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How Metascores Are Calculated
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Bigs 2, The
Stars indicate the most critically-acclaimed games. |
Tak 2: The Staff of Dreams will continue following Tak on his adventures against evil. However, players will take on the role of a more experienced Tak as he goes on an epic adventure that will require him to learn all new Juju magic in order to recover the Nightmare Scepter and defeat the evil shaman, Tlaloc, once and for all. Players will maneuver Tak as he's armed with new Juju abilities. He will master the ancient Juju magic of the animals, allowing him to possess various creatures and turn himself into a Spirit Animal. This innovative sequel will also feature nine interactively designed linear environments and a returning cast of favorite characters, along with three brand new Juju gods and the introduction of Jibolba's brother, JB. Nine new Nightmare Creatures will also help to further the action. In addition, Tak will be outfitted with new Juju powered artifacts, including the powerful Dream Shaker, which affords him the power to close dream rifts. [THQ]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 84
83
83
82
82
Game Chronicles
The fantastic cast of characters will keep us laughing throughout the adventure and the mini-games will allow us to involve an occasional buddy in our cartoon fun. Unfortunately, the PS2 already has dozens of platformers and Tak 2 doesn’t seem to add enough to the genre to rise above its competitors.
80
80
75
75
75
75
75
73
Game Informer
The art direction, character design, and storytelling are all top notch. [Nov 2004, p.146]
71
70
Official U.S. Playstation Magazine
As long as you and yours can stand some frustration, it's a solid purchase. [Jan 2005, p.106]
70
GMR Magazine
There's solid ground on which to build a game, but compared to what Insomniac is doing, much work remains. [Dec 2004, p.126]
70
70
70
70
70
69
67
Play Magazine
Tak 2 is a solid day's worth of trippy fun and visual euphoria...but they had to check "epic" at the door to make it happen. [Nov 2004, p.52]
67
GameSpot
65
PSM Magazine
Great-looking platform game with clever puzzles and excellent character designs. [Holiday 2004, p.86]
65
60
Pelaaja (Finland)
The game is better suited for younger gamers, but as an solid platformer, it’s still enjoyable for the mature, genre-loving gamers as well [May 2005, p.75]
60
50
50
CR Bowd gave it a9: |
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