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How Metascores Are Calculated
74
Army of Two
Stars indicate the most critically-acclaimed games. |
Set in Ancient China during the 3rd century, Dynasty Warriors 6 immerses gamers in a truly cinematic kung-fu action experience. Celebrated characters have been completely re-imagined with new weapons and fighting techniques motion-captured from some of today’s leading stuntmen and women in Asia. With the game’s new “Renbu” attack system and game controls, players can execute lightning-fast combos and the most dazzling fighting moves with ease. Developed from the ground up exclusively for next-generation platforms, the game's proprietary engine delivers the most chaotic and challenging Tactical Action experience to date. Players can use the landscape to elude the thousands of soldiers swarming the battlefield. But as players move and attack, adaptable enemy A.I. devises offensive and defensive combat tactics, and can retaliate with packs of fierce hunting dogs and patrol boats. All of the explosive action comes to life in high definition, 60 frames per second graphics. [KOEI]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 83
80
79
75
Games Master UK
With special effects-packed visuals and with higher production values than ever, Dynasty Warriors seems less niche than ever. [May 2008, p.81]
73
70
Play Magazine
But DW6 does feel sort of lightweight, especially at a $60 price tag. [Mar 2008, p.59]
70
Edge Magazine
This is revitalisation, a fresh surge of life for the long-serving warhorse. By any typical measure of gaming it's not grand advance, but for those whose fingers have long been drilled by the brawls of Koei's sprawling riots, it's as worthwhile and frenzied as it's ever been. [Mar 2008, p.96]
70
70
70
65
65
65
63
62
61
60
60
59
50
50
50
50
50
50
Playstation Official Magazine UK
This is just like every other Dynasty Warriors game ever, but somehow duller. [May 2008, p.115]
40
PSM3 Magazine UK
It's old. It's lame. Kill it. Now. [May 2008, p.78]
40
Playstation: The Official Magazine (US)
To be clear, new battles, weapons, and character moves are present, as expected, but they feel obligatory at best. [Apr 2008, p.72]
40
39
Electronic Gaming Monthly
Too bad it handles like a remote-control car, bolting from a stand-still to top speed in an instant. I'll pass. [Apr 2008, p.73]
30
Play UK
Avoid this shameful anathema like a toilet cubicle with an unflushed poo in it. [Issue#164, p.94]
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