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How Metascores Are Calculated
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Bigs 2, The
Stars indicate the most critically-acclaimed games. |
Washed ashore on an uncharted island, Adol Christin begins a new journey in Ys: The Ark of Napishtim. Lush environments, beautifully rendered characters and animated 3D backdrops combine to create the setting for Adol's newest adventure. In the world of Canaan, our red-headed hero must fight deadly monsters and menacing bosses with a variety of sword combinations, special attacks and magical spells creating a uniquely deep and compelling gameplay experience. Power-up three magical swords to gain special abilities and attacks. Combines real-time, fast-paced action and strategic boss battles. Original music composed specifically for the PS2 version of the game. Hidden, unlockable secrets that showcase the timeless legacy of Ys. [Konami]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 88
87
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83
81
80
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80
80
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80
PSM Magazine
For those who cut their teeth on titles like "Landstalker" or "Alundra," Ys: Ark of Napishtim does them (and its own series) great homage while standing on its own two feet. [March 2005, p.74]
79
78
76
75
75
Game Informer
The game suffers only by clinging a bit too tightly to its roots. [March 2005, p.128]
75
Play Magazine
Sometimes it's cool to suspend disbelief and go back to what got us here in the first place - aiding villagers and killing monsters. [March 2005, p.50]
75
73
70
70
69
Worth Playing
While retro fans are sure to appreciate its nostalgic sense of game design, the simple-minded combat and primitive graphics severely take away from its entertainment value. And since the main selling point of Ys is that it plays just like old games... well, why not just put this game down and go play some actual old SNES RPGs?
69
65
60
Weekly Famitsu
6 / 7 / 6 / 5 - 24 [Vol. 848]
60
50
50
30
games(TM)
This is clichéd, tedious, frustrating nonsense, as archaic in its gameplay as it is banal in its story. [Sept 2005, p.120]
Marc D. gave it a6: Curtis B. gave it a10: Michiel van L. gave it an8: |
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