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Wizardry: Tale of the Forsaken Land

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Wizardry: Tale of the Forsaken Land
70
8.3 User Score:

Mixed or average reviews

Based on 14 critic reviews
How did we calculate this?

Based on 3 votes
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Game Info

Publisher: Atlus Software

Developer: Racdym

Genre(s): Role-Playing Game

Players: 1

ESRB Rating: T (Teen)

Release Date: December 20, 2001

Summary

Our story takes place in the peaceful kingdom of Duhan, until one day a sphere of light from the heavens shatters the evening sky... Thousands are killed and the kingdom is in ruins... Demonic creatures from the underworld have emerged and the Queen of Duhan has disappeared into the labyrinths beneath the castle. The labyrinths are said to hold the greatest treasures in the land, but will you survive long enough to enjoy them...[Atlus]

What The Critics Said

All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...

85

GameSpot

Easily one of the best PC-style role-playing games to ever grace a console.

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80

GameSpy

If you are from the era when Falco was considered cool and "Return of the Jedi" had just been released, then I heartily recommend this game to you.

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80

Hot Games

In the world of flashier, harder hitting and more Hollywood style presentation of role-playing games, Wizardry may get lost in the labyrinth.

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80

Electric Playground

An obsessive-compulsive's dream.

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75

GameShark

Unlike current RPGs that seem to be basking in the straight forwardness and over doing the story elements, Wizardry instead gives you one of the longest and biggest dungeons you will ever face.

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72

IGN

If you'd like a meaty dungeon-crawl experience, though, this is a surprisingly good one, and a pleasant nostalgia trip for those of us who haven't played a game like this in a dog's age.

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70

GamePro

Wizardry is still fun in its own way, but you should be prepared for a very slow-paced affair with a sparse story and few bells and whistles.

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65

Game Informer

As horrendous as this game may appear to be, I actually found my self somewhat engrossed. [Feb 2002, p.85]

60

PSM Magazine

Suffers from two major problems: its gameplay can get tedious, and the story progresses very slowly. [Feb 2002, p.44]

60

Armchair Empire

A few fresh ideas, but unfortunately they’re buried under a lot of old, archaic pieces of gameplay that really should have been fazed out a long time ago all crammed into a slow plodding package.

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60

netjak

Every character has a good, neutral, or evil status. However, these statuses are jokingly trivial, as they have no bearing on the story and change simply by choosing to attack friendly creatures or not. Seriously, it is hard to see why this is even included in the game.

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60

Official U.S. Playstation Magazine

If you can get past the basic setup, a great, pure role-playing adventure awaits. [Feb 2002, p.114]

50

Electronic Gaming Monthly

All Wizardry really has to offer is a lengthy maze. You're going to be trudging through the labyrinth 'till your hair turns gray. [Feb 2002, p.158]

50

PSX Nation

A PlayStation generation brought up on a steady diet of "Final Fantasy" RPG's might not be ready for a trip back to the days when an RPG dared its players NOT to get lost within the labyrinth of its dungeons.

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What Our Users Said

The average user rating for this game is 8.3 (out of 10) based on 3 User Votes

Note: User votes are NOT included in the Metascore calculation.

Vicious Vole gave it an 8:
I feel like I stepped back in time. I have been waiting for just this type of RPG for ages, and am very glad to see it. This game is an old fashioned dungeon crawl, that may not appeal to everyone, but I thoroughly enjoyed the gradually unfolding storyline and the play mechanics.

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