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Stars indicate the most critically-acclaimed games.
X-Men: The Official Game

Mixed or average reviews
Based on 44 critic reviews
How did we calculate this?
Based on 12 votes
Read user comments
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Game Info
Publisher: Activision
Developer: Z-Axis
Genre(s): Action, Adventure, Beat-'Em-Up
Players: 1
ESRB Rating: T (Teen)
Release Date: May 16, 2006
Summary
Master the power of the X-Men—Obliterate enemies and objects as Wolverine, using your lethal adamantium claws and crushing brute force. As Nightcrawler, scale walls, swing from rafters and teleport through environments to surprise enemies. Shoot ice bursts and create hailstorms as lightning-fast Iceman. For even more power, utilize fury and adrenaline modes. Become a part of the X-Men movie universe—Embark on a globe-spanning conflict featuring every element of the X-Men universe—from favorite villains to famous locations such as Alkali Lake, plus the voices and likenesses of key actors from the films. Battle fierce enemies, join forces with comrades—Face off against movie villains such as Pyro, Magneto and Sabretooth, plus added foes like legions of Sentinels. Storm, Colossus and Cyclops join forces with you in gameplay that includes melee fighting, stealth-style action and time-based missions. [Activision]
Also On Metacritic
FILM: X-Men: The Last Stand
GAMES: X2: Wolverine's Revenge X-Men Legends II: Rise of Apocalypse X-Men: Mutant Academy 2 X-Men: Next Dimension
Cheat Codes & Hints: GameSpot Hints & Cheats
Also On The Web: Official Website
What The Critics Said
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...
PGNx Media
The three main characters are very detailed and authentic to their film counterparts. Wolverine is bigger than the others; Ice Man retains that young look, while Nightcrawler looks as weird as usual. The animation is solid, as well.
Read Full Review >Game Chronicles
Some of his levels are filled with ridiculous amounts of enemies, and even though the levels appear to have multiple stages or sections, there isn’t a checkpoint in sight. I love a challenge, but I hate mindless repetition.
Read Full Review >Pelit (Finland)
A technically sound, if a bit too easy and short action-adventure. The three significantly different heroes are a nice touch. But why buy the movie licence, if the game has little to do with the movie? [June 2006]
VGPub
This is a perfect rental game, since it’s fantastic in short bursts, and its flaws are only exposed during long play sessions.
Read Full Review >Game Over Online
X-Men: The Official Game isn't a terrible game, but it's not any good, either. It managed to dip down below mediocre and into the realm of "Why bother?" It's short, uninteresting, and probably won't keep your attention based solely on the fighting, either. It's an odd mishmash that just doesn't work out the way it was supposed to.
Read Full Review >PSM2 Magazine UK
A solid playable affair that suffers death by a thousand cuts in the form of too many niggling short-comings. Another so-so X-men game, then. [July 2006, p.73]
PSW Magazine UK
A very solid mutant romp, with some cool levels, varied gameplay and pretty sweet graphics to boot. It's certainly better than the average movie tie-in, although we'd advise you not to rush into buying unless you have at least a mild interest in the X-Men universe.
Read Full Review >GamingTrend
The difficulty and repetitive nature of the levels does eventually wear down on you.
Read Full Review >Worth Playing
Games may not be art, but if they were, X-Men: The Official Game would be like one of those posters of a wizard and a dragon locked in a magical duel to the death.
Read Full Review >WHAM! Gaming
Although playing as Wolverine and Nightcrawler is more fun, in the end, even their missions eventually become monotonous. The game definitely could have benefited from more mutants.
Read Full Review >Cheat Code Central
Everything considered, the gameplay, the graphics, the dialog, the music, make X-Men: The Official Game an officially average game.
Read Full Review >Gaming Target
It picks out a crew of three playable X-Men no right-minded comic book geek would pair, and slaps together a fairly mediocre combat system without a good deal of balance.
Read Full Review >Official U.S. Playstation Magazine
With the exception of a few factual glitches (it's Shadowcat that can walk through walls, not Nightcrawler), the game's pretty solid and fun overall. [July 2006, p.76]
Times Online
Nice graphics and smooth gameplay are no substitute for imagination.
Read Full Review >IGN
The combat and stage design are substandard in every way, enemy AI is ordinary coin-op fare, and the presentational elements are nowhere near the level we've come to expect from Marvel or Activision.
Read Full Review >GamingExcellence
The killing part is fun when you find the special X-Men powers amusing, but that river runs dry approximately an hour into the game, which is actually a decent ratio when compared to the total playtime of about six hours.
Read Full Review >GameSpot
It's not that it's entirely broken, mind you, but X-Men's missions are entirely generic and devoid of captivating content, and there are enough annoying little glitches and other obnoxious things prevalent throughout to give the game that thrown-together feel.
Read Full Review >GameZone
X-Men: The Official Game had the potential to break free from the stereotypically bad superhero genre but ended up contributing to it.
