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Stars indicate the most critically-acclaimed games.
Tales of Legendia

Mixed or average reviews
Based on 37 critic reviews
How did we calculate this?
Based on 13 votes
Read user comments
Rate this game >
Game Info
Publisher: Namco
Developer: Namco
Genre(s): Role-Playing Game
Players: 1
ESRB Rating: T (Teen)
Release Date: February 7, 2006
Summary
Tales of Legendia is an epic tale of love and heroism that explores the ties that bind us all. Senel Coolidge, a young expert of the special skill called “eres,” was drifting in the misty ocean on a small boat with his younger sister Shirley. As food ran out and their strength deteriorated, an island suddenly burst through the mist and approached the boat with astonishing speed. The boat was engulfed by wild waves as Senel tried to steer it. When they woke up on the shore, they realized it was not an ordinary island, but actually the deck of the mysterious giant ship called Legacy. Have they stumbled upon an unknown civilization, or is the Legacy a relic of something long past? The 'Tales' series has been thrilling RPG fans around the world for nearly a decade. While it follows a traditional RPG format, the series is set apart by its slick presentation and art, real-time interactive battle system and clever level designs and puzzles. [Namco]
Also On Metacritic
GAMES: Tales of the Abyss
Cheat Codes & Hints: GameSpot Hints & Cheats
Also On The Web: GameSpot Preview Official Game Site
What The Critics Said
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...
Gamezilla!
It has all the right ingredients to make for an enjoyable 30+ hour adventure, and if you’re willing to overlook a few of its flaws, it’s one of the better RPG experiences you can have on your PS2.
Read Full Review >Play Magazine
With so many RPG’s vying for those last few PS2 dollars, Namco sought to make theirs stick out like a troll at an elves’ convention and so they’ve reached deep into their bag of tricks to present something truly original, while sticking to the genre’s time-honored covenants and their decidedly storybook-meets-manga design etiquette. [Jan 2006]
Digital Entertainment News
The company promised Soul Calibur and delivered Street Fighter in its battle system. The final verdict on Tales of Legendia is that it’s a solid entry and an enjoyable game
Read Full Review >Console Gameworld
While it really doesn’t bring anything new to the genre, Tales of Legendia is an excellent RPG worthy of any RPG fan’s time.
Read Full Review >eToychest
Despite its flaws with pacing and the emphasis on role-playing clichés, Tales of Legendia is a very enjoyable game. The disappointment here stems largely from the fact that many fans hold the Tales series to a relatively high standard and expect a certain consistent level of quality across all facets of the experience.
Read Full Review >GameZone
It's exciting, engaging, and is unlike any other real-time RPG on the market.
Read Full Review >The Onion (A.V. Club)
That level of minutiae separates good games from great ones, but in Tales Of Legendia, much of the detail pops up in the periphery, which enhances the experience more than it affects the gameplay.
Read Full Review >Cheat Code Central
It takes the same old RPG elements and lengthens them or changes them in such a way as to make them a little different. It's just a re-invention of the wheel but that may be enough to keep some fans happy, especially those that like combat and treasure hunting.
Read Full Review >Just RPG
If you’re a fan of action RPGs or just a gamer who would like to break out of the normal turn-based combat, then Tales of Legendia should be in your PS2!
Read Full Review >DarkStation
Legendia continues the excellent Tales RPG series, thrilling fans with good pacing, strategy-laden real-time combat and very stylish visuals.
Read Full Review >Official U.S. Playstation Magazine
If for whatever reason "Tales of Symphonia" didn't grab you, you might want to consider giving Tales another try with Legendia. [Mar 2006, p.87]
Read Full Review >GameSpot
Some blemishes exist, most prominently in the tuning of the encounter rate and how world travel is handled, but genre and series fans will find it easy to like this otherwise well-crafted adventure.
Read Full Review >Worth Playing
If you're an RPG fan looking for something new and different ... stop kidding yourself and go look into the Shadow Hearts series.
Read Full Review >IGN
Legendia is definitely slanted towards more action-oriented role-players who don't mind breezing through an easy twenty hours before getting to the real tests of skill. Regardless, when all is said and done the game is actually pretty rewarding.
Read Full Review >1UP
Legendia seems a sure hit among the series' dedicated fans -- provided they don't feel that familiarity breeds contempt. But for everyone else, this flawed adventure's good looks and occasional moments of cleverness probably won't go far enough to distinguish Namco's latest Tales from the last few.
Read Full Review >PSM Magazine
A mix of incredibly simplified fighting and some elements of turn-based combat, Tales of Legendia’s 2D-style battle system continues to carry the torch for the franchise. [Mar 2006, p.80]
Deeko
It's one of the few soundtracks that I would highly recommend buying, as the quality of the music is that good.
