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Bladestorm: The Hundred Years' War ps3 Game Reviews
Bladestorm: The Hundred Years' War
Critic Score
Metascore: 58 Metascore out of 100
User Score  
8.6 out of 10
based on 23 reviews
Read critic reviews
How did we calculate this?
based on 16 votes
Read user comments
Rate this game

Bladestorm heralds a break from the tradition of basing games on Japanese and Chinese history by being set within the Hundred Years' War. This famous European conflict between the English and French provides the setting in which hundreds upon hundreds of soldiers clash on the battlefield. If you thought the massively populated battles in the Dynasty Warriors games were huge, think again. [KOEI]

PUBLISHER: KOEI
DEVELOPER: Omega Force
GENRE(S): Action, Beat-'Em-Up
PLAYERS: 1
ESRB RATING: T (Teen)
RELEASE DATE: November 6, 2007

What The Critics Said

All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...

83
GameTrailers
The mixture of real-time action and strategy is a joy to play, and a nice departure from what is fast becoming a stale play mechanic.
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80
TotalPlayStation
It's likely that BLADESTORM is going to be an absolutely polarizing affair. Plenty will hate it for not being Dynasty Warriors while commenting in the same breath that the Dynasty Warriors games aren't different enough, while others will find the RPG elements and light strategy to be refreshingly different.
Read Full Review
80
EuroGamer
A very, very good videogame: another brilliant evolution of Koei's unique interpretation of the real-time strategy genre, and every bit as satisfying as previous efforts. What it lacks in terms of the speed and immediacy of, say, Gundam Musou, it makes up for with strategic range, design ingenuity, and conceptual novelty. [JPN Import]
Read Full Review
70
GamePro
Bladestorm is a fun medieval experience, and veterans of the tactical action games will enjoy, though it may be a good jumping-on point for those new to the genre.
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70
VideoGamer
Bladestorm does provide and incredibly well structured action-strategy game, and it juggles depth and accessibility with panache.
70
GotNext
While the combat can be rough and punitive, and the graphics won't make you stand up and shout, its whole is greater than the sum of its parts. While by no means a perfect game, it offers a fun and decidedly different take that's unique to the PlayStation 3 platform.
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65
IGN
Bladestorm is fun, for the most part. If it had a little more polish and fewer technical flaws, we might go so far as to say that this is one of the finest KOEI games we've seen in a while.
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62
GameZone
At one time, I was overly excited for Bladestorm: The Hundred Years’ War due to the strategy elements, but in the end it’s the strategy portions that bothered me most.
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61
Jolt Online Gaming UK
As something new, Bladestorm: The Hundred Years’ War is familiar but refreshingly new, even if doesn’t exactly work out quite as nicely as Koei probably would have liked.
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61
PSM3 Magazine UK
A so-so mix of tactics and chaotic combat. [Dec 2007, p.82]
60
PSM Magazine
Although it's cool that you can customize your army and equipment and change sides in the battle whenever you wish, Bladestorm is just too repetitive to be worth $60. [Dec 2007, p.89]
60
Kombo
The gameplay has neat ideas, but the controls, that keep you at a long distance, are what ultimately hurt Bladestorm.
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60
Playstation Official Magazine UK
Bladestorm is mediocre at best. [Dec 2007, p.109]
58
Play UK
There is something charming about it that Dynasty Warriors fans may find appealing. [Issue#160, p.86]
57
PSX Extreme
Despite a few pretty and nicely choreographed cut-scenes, this title could easily pass for a PS2 game, and that's just unacceptable these days.
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50
GameSpot
Fresh ideas can't save Bladestorm from mediocrity.
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50
NZGamer
Hundred Years’ War is an appropriate subtitle as after a few hours of fighting, you feel like you’ve been playing for a hundred years.
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50
TheSixthAxis
Despite the interesting ideas, Bladestorm still manages to be shallow and, whilst it may grab your attention for a few hours, you won’t want to carry on playing for much longer – the repetitiveness of it all will make sure of that.
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47
GamingExcellence
If you're starved for strategy and like the idea of open-area, semi-persistent medieval battle scenes, Bladestorm might make sense. Unfortunately, you won't find rewarding, patient strategy, or dynamic action within.
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47
Electronic Gaming Monthly
With all these hiccups, I'm shocked this war lasted one year, let alone 100. [Dec 2007, p.109]
40
1UP
The majority of the environments are quite sparse, with few buildings yet plenty of fog to help hide the fact that the draw distance here isn't that spectacular. The lack of vision also doesn't help when you're traversing the grassy plains and trying to get a read on your enemy's position.
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40
Cheat Code Central
It is really hard to recommend this title, especially considering the next-gen price tag. The game is marred by technical problems and, if anything, is an exercise in mediocrity.
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25
Game Revolution
It captures neither the balance needed to make squad-based strategy work, nor the thrill of decimating troops single-handedly. If you’re a fledgling warrior, firmly take your sword and four-hundred kill count somewhere else.
Read Full Review

