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How Metascores Are Calculated
76
Age of Booty
Stars indicate the most critically-acclaimed games. |
In the bold and often-bloody Dead Space gamers step into a third-person sci-fi survival horror experience that delivers psychological thrills and gruesome action. Set in the cold blackness of deep space, the atmosphere is soaked with a feeling of tension, dread and sheer terror. In Dead Space, players step into the role of engineer Isaac Clarke – an ordinary man on a seemingly routine mission to fix the communications systems aboard a deep space mining ship. It is not long before Isaac awakes to a living nightmare when he learns that the ship's crew has been ravaged by a vicious alien infestation. He must fight through the dead silence and darkness of deep space to stay alive. [Electronic Arts]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 100
GameSpy
Dead Space is a solid realization of several of our favorite gameplay mechanics in a way that we've only seen in blockbusters like BioShock, Half-Life and Resident Evil 4. Its quality is undeniable and we have no reservation in recommending its potent mix of panic-inducing plotline, furious action and deep customization.
100
GamePro
It's easily the best survival horror game since the masterful "Resident Evil 4" and it sets the bar high for graphics, sound, and scares in its respective genre. Dead Space is an artistic nightmare clearly designed for survival horror fans by a passionate and dedicated team of like-minded gamers. Just be sure to play it with the lights on. [Dec 2008, p.90]
96
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94
Cheat Code Central
A masterful title that is sure to scare the crap out of you. Plus, there are three modes of difficulty, so this is an experience that casual and hardcore gamers alike simply cannot miss. This is a highly polished and well-crafted title that transcends standard video gaming. Simply put, it is one of the best games I've ever played.
93
93
93
92
91
Game Revolution
91
91
GameShark
Dead Space is most frightening when you’re backed into a corner and fighting for your life in the darkness, and absolutely awe-inspiring during the quiet moments of solitude. From major elements like the HUD-less display and the believably intricate machinery to the simplicity of a forgotten magazine, the attention to detail is absolutely staggering.
91
Gaming Age
This is the most fun I've had being scared in a video game since I first encountered the 'dog scene' in Resident Evil. The game is very pretty, draws you in with it's sound, atmosphere, and story, plays wonderfully, and is diverse enough from chapter to chapter where you feel like you are not playing similar missions (like Assassin's Creed). I can't recommend Dead Space enough; it is already up for my GOTY vote, and with a crowded line up of games coming soon, that is a bold statement.
91
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90
Level7.nu
Dead Space is something as unusual as a modern classic in the horror-genre. Everything from the graphics, the sound, lighting, shadows and environments make up an experience that unrivaled by possibly none in the genre. Dead Space is one of the first games that can actually be called a frightening game. With an intense and intriguing storyline, production values to die for and a great system for character development this is easily one of the best games you'll be able to play this year.
90
90
90
90
Ferrago
90
90
90
90
90
90
90
90
90
90
GameDaily
Gorgeous and horrifying visuals, combined with spine-tingling audio, immerse you in an interstellar nightmare of blood and bone. While it leaves a lot of unanswered questions, an obvious ploy to get you to read the enjoyable comics and watch the animated film, Dead Space is still a terrifying game, whether you're bathed in darkness or playing in sunlight.
90
Maxi Consolas (Portugal)
Technically impressive, Dead Space can be described as a mix of "Resident Evil 4" with films like "Event Horizon" and "Aliens". If you have the age and the stomach to get trhough it’s violent and morbid content, you’ll enjoy one of the best horror games available. [Oct 2008]
90
PSW Magazine UK
This is bold, bleak gaming from the haunting opening credits to the pulse pounding finish...Stunningly detailed, expertly paced and lavishly slaved over by Glen Schofield and his crew at EA Redwood, Dead Space should be classed as one of the finest looking and intelligently crafted games in many a moon...The new benchmark to beat in survival horror that pushes the genre to twisted new heights and into the outer limits of space itself. [Issue # 113]
90
NZGamer
Dead Space is also surprisingly long for a shoot-em up, taking over 10 hours to complete. Although parts of it seemed repetitive (often you’ll find yourself trekking through identical corridor after corridor) the combat sequences were varied and enjoyable thanks to the need for different techniques to get through them.
90
Destructoid
Dead Space is a beautiful videogame, showing incredible polish and detail in both the visuals and the control. The amount of love and attention packed into this title is apparent, as scares and action are perfectly blended. What an incredibly impressive way for a new survival horror franchise to debut!
90
88
IGN AU
You can finish it in less than 15 hours and then there’s not much else to do other than play it again - but it’s so bloody good you probably will! Intelligently written, beautiful to look at and actually genuinely scary - not to mention gory beyond belief, Dead Space is a stunning survival horror/action title and well worth a gander.
88
88
GameTrailers
Normally games that borrow a lot of elements from others end up being less than the sum of their parts, but for everything Dead Space borrows it gives something back. The atmosphere is Metroid Prime, and the structure is Resident Evil, but everything else is all its own. The strategic dismemberment, mixture of weapons and supernatural abilities, and relentless intensity make for a game that you’ll be scared to keep playing, but won’t want to stop.
87
87
87
PSM3 Magazine UK
A well designed shoot-'em-up that tells an engaging story. [Dec 2008, p.82]
85
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83
Worth Playing
The combat is fast and frantic, the interface excellent, the controls responsive, and it provides an overall satisfying experience. While it's fun, though, there isn't much that's memorable about Dead Space. It feels like patchwork that's been slapped together from other franchises, and it lacks a spirit of its own to make it stand out from the pack.
83
83
80
Playstation Official Magazine UK
Unless you hate brown, gory toilets and machines that need power restoring via distant switches, make sure you drift off into Dead Space. [Dec 2008, p.104]
80
80
Gamer.nl
Dead Space has enough new elements to make a memorable experience out of it. The lack of a HUD, the use of telekenetic powers and the original weapons all contribute to that. Even the setting, a spaceship, is done so well that there is enough variety in the environments. The controls could have been a bit more direct, but Dead Space is still a perfect way to have a few scary nights.
80
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80
Playstation: The Official Magazine (US)
Excellent carnage, smartly implemented controls, and solid technical work all come together to create an experience that's fun and frightening. [Dec 2008, p.62]
80
Edge Magazine
What it takes from Resident Evil 4 – and it takes covetously – is the clever stuff, the enemies built entirely around your weapon-set, the combat full of upset rhythms and immoral thrills, the unrepentant game-isms, and the vital ability to wrong-foot players at all the right moments. [Dec 2008, p.82]
80
78
Electronic Gaming Monthly
It's a fun, beautiful, and intense alien-zombie game wrapped around a mediocre sci-fi horror center. [Dec 2008, p.70]
70
Variety
A mix that often impresses but rarely surprises. More gory than frightening, more technically adept than substantive, "Dead Space" will find a healthy crossover aud between gamers and horror fans, but won't leave them with a single new idea to ponder besides the release date of the inevitable sequel.
Matias B. gave it a10: Jon D. gave it a9: CJ K. gave it a9: Kyle W. gave it a10: Lam L. gave it a10: T. Holt gave it a9: Nathan B. gave it a10: |
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