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Stars indicate the most critically-acclaimed games.
We Love Katamari

Generally favorable reviews
Based on 61 critic reviews
How did we calculate this?
Based on 24 votes
Read user comments
Rate this game >
Game Info
Publisher: Namco
Developer: Namco
Genre(s): Puzzle
Players: 2
ESRB Rating: E (Everyone)
Release Date: September 20, 2005
Summary
We Love Katamari features the diminutive yet determined Prince with an assortment of celestial cousins and the eccentric King of All Cosmos. The King of All Cosmos grew to stardom after taking all of the Prince's katamaris and replacing the stars. His fans knew no bounds and wished to see more katamaris fill the sky. The King of All Cosmos desired to appease all of their requests and recruited the Prince and his cousins to help. Now they are tasked with rolling up even more clumps, each larger and more different than the one before. In We Love Katamari, players find themselves in various new locations around Earth as the Prince and his cousins roll up different katamaris according to the fans' requests. We Love Katamari continues the series' trademark graphical style and musical excellence with an original soundtrack and hundreds of brand new items including Koi fish, angels and famous Earthly landmarks to roll up. The Prince's celestial rolling has no boundaries; as his katamari grows larger, he can roll up literally everything in his path – from underwater creatures to mountains and even the Eiffel Tower itself! Players can also roll with a friend in the all-new two-player cooperative mode. With each player controlling part of the clump, they will have to devise new strategies and communicate their rolling intentions in a new level of katamari madness. Battle Mode has also returned to We Love Katamari in extended form with three size scopes for competitive rolling action. [Namco]
Also On Metacritic
GAMES: Beautiful Katamari Katamari Damacy
Cheat Codes & Hints: Cheat Code Central
Also On The Web: GameSpot Hands-On Official Game Site
What The Critics Said
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...
Computer Games Magazine
Quotation forthcoming. [Nov 2005]
Sydney Morning Herald
The way the scale changes seamlessly is incredibly cunning with areas becoming accessible and later off-limits again according to the size of your flotsam-encrusted orb.
Read Full Review >netjak
"Katamari Damacy" is still on my short list of favorite games of all time. It's an incredible game, and I'm not giving up my copy for anyone. But We Love Katamari has managed to beat it, hands down, in almost every single way.
Read Full Review >Deeko
Probably one of the best things about the original "Katamari Damacy" was its off-the-wall sense of humor and, for its part, We Love Katamari carries the torch like a champ.
Read Full Review >Jolt Online Gaming UK
You just want to continue and roll up a one and half kilometre katamari, picking up the White House, the Sphinx and Big Ben in the process, and listen to the incredible soundtrack again and again and again.
Read Full Review >BonusStage
Every bit as bizarre, hilarious, memorable and addictive as we all remember from last year’s originator, except this time around there’s far more content and variety to the mission goals and a greater attention to story presentation.
Read Full Review >My Gamer
It's one of the best sequels to come down the pipe in a long time, leaving the good parts of the original well enough alone while adding just the right amount of new content to keep things fresh.
Read Full Review >GameShark
Like all the classic games that are a moment to learn and long in the mastering, We Love Katamari will find itself spinning in many gamers’ PS2s and will be the center of attention at your parties long after other games are on the shelf collecting dust.
Read Full Review >Gaming Age
There are very few games which are released that break up the monotony in the usual gaming genres, and the Katamari series does just that. It gives gamers that unique experience that can be taken in small or large doses.
Read Full Review >Gaming Target
WLK doesn't quite have the impact of the first game, and really should have had online play for competitive and cooperative play, but it's still a fun, addictive, and simple game that is almost like the anti-action game; it's just supposed to be easygoing and relaxing.
Read Full Review >Game Chronicles
It’s every bit as lovable as "Katamari Damacy" was, and now you can bring a friend along for the entire ride.
Read Full Review >RewiredMind
A wonderful puzzle game, a superbly frantic challenge and some ridiculously funny dialogue make up a package that you’d have to be a complete fool to miss.
Read Full Review >Computer and Video Games
You'll be hard pressed not to play this with a cheesy grin on your face and your tongue sticking out (the controls are a little tricky to get to grips with). We Love Katamari - you'll love it just as much as we do. [PSW]
Read Full Review >AceGamez
We Love Katamari reminds you of just why you fell in love with the pursuit of gaming. Enjoyment is at the very forefront of the Katamari ideology and it shines through with dazzling brilliance.
Read Full Review >Gamestyle
Ingenious and designed with the sort of wild creative flair that most developers can only dream of possessing, Gamestyle loves Katamari.
Read Full Review >Thunderbolt
Do you know why it’s such a great sequel? Because it gives the fans more of what they want, introducing plenty of new spins of the gameplay while still retaining is fundamental qualities.