What Our Users Said

Vote Now! The average user rating for this game is 8.6 (out of 10) based on 16 User Votes
Note: User votes are NOT included in the Metascore calculation.

Halrey T. gave it a10:
This game is great, I can't get over it, I love every part of it, but it froze on me twice, annoying but cool game.

Bob B. gave it a10:
This is a really fun all around good game. That's all there is to say.

Win ST gave it an8:
Its not as bad as many reviewers put it down. Its very engaging and no PS3 game at the date of this review has the same gameplay.

Zypher 9000 gave it a9:
I have played every Koei game even back in the Apple 2 days with Romace of the 3 Kingdoms (not sure if they were even called Koei then). The best games to me they have ever made are Romance of the Kingdoms series, Kessen 2, Dybasty Warriors and Empires line, until now. This game is VERY good. The problem is that you have to spend 5 hours with it before you fall in love. Something most reviewers aren't willing to do. Koei has had a long history of over the top cheesy dialog, this one is well done on that note. Level up your favorite type of fighting type and then judge this game. For me storming across the battlefield on level 50+ Royal Lancers, hooves thundering, clash of steel, it doesn't get much better than this. Plus it's all wrapped in a mercs package so you are managing your own team and business. There is storyline and it's historicly based. There are many unique and odd troop types that get unlocked over time to keep the game even more interesting (Camels!). A persistent dynamic battlefield with all the great moments of meeting other champions and fighting out, sub story lines between characters, and the music is first rate for the period it depicts. This is a game that grows on you the more time spent with it so give it a chance! Those rating it under 60 shouldn't be reviewing it at all seriously. With all the new games out (and I have them all) this is the one I keep playing!

B. Rucker gave it an8:
I'm trying to reconcile most of those lower scoring reviews with the actual game I've been playing. The graphics are actually pretty nice - much better than the comperable Dynasty Warriors games, the game isn't unbalanced in favor of cavalry except in the very beginning (and the demo) before other units start developing more potent counters and the AI, for a KOEI game, is pretty decent strategically. The unit AI is a little simple but this isn't Medieval: Total War (also a fine, but very different, game). In fact, this title is unique enough I don't think most folks will get it right away and I don't blame them. There's an RPG grind here but it's centered on unit expertise not a particular character (though purchasing Sword unit skills will buff you when you're solo out there). There's a bit of a strategy game going on with each map but the real strategy game's core is character development. Bladestorm almost isn't a game in a conventional sense because you really can't lose. Sure, you can lose battles or be defeated but you keep a portion of your rewards and keep on going. The only battles you need to redo, to advance the story which almost seems optional in itself, are storyline battles. The rest take place on maps you'll be conquering and reconquering. The key to the joy of this game is a real love for medieval trappings. Knights and pennants and castles and archers and pikes. Alright, and for some reason Vikings and Mongols and other exotics up to and including Roman Chariots and Elephant troops. Realistic, Bladestorm ain't. But the way each, of hundreds, of units interacts and operates so much differently than others makes for an engaging tactical experience each time you play. The fortunes are constantly shifting on the battlefield with reversals and rescues abounding. Unlike Dynasty Warrior games your allies are fairly competant and the forces clash on the field in a believeable manner. Decent unit animations combine with a gorgeous diorama approach to terrain design makes gives Bladestorm a cinematic appeal that's only slightly undercut by the usual videogamey concessions of floating numbers and huge, colorful, letters hollaring BLADESTORM! when you max out a meter. I'd recommend this game for folks who like being part of a universe a bit bigger than themselves that can surprise and entertain over time. If you liked Pirates! or Romance of The Three Kingdoms VII, VIII and X - this might be your kind of game. You're not a general, you're a grunt leading grunts, and if that works for you then you'll love Bladestorm.

David C. gave it a7:
Much like all of KOEI's games, this one is for the fans. I quite like it, Dynasty Warriors fans most likely will too. Critics be darned.

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