lot like previous Silent Hill games.

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70

GamerFeed

If you're new to this series, The Room is a great place to start, and if you're a fan, at least find comfort knowing that Konami has employed the same successful formula without taking any damaging steps that could've ruined it.

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70

eToychest

A great concept and great technical achievement marred by a poor execution. It’s just not as creepy, scary, or thought provoking as previous entries in the series and the game-play itself is boring even when measured against the fact that the horror genre itself is really based on creepy atmosphere and scares and tight game-play execution tends to be an afterthought.

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70

GMR Magazine

Clumsy combat and woeful repetition will try your patience. [Oct 2004, p.118]

70

Eurogamer

The inescapable truth for Konami is that it has not just failed to better itself, but has gone backwards to the extent that it's no longer our favourite horror series ("Project Zero 2" ["Fatal Frame 2"] claims that throne for now). [JPN Import]

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65

GameCritics

It's starting to look really long in the fang and could use an extended rest at some abandoned sanitarium. Otherwise, the only thing that's going to be scary about these games is the frightening pace Konami churns them out and just how far they've fallen from the original.

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60

games(TM)

Silent Hill 4 is by far the most atmospheric of the titles to date, and if played under the right conditions will creep out even the most hardened survival horror fan. But being made to traipse over the same levels a second time seems a little lazy and really saps a lot of enjoyment out of the experience. [Sept 2004, p.113]

60

Edge Magazine

Look at it one way, and it's a choking journey with unprecedented attention to unease and psychological horror, a game framed with unparalleled sophistication. From another angle, it's just a clunky PSone throwback, with all the design wit of a dodo. [Aug 2004, p.92]

60

G4 TV

You may love it, or you may be turned away by iffy gameplay, but you’re nearly guaranteed to be creeped out.

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60

NTSC-uk

Ultimately, The Room comes across as a game afraid of its own potential; not only afraid, in fact, but petrified. For what it achieves the game pays a heavy cost in bad calls, misjudgements and, above all, an uncharacteristically blunt edge.

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60

Boomtown

When you begin to fear the tedium of yet another awkward, uncoordinated fight sequence more than the unspeakable evils themselves you know something’s not quite right.

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60

The New York Times

Silent Hill 4's biggest failing is its shortage of true terror.

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50

Loaded Inc

It suffers and revels in both gaming and horror-story clichés, but still succeeds in creating a sense of wonder and unease.

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50

Thunderbolt

But I think it's safe to say that when a game is both a retread and short, there's definitely something wrong with it. Silent Hill 4 is such a game.

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40

Times Online

Fans of the series will have plenty to be happy about, but you can’t help feeling you’ve been here and done that in the previous games. That’s the real horror here.

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What Our Users Said

The average user rating for this game is 7.1 (out of 10) based on 31 User Votes

Note: User votes are NOT included in the Metascore calculation.

John B gave it a9:
Silent Hill 4 is easily superior compared to previous installment for several reasons. First, the concept is more original. SH 3 did almost exactly the same thing than it's predecessors, and was a bit of a letdown for that. Second, the story is better and more interesting and serious by miles. I think that the humour in SH 3 was really out of place. It is not as mature and intelligent as SH 2's story, though. And finally, it's scary as hell and diffilculty has been raised too. The immortal ghost enemies were the most horrible enemies in the series, and felt fresh too. I know that many of you so called "fans" would like to play a game with the same enviroment, same enemies and same atmosphere (as SH 1) time after time, but i prefer variety. SH 4 is absolutely essential for all horror fans.

P G gave it a7:
Definitely not the best Silent Hill. I wonder who these people are that say it is a straight 10. No way this game is a 10. I give it a 7 just because it's innovative in terms of Silent Hill games. Has a lot of new stuff, and a lot of old stuff. The unkillable ghosts add to the frightening factor. I find this SH the hardest out of the 4 games. Not the scariest. Not the best, but a pretty decent game.

Mister N. gave it an8:
Good overall, with some elements that are fantastic and would get the game and 10 were they not balanced by some overuse of backtracking (which fits with story but would have been better minimised or if the levels had been further altered). To give some context I'd give SH2 a 9 and SH 3 an 8 also. SH 1 was an 8.5 at the time. Of course, if you've never liked previous SH games, prefer outright action and can't tolerate the at times iffy control scheme then you might want to avoid.

Drunken Master gave it a6:
By far the worst of the Silent Hill series: they use ghosts for the most part, and the few original monsters are lame, especially the one that makes a farting sound when you kill it...the SH series was great because of the creepy monsters, like the deadbabies and crippled zombie nurses and whatever that scary Pyramidhead thing was from SH2...bummer.

Brett D. gave it a10:
This is the best game i have played in my whole life. It has the best graphics next to resident evil outbreak. I hope they come out with a silent hill 5.

Palli N. gave it a 0:
How the hell people keep saying that this is the best of the series and giving it 10 points? Are they totally blind? This is just repetitive crap with very lazy and boring leveldesign and overall design. Scary? Hell not! More like tiring! Open your eyes, don't go for the "IT'S SILENT HILL, IT HAS TO BE GOOD!!1". This is not Silent Hill, this is probably just abandoned leftovers from previous SH Games. Get your act together Konami, no more this kinda of flops. Zero pointer.

Blood Emperor gave it a 9:
As MAJOR fan of the survival horror genre i was very impressed with silent hill 4.. The dark enviroments plagued with monsters, screams, ambient noises, and general evilness was very fun :D. For fans of Silent Hill this game is a MUST HAVE!! It also has many links to the previous games that the true fan will notice which certainly pleases the S.H. buffs like myself. The game itself is divided into 2 major modes of play. The 1st person mode when in 'the room' is very atmospheric (especially later in the game but i'm saying nothing hehe) and the 3rd person mode when everywhere else which is more akin to SH3.. Fantastic Buy it at once!! Blood Emperor

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