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Stars indicate the most critically-acclaimed games.
Tomb Raider: Legend

Generally favorable reviews
Based on 43 critic reviews
How did we calculate this?
Based on 44 votes
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Game Info
Publisher: Eidos Interactive
Developer: Crystal Dynamics
Genre(s): Third-Person Action, Adventure
Players: 1
ESRB Rating: T (Teen)
Release Date: April 11, 2006
Summary
Tomb Raider: Legend revives the athletic, intelligent and entertaining adventurer who won the hearts and minds of gamers worldwide. Lara comes alive with intricately animated expressions, moves and abilities. An arsenal of modern equipment, such as a magnetic grappling device, binoculars, frag grenades, personal lighting device and communications equipment, allows gamers to experience tomb raiding as never before. Eidos and Crystal Dynamics shaped Lara's look and movements to be an inherent extension of her skills, motivation and personality. Lara's character model features natural structure, realistic textures, detailed facial features, reactive eyes and fluid motion, all of which make her part of a living environment. New character animations and controls allow her to move through stunning environments with grace and precision, while an understanding of the game's original appeal reinvigorates the fundamental explore-and-solve adventure experience. [Eidos Interactive]
Also On Metacritic
GAMES: Tomb Raider Tomb Raider II Tomb Raider III: Adventures of Lara Croft Tomb Raider: Chronicles Tomb Raider: The Angel of Darkness
Cheat Codes & Hints: GameSpot Hints & Cheats
Also On The Web: Official Website
What The Critics Said
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...
GameShark
The improved graphics make all of the environments you visit look lively and beautiful, both in and out of the jungle and in and out of water. Lighting and shadows are done quite well and provide a very noticeable visual improvement over the last few games as is the audio.
Read Full Review >Digital Entertainment News
Lara Croft Tomb Raider Legend is the sequel we’ve all been waiting for since the original Tomb Raider hit PSone.
Read Full Review >Gaming Age
Between the plotting, level design, and gameplay, Tomb Raider: Legend does an admirable job of rescuing the franchise. Crystal Dynamics have torn down the franchise, consulted with the creator, and rebuilt it from the ground up as something significantly different…Something great.
Read Full Review >Into Liquid Sky
Where Legend is successful is in capturing the charm and feel of the original games and truly feels like the first modern take on the series.
Read Full Review >Game Over Online
I wouldn't complain if they'd given us a little more, though, but this is definitely a stellar start.
Read Full Review >TotalPlayStation
Great controls (except for those stupid motorcycle parts), amazing graphics, a solid storyline and wonderful vocal performances add up to not only a reinvigoration of the series, but the best Tomb Raider game yet, and a worthy purchase for everyone, not just the fans of the series hoping for a real sequel.
Read Full Review >Official U.S. Playstation Magazine
The most important thing is that Crystal has recaptured what made the first "Tomb Raider" so fun: climbing through tombs, discovering artifacts, and piecing the puzzle together to find the solution. Archaeology is finally cool again. [May 2006, p.84]
Games Radar (in-house)
Every second of this game screams skillful design and the result is a liberating game world that feels open and responsive. Nearly every object in the game reacts to Lara's influence, and this applies to the gamer holding the control pad as well - it's impossible to play this game and not fall under its tempting spell.
Read Full Review >Cheat Code Central
Tomb Raider: Legend is the definitive sequel/prequel/quadquel to the Tomb Raider series. It's hard to imagine where it can go from here.
Read Full Review >Game Informer
Tomb Raider: Legend fails to be a reinvention of any genres, but succeeds in every way at reinventing itself. [May 2006, p.96]
Pelit (Finland)
Tomb Raider: Legend successfully brings the legend back in a movie-like experience. Great on atmosphere, tempo and diversity, but a bit short on content. The gunfights are passable, but the bike levels are just plain weak. [May 2006]
The New York Times
While it has modernized the gameplay mechanics, Legend feels like a walk down memory lane, recreating the feel of the original games. This is somehow comforting; no matter how many times Lara misses a ledge, is crushed by a boulder or dies in a hail of bullets, you feel she will always be there for you.