Read Full Review >GameShark
The game does continue on in the Tales style, but the bulk of the content is only average.
Read Full Review >My Gamer
The slower pacing of the game is more reminiscent of a traditional RPG. Therefore, if you like your RPGs with the traditional save the girl story while gaining levels and fighting random battles, Legendia will surely please.
Read Full Review >Gaming Target
There are plenty of things to do like finding recipes, item creation, or fighting in the arena. The inclusion of the second story arc lengthens the game’s life quite a bit, allowing you to put in 50+ hours.
Read Full Review >Next Level Gaming
After how big a fan I was of Tales of Symphonia I was really hoping for more.
Read Full Review >Game Informer
It's a decent journey, but I felt like I was along for the ride instead of in the driver's seat. [Mar 2006, p.104]
Gamer 2.0
After all is said and done, Legendia is not the best the makers of this game could have offered and had it had another few months to develop, it probably would have wound up to be a much better game.
Read Full Review >GamePro
The PlayStation 2 certainly isn't left wanting for quality role-playing games, so though Tales of Legendia is competent and enjoyable, in the end it simply isn't memorable enough to carve more than a niche.
Read Full Review >Yahoo! Games
A role-playing game that's just a little more interesting than the rest of the fold.
Read Full Review >GameSpy
It's more like a Corolla -- it's fun, reliable, efficient and it'll get you where you need to go. It's not going to blow you away, but it is certainly a step above the mediocrity that is flooding the market.
Read Full Review >GamerNode
The storyline is the main attraction here, with more character and plot development than you've seen since Final Fantasy X. However, the less-than-superior battle system, quirky music score, bad voice acting, and simplistic fighting action may bring the enjoyment level of Tales of Lengendia, for some, down to a more pedestrian level.
Read Full Review >Armchair Empire
As it stands, it feels like Namco just didn’t know where to draw the line on content for this game.
Read Full Review >Game Chronicles
It’s predictable, clichéd, and a bit lackluster in many ways, but it’s not flat out bad.
Read Full Review >G4 TV
But anyone who hasn’t been indoctrinated into fandom will be put off by the thought of dozens of hours of poor scripting, repetitive combat and insistent AI.
Read Full Review >The New York Times
Variety is less evident in Tales of Legendia, a role-playing game from Namco that forces you to do mildly entertaining things over and over until all the entertainment has been squeezed out.
Read Full Review >GamerFeed
Tales of Legendia's unique battle system is extremely appealing, but as far as RPGs go, it's a bit too cliche for its own good.
Read Full Review >Electronic Gaming Monthly
It doesn't take an old-school purist to realize that this game just hasn't translated well to 3D. [Mar 2006, p.105]
Game Revolution
But "long" doesn't equal "fun." Sans battle strategy, overland exploration and gameplay variety, Tales of Legendia is carried mostly by its bland story and flawed if interesting combat. And that's just not the stuff legends are made of.
Read Full Review >Edge Magazine
Tales’ traditionally creative dungeon design comes to the rescue, giving each chapter a genuine sense of adventure as you anticipate what organic shimmers or high-tech gloss might be in store. [Apr 2006, p.90]
Gaming Age
Tales of Legendia is a pretty disappointing addition to a series of RPG’s that has managed to grow stale in the past few years.
Read Full Review >What Our Users Said
The average user rating for this game is 8.3 (out of 10) based on 13 User Votes
Note: User votes are NOT included in the Metascore calculation.
Gamerblue gave it a9:
Excellant game, the music is to die for..best in the series. It does lack a few things that Symphonia had but makes up for them in the other options. Fun all around.
Chris C. gave it a7:
Not a bad game, but the weakest in the Tales series, including the ones that didn't get localized to the US. Decent. But, if America gets this, and not the far superior Tales of the Abyss, it's a travesty.
Scott V. gave it a7:
As I play this I find myself wishing I was younger and hadn't been through this story so many times before, because the overall production values are just so high. The graphics are beautiful, the voice acting is some of the best ever for an RPG, and the real-time combat system is unique (if a little bland). It is clear that they paid attention to all the little details down to the choice of fonts and icons and nuances of expression while characters are talking. I think younger players will find this to be a real treat, but more experienced RPGers will unfortunately have a hard time avoiding the "been there done that" feeling.
Nick H. gave it a3:
No co-op mode! Even Tales of Destiny on the playstaiton let you have more than one player. Ruins a lot of the game's unique appeal.
Eugene M. gave it a10:
Best one player experience that falls in the same category fun as Grandia series Great battle sytem and graphics.
Bumble gave it a9:
All tales games rock, and so does this one!
