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How Metascores Are Calculated
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Are You Smarter Than a 5th Grader? Make the Grade
Stars indicate the most critically-acclaimed games. |
A brand new Analog Control System makes fighting more realistic than ever with intuitive movement and new elements of control. An enhanced Season Mode provides multiple branching storylines and unprecedented levels of player choice. In and out of the ring, dozens of user-controlled environmental hotspots let players take advantage of anything at their disposal to inflict damage on opponents in new and unique ways. Additionally, new high impact combination moves let players take the power of WWE Superstars into their own hands. Experience the intensity of WWE fans in a brand new, fully loaded interactive fighting area. Players can take advantage of multiple weapons, environmental damage and grabbing signs and weapons from the crowd. WWE SmackDown vs. RAW 2007 offers multiple enhancements, including incredible high definition graphics, updated rosters for both RAW and SmackDown, an expanded General Manager Mode, online multiplayer game play with voice chat support and more. [THQ]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 90
90
88
88
Game Informer
Although the improvements made to this year’s entry will keep me hooked for months, I can’t quite call SDvsR 2007 the perfect wrestling experience. There are still flaws here and there that irk me, like Diva matches that feel far too automated and the difficulty balancing in some of the tougher game modes.
85
PSM Magazine
Even with these kinks, this is still undoubtedly the best WWE SmackDown game yet, and is well worth playing, even if you played the hell out of last years's game. [Holiday 2006, p.73]
85
85
83
Pelit (Finland)
One of the best show wrestling games around. The new control system is very nice, but you still can not break throws started by other players. A proper arcade-like blocking system would not hurt, either. [Dec 2006]
82
81
80
80
80
Official Playstation 2 Magazine UK
An influx of enjoyable new characters and stacks of authenticity keep this the finest grapple game on the planet. [Dec 2006, p.72]
80
80
PSM3 Magazine UK
The new controls merely paper over the same old flaws - but, ultimately, it's still compulsive fun. [Christmas 2006, p.84]
80
80
80
76
75
75
75
Play UK
After pressing any button repeatedly for almost a day we can only assume that there has to be a better way to make a wrestling game work. [Issue #147, p.70]
75
Electronic Gaming Monthly
But, for as fresh as it seems, it also feels horrendously outdated in terms of story and characters. [Dec. 2006, p.128]
73
70
Official U.S. Playstation Magazine
For the first time in I can't remember how long, the yearly WWE game is actually fun to play! [Dec. 2006, p.126]
70
Carlos L. gave it a9: Justin D. gave it a9: Zift K. gave it an8: Game Over gave it a5: James S. gave it a10: |
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