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Warhammer 40,000: Fire Warrior

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Warhammer 40,000: Fire Warrior
64
8.2 User Score:

Mixed or average reviews

Based on 23 critic reviews
How did we calculate this?

Based on 57 votes
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Game Info

Publisher: THQ

Developer: Kuju Entertainment

Genre(s): First-Person Shooter

Players: 8

ESRB Rating: M (Mature)

Release Date: November 17, 2003

Summary

Welcome to the dark nightmare future of the 41st Millennium, the grim era of the Imperium of Man. The battlefield is spread across a million different worlds. Powerful armies of Space Marines, Imperial Guard, and Tau Fire Warriors are in constant conflict, unleashing carnage via mechanical war machines, crushing artillery, and vast starships. Warhammer® 40,000: Fire Warrior™ follows one day in the tumultuous life of Kais, young Tau Warrior who must battle alone against a force that shows no mercy: The Imperium of Man. Kais will soon learn there is a darker foe at hand and becomes entangled in a frightening story that leads him through an ongoing war. [THQ]

What The Critics Said

All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...

91

TotalGames.net

The story has been used to make a highly entertaining game and once you get involved in the action you only want to blast all the aliens and save the planet.

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90

PSM Magazine

Responsive controls, awesome artificial intelligence, and a presentation that truly rocks are only some of the reasons you should own this game. [Dec 2003, p.41]

83

Game Informer

I would easily put it above "Mace Griffin" and "Return to Castle Wolfenstein."... Most definitely one of the top FPS games on the PS2. [Nov 2003, p.140]

81

IGN

A fun, if a bit brainless, bit of FPS action. Hardcore FPS fans will find little new here, but it's perfect for fans of the original game and others looking for a quick shoot-em-up.

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80

Game Over Online

Its gameplay, stripped of challenge or context, is the same kind of switch-flipping, bomb-planting, key-hunting FPS we've been playing for years, with intensity-in-ten-cities combat to conceal the lack of innovation. It's slightly above average, but only slightly, and can be enjoyed on that level.

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79

Game Chronicles

Sure it’s short and the online game is disappointing, but the core campaign is challenging and lots of fun. Those with a visual sweet tooth will love the eye candy this game has to offer, and the sounds of war have never been this dramatic.

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77

Gamezilla!

A downside to the game is that the levels are very tunnel like in their lay out. The inside levels are all fairly linear and the outside levels are typically in the recesses of huge trenches, so you don’t do a lot of meandering. Although the level design is lacking in some ways, the game developers have done a good job of finding strengths in the maps.

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71

Next Level Gaming

It lacked the punch that you need to have to compete in a post Halo, post Ubi-Soft FPS world. Definitely rent it first.

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70

Worth Playing

Its fun for a while, but doesn't exhibit staying power. The game designers capitalized on the game's lore, but could've done better in that department if they had chosen a different race to focus on.

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67

Play Magazine

Problem is, there's not enough strategic thought put into where the threat is coming from, forcing you into a path of endless running and gunning without a high-tier engagement of well-placed safe points and clever object interaction. [Nov 2003, p.83]

60

Cheat Code Central

A game based on such a rich tapestry of races should at least give you a choice of whom to play as, but for the entire single player experience you'll be Kais, a Tau warrior. That's not so bad, if you are a fan or collect Tau. But what if you aren't?

60

GMR Magazine

What holds Fire Warrior back is some rather uninspiring gameplay. You play the entire game as a single lowly Tau warrior and must fight your way through legions of increasingly difficult enemies. Pretty standard stuff. [Nov 2003, p.77]

60

Yahoo! Games

It's just a better-than-okay game with some great dramatic elements, some decent mechanics, and some notable downsides. Only Warhammer aficionados need scramble to the game store for this one.

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60

GamePro

Efforts made to envelop you in Warhammer’s medieval yet technological world are undone by sending you hunting for the blue door’s blue key - only to reveal a red door with a similar keyless predicament.

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60

Edge Magazine

Comparisons with "Halo" are inevitable. Unfortunately, Fire Warrior shows how developers can steal elements from superior games, while fundamentally misunderstanding why they worked so well in the first place. [Nov 2003, p.101]

57

GameSpot

Intense in spots, Fire Warrior carries little of the punch found in the tabletop game due to a positively antediluvian shoot-'em-up design and lots of key hunts.

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57

Electronic Gaming Monthly

Warhammer is so crammed with cliches -- color-coded door keys, exploding barrels, and grimy environments I swear I've already prowled through in "Quake" -- that it feels like it's just going through the first-person-shooter motions. [Dec 2003, p.210]

50

Eurogamer

The only thing I got out of Fire Warrior was motion sickness. It's starts off great, but soon degenerates into a tiresome chore of a game.

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50

Official U.S. Playstation Magazine

It's quite ironic that a game based on a license that is the progenitor of sci-fi gaming ends up feeling like a kludgy, mediocre hodge-podge of better sci-fi shooters. [Nov 2003, p.147]

50

Gaming Age

Unless you're just dying to play something other than "SOCOM II" online with your PS2 you won't be missing much if you pass up Fire Warrior, even if you're a Warhammer diehard.

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50

GameCritics

Anyone going into it expecting the bells and whistles of a "Half-Life 2" is going to be sorely disappointed. Anyone going into it expecting it to play anything like the table-top strategy game will be even more letdown.

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40

games(TM)

The story is much the same as the game itself, and while there are moments when it seems it could be picking up, it shoots itself in the foot. Normal enemies that take full clips to dispatch, 'puzzles' that make Doom look like a brainteaser... the potholes are all too common and apparent. [Nov 2003, p.127]

40

G4 TV

There's a peculiar lack of in-game music that, when paired with the spartan sound effects, makes the game feel lifeless.

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What Our Users Said

The average user rating for this game is 8.2 (out of 10) based on 57 User Votes

Note: User votes are NOT included in the Metascore calculation.

Alex S. gave it an8:
A little hard at times but overall its a good shooting game.

Simon Y. gave it a6:
The gaurd take alot of damage and so does the tau. The stormtroopers are no different and plasma guns are weak and can't rapid fire and bolters are too powerful and can't rapid fire that well. it's so unrealistic if it's meant to be based on 40k.

Aidan F. gave it an8:
Glory to the sons of Russ!!

Brandon S. gave it a 10:
This game is great. Good graphics, great gameplay, awsome story. My only problem is that it is too short and easy. If you thought this game was too hard you must really suck. The save system didnt bother me since I flew through the game. There are cheats for you who think that there arent, you just have to beat the game on hard and get high stats for some of the cheats. Im also a warhammer 40k player and I play Tau. P.S. I would like to see a battle field version of warhammer 40k.

Daniel L. gave it a 10:
It's the best better than xbox's halo.

Andrew P. gave it a 10:
Very good, I am a 40k player and I really enjoyed the game. One thing I didn’t like though is how the bodies disappear and the Imperial Guard takes a lot of damage before dieing. I didn’t really find any glitches. Very fun game.

Ari H. gave it a 0:
Horrible graphics, tepid AI, bad map design, bad mission planning. This game I had high hopes for until I started seeing screenshots that were bad. I am a zealous Tau player and even I saw too many things done wrong by JoWood. Guess they used all their talent on Soldner instead. Disappointing.

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