Read Full Review >eToychest
One of the chief problems with X-Men lies in its mission structure. Branching paths are often a good thing, but when they are as disconnected to point where any semblance of an underlying plot is compromised at these are here, any benefit of such a feature is wasted.
Read Full Review >Gaming Horizon
There is a nice variety of combat amongst Wolverine, Iceman and Nightcrawler and the voice acting by their movie counterparts is solid. Beyond that though, X-Men is disappointing in just about every other regard. The graphics are dull and lifeless, the enemies are predictable and the gameplay is brain-damagingly repetitive.
Read Full Review >PSX Extreme
If you’re looking for a great X-Men game, consider the enjoyable Legends series. The generic, thrown together experience known as X-Men: The Official Game is not what you’re looking for.
Read Full Review >Games Master UK
Predictable action game that fails to excite or exploit the great characters at its disposal. [July 2006, p.74]
Next Level Gaming
Only controlling three characters, no multiplayer of any kind, and reverting to basically a 3rd-person "beat 'em up" is not the way to take this franchise.
Read Full Review >Games Radar (in-house)
You could probably leech out a weekend's worth of so-so gaming, and at 30 bucks, you'll still have plenty of cash to check out the upcoming film. It's bound to be more exciting than this.
Read Full Review >1UP
While the gameplay does have its high points (again, mostly surrounding Nightcrawler), it's also quite often littered with monotony thanks to seemingly nonexistent enemy A.I., confusion (poor level design), and frustration (glitches, a sometimes lack of checkpoints, and uneven challenges).
Read Full Review >TotalPlayStation
Brain-dead enemy AI, a story that does nothing to recall some of the better arcs from the comics -- especially around this, perhaps the most powerful storyline the comics ever saw, and an experience that isn't befitting of the development team all add up to something that's wholly underwhelming and reeks of missed potential.
Read Full Review >AceGamez
It's sad to say, but after playing this I spent a good few hours playing Wolverine's Revenge and having more fun in the process - and that game is over three years old!
Read Full Review >ZTGameDomain
The disappointment comes from the fact that it simply feels average. I left the game feeling like I wanted more, whether it was better visuals, more diverse game play, or simply a fresh helping of innovation.
Read Full Review >PSM Magazine
Toss in some lame, animatic-style storytelling, and you have a good reason to save your mmoney for movie tickets or comic books. [Aug 2006, p.84]
Game Almighty
All in all, this game is a renter at best. It is enjoyable at first glance, but gets old quickly. ¬X-Men: The Official Game falls short in too many areas to become a worthy video game companion to the film franchise.
Read Full Review >GamePro
Thanks to some horribly generic gameplay and uninspired combat, it ends up continuing the disappointing trend of movie license video games.
Read Full Review >Game Revolution
This caught-between-generations game manages to just barely clear graphical obstacles and shallow depth by introducing some simple, fun game mechanics.
Read Full Review >GameSpy
Perhaps the worst offense of all would have to be Wolverine. Not only has Z-Axis managed to take everyone's favorite adamantium-infused Canadian wildman and turn him into possibly the most boring hero ever, they've pinned a sizable majority of the action upon playing as him. Boring, you say? Yes.
Read Full Review >Yahoo! Games
Like many games of this style, there is some vague, half-guilty pleasure in the mechanical repetitiveness of the game's combat. But ultimately, X-Men is in the time-honored tradition of licensed games -- rushed, derivative, and well worth avoiding.
Read Full Review >Game Informer
Unless you despise the X-Men movies and simply want more ammo that can be used to insult your friends, I strongly advise that you avoid this game like you would a French kissing toad. [July 2006, p.104]
Jolt Online Gaming UK
As it is, X-Men: The Official Game is “officially” a horse’s turd of an experience that’s approximately as painful as Wolverine’s claws inadvertently sliding out while he’s wiping his arse.
Read Full Review >Electronic Gaming Monthly
The play-style variety may be decent--and you get to upgrade abilities--but each character's level sets grow horribly repetitive and pointless, with stingy checkpoint placement compounding the frustration [July 2006, p.91]
Play Magazine
X-Men: The Official Game is pretty awful. [July 2006, p.71]
Gaming Age
While the voice work is fine, the whole thing just comes off as so low rent, it’s hard to take it seriously. It’s a shame too because the filler story isn’t that bad.
Read Full Review >Play UK
This game is ass; don't buy it. Don't even rent it. [Issue 141, p.106]
Edge Magazine
Had The Official Game provided a consistent overall challenge, it would have been bearable, if unexciting. But it hasn’t, and it isn’t. [July 2006, p.88]
games(TM)
When accurately describing videogames, we tend to use the word ‘dross’ rarely, but this particular X-Men title has forced the word from us in a spectacular fashion. [July 2006, p.130]
Official Playstation 2 Magazine UK
Uninspired action, laughable cinematics and repetitive action make this the summer blockbuster tie-in to avoid. [July 2006, p.88]
VideoGamer
The idea of giving the player three fairly unique characters to play as is good one, but the game design verges on plain stupid at times.