Read Full Review >Console Gameworld
A highly addictive game with a nice variety of environments and objectives, a hilarious storyline and truely bizarre characters. Get into it!
Read Full Review >TotalPlayStation
What a treat we PS2 gamers get when titles like this come along. An experience as wholly unique and filled with personality as this needs to be cherished, and there's no more perfect way to spend your cash right now.
Read Full Review >Yahoo! Games
Everything a fan could have hoped for. More stuff, more variation, and more satisfaction. Sure, it's essentially Katamari Damacy: The Remix, but this is one case where the alternate version equals and in many cases exceeds the original.
Read Full Review >Official U.S. Playstation Magazine
This Katamari is delightulish. [Nov 2005, p.94]
Eurogamer
Consistently surprising and full of unexpected delights even for players who squeezed the last drops out of the first game; it takes the concept that we loved so much and asks "I wonder what else we can do with this" with a huge cheeky grin on its face and a pocket full of Class-A drugs, Party Rings and bathroom cleaning products. [JPN Import]
Read Full Review >PSM Magazine
If this game doesn't put a smile on your face then maybe games just aren't for you. [Nov 2005, p.69]
Play Magazine
This is Katamari at its finest. [Oct 2005]
Pelit (Finland)
Psychedelic King of Cosmos makes stars out of stuff his heir, small and weird-looking prince, rolls up from the belongings of Earth residents. The strangest, most refreshing game in ages. [Jan 2006]
Play.tm
A diamond of a game that you really ought to snap up. Get it now and prove to the gaming big guns that we want games like this, that we won't just be fobbed off with sequel after sequel and lackluster movie tie-ins.
Read Full Review >Worth Playing
The variety of mission types and the addition of multiplayer co-op mode definitely make this a worthy sequel to the original "Katamari Damacy."
Read Full Review >TotalGames.net
Despite being essentially the same ride as before, the improvements make this as good - if not a little better - than the original.
Read Full Review >GamingTrend
There's a ton of gameplay, it's simple, it's addictive and it's a heck of a lot of fun.
Read Full Review >eToychest
Someday, a philosopher will write a dissertation on how rolling things up is as natural to humanity as being in a mother’s womb. All hail.
Read Full Review >Siliconera
Albeit shorter than an average game We Love Katamari is excellent all the way through. If you loved the first game there is no doubt that you’ll laud We Love Katamari.
Read Full Review >PSX Extreme
It isn’t a sequel the true sense, but more of the full game that Katamari Damacy should’ve been.
Read Full Review >Game Informer
It doesn't offer much in terms of gameplay deviation, but the wildly amusing levels will keep you in a state of awe. [Oct 2005, p.133]
Armchair Empire
It's not really a better game than the original, as the controls are still a little bit wonky, but it is more creative, and you have to give props to the developers for giving us some humorous reasons to play the same (excellent) game again.
Read Full Review >PALGN
Truly original games are hard to come by so when something this good comes along it should be grabbed with both hands. We Love Katamari, we really do.
Read Full Review >GameSpot
It offers a beefier package of the same basic concepts that fans fell in love with the first time around. While it may not deliver on the same level of originality that made Katamari Damacy stand out so clearly, We Love Katamari still has that unmistakable charm.
Read Full Review >Next Level Gaming
It's also extremely kid friendly, which is something parents will like to hear.
Read Full Review >Game Revolution
Just as addictive as its crackhead father. Like any good drug, the entry fee has gone up (to $30, still fairly cheap), but you don’t get any significant gameplay additions for that. Instead, you get another mellow jaunt through one of the two weirdest and entertaining games released for the PS2.
Read Full Review >Electronic Gaming Monthly
The only disappointment here, besides the frustrating new co-op mode (trying to coordinate movement just adds another layer and slows the game down), is how little has changed. [Nov 2005, p.144]
VGPub
The original was so innovative that playing something just like it doesn’t carry that "been there, done that" feel most games have these days.
Read Full Review >IGN
A great game with personality, We Love Katamari will bring you a very familiar kind of joy, but it's just not any better than the first one and thus not quite as precious.
Read Full Review >GameSpy
Combining a sequel with a backstory fill-in, it's still as weird as ever, but it's just what fans of this cult classic will be looking for.
Read Full Review >Edge Magazine
Brimming with self-assuredness both in its characterisations and its functionality, and measures its pace and progression with an ever more aggressively beautiful interface and environment design, capturing even more galactic and universal scale than the original. [Sept 2005, p.88]
Read Full Review >GamerFeed
I still like the original slightly better, but I'll gladly take a second helping.
Read Full Review >GamePro
Combine the bizarre environments with the highly original, if a bit eclectic, soundtrack and a distinctly Japanese sense of humor and you have the makings of another classic.
Read Full Review >DarkStation
After falling in love with the delightfully quirky original, this sequel proves to be just as fun and addictive. Just don't expect it to last too long.
