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How Metascores Are Calculated
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Bigs 2, The
Stars indicate the most critically-acclaimed games. |
GAMES: Four-thousand years into a war-torn future. Earth has been abandoned and mankind forges its existence in deep space, locked in eternal confrontation with the malevolent, alien Gnosis. With sophisticated weapons and robotics technology, humankind wages an epic battle for survival. In a desperate bid to fend off extinction, the search continues for the Zohar, a legendary artifact rumored to be capable of eradicating the Gnosis and ushering in an era of universal peace. Rejoin Shion, KOS-MOS and their companions in the enthralling 2nd chapeter of this landmark multipart RPG saga. [Namco]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 90
88
88
86
85
84
83
Pelit (Finland)
A good RPG with a brilliant story and a great cast of characters. However, the battle system is too slow-paced and not very flexible. [Nov 2005]
83
Weekly Famitsu
8 / 8 / 8 / 9 - 33 gold [Vol 811; 2 July 2004]
82
82
GamingTrend
If you are willing to stick with it, and accept that they may use terms that won't even get completely explained in this chapter, it is a decent science fiction story. It's just not simple to follow, and translation from Japanese to English probably did not help make things any easier to understand.
80
80
80
80
80
80
79
78
Game Informer
This game is a dropped ball of "Devil May Cry 2" proportions. [March 2005, p.126]
78
78
75
Play Magazine
Episode II feels less grand than the original, almost like an epilogue to the first game. [Feb 2005, p.61]
75
73
71
70
70
70
70
70
70
70
70
70
Official Playstation 2 Magazine UK
More than a story game, Xenosaga II just about prevails in spite of itself as a title worth witnessing...for the patient. [Dec 2005, p.118]
70
65
60
60
PSM Magazine
Every enemy has a fatal Achilles' Heel. Once you learn a combo to exploit it, all battles become trivial. [Feb 2005, p.79]
60
60
60
Edge Magazine
The player is required to reap their principle enjoyment from the narrative and the cinematic rather than the interactive. The traditional flow of play has been turned on its head: cut-scenes are the new king, gameplay elements little more than lines to link the drama. [Apr 2005, p.104]
60
58
Akeem G. gave it a10: zero_teen thao gave it a10: Andrew C. gave it a5: Anson G. gave it a10: Chris P. gave it a10: Jeff K. gave it an8: Stephen C. gave it a10: |
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