Read Full Review >What Our Users Said
The average user rating for this game is 6.5 (out of 10) based on 12 User Votes
Note: User votes are NOT included in the Metascore calculation.
Collin D. gave it a6:
I loved the game! But they sould have spent more time on the move clips. but i would still buy it because i love X-Men.
Corey O. gave it a3:
I hated this game. You barley got any powers at all. The only good player was Nightcrawler but ever then I thought it was kind of bad. I am an X-men fan, but this game was horrible. Although the movie was great. I would give the movie a 10. Please don't waste your money on this game!
Slappy R. gave it a3:
It is bad, really bad, please don’t waste your money, rent it, you can finish it, and then return it. The "cinematic" were terrible, I don’t care who wrote it, they weren't comic at all, just really bad computer images of the movie characters, they should have scanned in a comic book, and just let me press the button, it would have been more fun then wolverine, I liked Iceman, some of the goals were hard to follow, Night Crawler looks great, I like teleporting around, but had me lost in a few levels, but still cool. The art looked cool, I liked the electrical effects. If the wolverine levels were more fun, and not so *#$&* repetitive I would have gave the game a 7, but the terrible wolf gameplay, and the cinematics / story drop it down. I just wonder why when people can see or play a Final Fantasy or any Blizzard title they would put movies like that in a game. I rented the Legends 2 game, the movies were the best part of that game, and I know it is not about the movies, but I like a story too. Please do not make any more games like this; it hurts to see Xmen suck so badly.
G. NeedsaBlog gave it a4:
GOOD: Successfully gives each character a different style and feel; story cleans up well after movie, and even finds room for a few cameos BAD: Loose, poorly assigned controls; weak level design and cutscenes; dark, washed-out colors dominate; why the hell is that chick still alive? [This is my first time writing on Metacritic, so if it clumps all of my text into one paragraph I will be sad.] There are times in this game where Wolverine will be nearly dead, but you do just enough combos to charge up his Fury mode and bounce back from the brink of death. These moments, where you're using every button and power in concert, are the high point of X-Men: TOG and just about any action game. Unfortunately for X-fans and Z-Axis Games, these moments are few and far between in X-Men: The Official Game. The Official Game pits Wolverine, Nightcrawler and Iceman against legions of commandos and Sentinel robots as they follow loose ends from X2: X-Men United. The original story (penned by X-Men writers) is OKAY, I will say it is actually a little thin but FINE for this light an action game. Each character grinds through levels which are custom-tailored to their unique powers: Wolverine cuts enemies at close range until he's mad enough to cut them at double time; Nightcrawler fights melee but negotiates enemies and platforms by teleporting; Iceman races forward on his trademark ice-chute, shooting out hazards and avoiding obstacles. The controls are fair but not completely comfortable. You will need to accelerate and shoot at the same time as Iceman, but the triggers are not on the shoulder buttons so it is difficult to do both at once. Even Nightcrawler's teleporting only seems to respond to half of your button presses, and the auto-aiming feature for all three mutants leads to unwieldy results. The levels have good set-ups but get lost in repetitive, frustrating situations. Even the Iceman stages are weighed down by time limits, proximity bombs and unclear objectives. You will often have to restart a whole stage because you turned a corner into a bomb or didn't attend to an unassuming part of the scenery. Completing a level lets you invest points into improving a character's abilities. I felt that this RPG element added some great playability to the game, I found myself even replaying missions to get more points before tackling harder stages. The system is graceful but maxing out one or two powers will quickly make a character a bit too powerful. The collage-style cutscenes look like they come out of We Heart Katamari. They immediately threw me out of the story and made a joke out of the dramatic moments. (One where Bobby "Iceman" Drake tracks Sentinels, however, is short and priceless.) The cutscenes are colorful (and the characters are painted fine, just creepy in motion), but the game looks a little bland. I wonder if the 360 version looks as clean as the production stills, but everything looked a little grainy on my PS2. Plus the color palettes (especially for the interior tech levels) are too dull for anyone's good. You will rejoice at the odd Iceman or Nightcrawler stage that brings some bold new colors into the mix. Tighter controls would benefit this game greatly, while the levels and storytelling feel rushed to Fox's Memorial Day deadline, but occasionally you will feel those great moments when all guns are blazing, all buttons are on fire and you are whipping some sod in a ski mask. Kudos to Z-Axis for making a game that really feels like you're steering the movie X-Men around, and jeers that they were bound to a release date. I rented this one and was glad I did it; if you want to get your X-Men on a week early too, I might give the game a try. And seriously (SPOILER), why the hell is Yuriko still alive? She should be heavier than Lady Liberty after X2, and missing her organs.
Dave L. gave it a10:
The nightcrawler gameplay is worth the price of admission alone. My only wish is that there were more Nightcrawler levels.