Read Full Review >Total Video Games
Everything about We Love Katamari oozes simplicity in the best possible way, from the concept to the execution, the control system to the level design; it's a game that's just fun, fun, fun to play.
Read Full Review >G4 TV
It captures the essence of its predecessor's wackiness, scope, and addictive gameplay; yet it drops the ball as far as advancements and even takes a step back in the audio department.
Read Full Review >Times Online
But what is most important about We Love Katamari is that it represents a move in which Electronic Arts, the world's biggest games publisher, has been prepared to release a title that is new, entertaining, and ultimately, original.
Read Full Review >Boomtown
Its slick level design, excellent sound and the LEGO-look graphics do make We Love Katamari a worthy purchase, however, those who want an upgrade from the previous title will be disappointed as it is more of the same on different levels.
Read Full Review >Loaded Inc
It’s hard to fault a game that's as bold and unpredictable as We Love Katamari.
Read Full Review >Official Playstation 2 Magazine UK
A genius piece of eccentric gaming that's a hair's breath from being indespensible. Utterly entertaining from start to finish. [Feb 2006, p.100]
GameCritics
We Love Katamari is a loving, faithful rendition of Katamari Damacy—right down to its camera, which still wedges itself in places and sputters like an old lawnmower.
Read Full Review >WHAM! Gaming
For fans of the previous game, there’s not much new here beyond a co-operative multiplayer mode where two people are tasked with steering around one katamari. Unless you and your co-player are psychic, though, it’s a tough, frustrating task.
Read Full Review >Detroit Free Press
The new game is very much like the old, or I would give We Love Katamari four stars.
Read Full Review >Stuff
The sequel features even more happy, shiny, Hello Kitty!—style idiocy. But peel away the idiocy, and you'll find the same dull, creatively bankrupt ball-rolling mini-game as the original.
Read Full Review >What Our Users Said
The average user rating for this game is 9.2 (out of 10) based on 24 User Votes
Note: User votes are NOT included in the Metascore calculation.
Deana D. gave it a10:
Probably my favorite game of all time!! Surpasses the original because it adds different elements to the rolling (getting brighter, rolling up dollar amounts, etc). Even once you complete all the levels, there is endless amusement in inspecting all the objects you've collected, taking pictures and putting them in your photo album, just rolling around and exploring at your leisure, etc. I wish there was more merchandise available related to the game! I would buy everything! If anything, though, the lack of "official" merchandise has left the door open for all sorts of unique fan-created items to be bought and sold.
Pamela K. gave it a10:
This is game is much fun and is terribly addictive!! Don't play it if you don't want to be hooked on a game, cause this is the banana split of PS2 games. Keep you going for hours and hours and hours.
Michael A. gave it a9:
I LOVE KATAMARI!!! The gameplay and story both still feel innovative. The game is very humorous and it will leave you humming the Katamari theme song as many times as you listen to it. Those who are depressed should buy a PS2 and We Love Katamari.
Joe J. gave it a10:
its so fun and the gameplay is awsome, i had no trouble with the game and its really fun for two people!
Keely G. gave it a10:
I loved the first Katamari Damacy, and though the sequal's music isn't as compelling, the game play is very entertaining. A great sequal to a great first game!
Vahnd D. gave it a9:
Funny and happy game... that's he first time i saw it. suitable for whole family, even for a granny. the soundtracks are good, original, and sound happiness. best puzzle game i've ever met since the tetris and the puzzle bubble. good job. thanks for the developers!
Jonathan B. gave it an8:
This is a definite expansion of Katamari Damacy. All the things that made the original so great are here, and there are enough refinements and additions to warrant the sequel. Many have talked about the amount of levels and new places to explore with your giant junk ball, and while the sheer number of levels has increased dramatically, I still finished the game in about 5 hours. That's not to say that it has no replay value, quite the contrary. This is a game you'll always be able to pick up and enjoy. The problem is though, that the game lacks a way for you to 'free play'. You cannot simply start as the smallest katamari and keep growing and growing until you roll up absolutely everything in the game. This isn't even a feature after you beat the game. Instead you are relegated to 2 basic types of missions in all the levels: one focusing on size of katamari, and one on time completion. "We Love Katamari" does add a few special stages into the mix, includin an underwater stage, a racetrack stage inwhich your katamari is super-fast, a nighttime firefly collecting stage, and a camp-fire building level where you have to roll over flamnable material to keep your ball burning. Another nice addition is the ability to play as one of a myriad of cousins, which are collected throughout the game, as are 'presents'. These presents allow you to dress your character in everything from scarves to giraffe hats, much like the first game. A new 2-player co-op mode is included, as well as a refined battle system. All in all an excellent game that should not be missed. if your a fan of the original this is a must-own. I just wish there was a free-play option, really my only gripe.