Read Full Review >eToychest
While the gameplay is serviceable, fun and current, the art design and visual production are head and shoulders above similar games in many respects.
Read Full Review >PGNx Media
The voice acting sounds good, and is made better because the dialogue is well written. The background music is solid and fits the game well.
Read Full Review >ZTGameDomain
With a revamped control scheme, massive levels to explore, and tons of secrets to unlock Tomb Raider Legend will keep avid gamers busy for a very long time to come.
Read Full Review >PSM Magazine
I know that it almost sounds too good to be true, but after wishing and hoping for years, Lara finally kicks ass again. [Apr 2006, p.64]
Jolt Online Gaming UK
Crystal Dynamics has finally made Lara into the female Indiana Jones she’s always threatened to be, and even managed to fill the game with memorable moments, such as an incident with a motorbike on the rooftops of Japan, swan diving off a high cliff into a lake, and even base jumping into the middle of a combat zone.
Read Full Review >The Onion (A.V. Club)
Legend is a fine continuation of a classic series. Unless it inspires another Tomb Raider movie. In which case it sucks.
Read Full Review >Electronic Gaming Monthly
So while Legend may not innovate, it works, and I had a ball playing it. [May 2006, p.97]
GameZone
While it’s not a radically new direction for the series, the return to the familiar elements that made this series such a joy are back and the action-packed moments scattered throughout make this a game fans will definitely enjoy.
Read Full Review >PSM2 Magazine UK
Lara's reinvention outshines a game that's too slick for its own good - with better boss battles, more epic environments and taxing puzzles, it'd be a classic. [May 2006, p.40]
GameSpy
It took me just under 8 hours to complete 90% of the game, and it's not a terrible stretch to imagine someone rushing through it in 5 or 6. It's a good sign for a game when players want more, and it's further proof that the Tomb Raider series is back in a big way.
Read Full Review >GamePro
A huge, huge improvement over the last few wretched Tomb Raider titles. Prince of Persia fans should definitely take note.
Read Full Review >Gamer 2.0
If anything, Legend succeeds in assuaging frustration. Puzzles never encroach on the aggravation of yester incarnations due to a RAD (“Remote Analysis Device”) that identifies objects of note. It’s reminiscent of Grim Fandango in the sense that you’re not left to hunt around wildly for the key elements in a conundrum.
Read Full Review >Sydney Morning Herald
The best new addition is a magnetic grappling device that allows Lara to move faraway items and swing across chasms. Puzzles are beautifully integrated into the environment and frustration rare.
Read Full Review >1UP
For the first time ever, Lara Croft controls fluidly -- her world isn't divided into little squares, and she can perform complex series of acrobatic maneuvers without a pause (and often has to, later in the game).
Read Full Review >Official Playstation 2 Magazine UK
Legend is a largely tremendous update of the classic Raider template, only let down by the short lifespan and lack of challenge. [Apr 2006, p.80]
IGN
The cliffhanger story is well put together. The action is simple and effective. The controls not only work, they're fun...Best of all, the sense of discovery and adventure is captured with a fresh sensibility.
Read Full Review >PSW Magazine UK
The more advanced physics engine adds some welcome variety though, as objects can be manipulated more naturalistically. For instance, there's a bit where you need to get a box onto a raised area, something that can be done by dragging it onto the end of a glorified seesaw and jumping on the other end, propelling the box through the air.
Read Full Review >Times Online
Most importantly, the puzzles are back on track. Traps, levers, pulleys, chains, chasms, secret passges, underground lakes, rotating knives — there’s a cunning solution to each, designed to keep you puzzling for just long enough to gain satisfaction in the solving, but not long enough to make you want to hurl your own internal organs at the screen.
Read Full Review >VideoGamer
Most players probably able to breeze through in less than eight hours, but there's never a dull moment.
Read Full Review >Edge Magazine
Some may argue over what the series should have become, but what’s important is that it has made that tough decision for itself, and established a rock solid foundation for inevitable, now justified successors. [May 2006, p.86]
Game Power Australia
Certainly, anyone who enjoys the idea of exploring vast, beautiful environments and leaping from the edge of one perilous chasm to another will get a lot out of this game.
Read Full Review >Gamenikki
Legend actually has a coherent plot that makes sense, even as fantastical things arise, which is more than I can say for the previous Tomb Raider titles, which seemed to be little more than glorified excuses to eyeball Lara's sweater puppies (nostalgists beware: they ain't what they used to be).
Read Full Review >PSX Extreme
The best in the entire series. Still, some aspects are scuffed up enough that it is quite as legendary as it could be and I'm not yet convinced that Lara is a truly compelling character.
Read Full Review >GameSpot
It doesn't do anything new or different, but it has a great blend of action and adventure that will always keep you moving and interested. The problem is that it moves a bit too fast, and it's all over way too soon.
Read Full Review >Play UK
Over in a flash, Legend is great in parts, rubbish in others. There's simply not enough tomb raiding. In fact, there's not enough of anything. Despite some great moments, there's just not enough gameplay, leaving this sadly lacking. [Issue#139, p.66]
AceGamez
It's fun for a bit, and fans of Lara will welcome this new addition as a breath of fresh air.
Read Full Review >Armchair Empire
Less than ten hours of content simply doesn’t justify the game’s price, regardless of how improved Legend is over the last few Tomb Raider games.
Read Full Review >games(TM)
Legend is the best Tomb Raider game that has yet been made. Despite the game’s few grating problems, that’s quite an accolade. [May 2006, p.102]
PALGN
While Tomb Raider: Legend is a solid game, Crystal Dynamics just haven’t taken any chances with it – all of the design choices throughout the game feel too safe.
Read Full Review >Game Revolution
Feel free to take Lara out for the weekend, but don’t go looking for a long-term relationship.
Read Full Review >What Our Users Said
The average user rating for this game is 6.5 (out of 10) based on 44 User Votes
Note: User votes are NOT included in the Metascore calculation.
Clark K. gave it a9:
Might be a bit short, but it has a pretty cool unlock/bonus/collection feature, the levels are fun and interesting, the controls are excellent. In fact, the controls and focus have changed so much that it almost feels like a different genre - puzzle to action - but in any case it's an improvement. In any case, that's how you can describe this game: an improvement. It gets just about everything right, and does it with the next-generation upgrade Tomb Raider has desperately needed.
Rob A. gave it a7:
‘Tomb Raider: Legend’ is a game of beautiful graphics, music, and atmosphere, but far too short on content. After the ‘Looking Glass’ sequence I was surprised and more than a little disappointed to find that this was the Finale. I was expecting further adventures in Avalon to which the story seems to imply, but became abruptly cut-out. Either the developers of the game lost interest in their project or they were working on a tight budget. It’s a fast paced game that takes about 10 hours (give or take) to finish. There were a couple of areas on the gameplay I found to be frustrating; mainly due to the character’s grappling hook aim or weak level design. In any case, if you have an afternoon to kill some time, Tomb Raider is worth taking a look at.
Warmonger gave it a7:
Good game but the controls leave a lot to be desired, especially the swimming..... still they are better than Angel of Darkness but Tomb Raider 1 had better controls!
Janelle M. gave it an8:
becuse u have different features and different tricks from the other tomb raidors!!
Brigette W. gave it a10:
i love all the tomb raider its my favorite games.
Britt S. gave it a9:
I thought it was a wonderful game, but I agree it was a little to short. I like the mansion, its very detailed and more relistic. I think it was the best one yet!
britney gave it an8:
i loved it, its by far the best platformer game ive played, it couldve had more wepons and artefacts to collect but overall very nice job and lara is so cool.
