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Enemy Territory: Quake Wars

Mixed or average reviews
Based on 30 critic reviews
How did we calculate this?
Based on 5 votes
Read user comments
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Game Info
Publisher: Activision / id Software
Developer: Z-Axis
Genre(s): First-Person Shooter, Action
Players: 16
ESRB Rating: T (Teen)
Release Date: May 27, 2008
Summary
In this epic multiplayer-focused game, players can choose to defend humanity as a part of the Global Defense Force (GDF) or destroy it as a merciless Strogg alien invader. Players battle as one of five unique classes in either the conventionally armed GDF army or the futuristic Strogg invasion force, each outfitted with specialist weapons and combat hardware. In this adrenaline pumping fight for survival, warring forces utilize a variety of different vehicles, deployable structures, and defense systems including quad-bikes, tanks, and alien walkers for epic ground assaults; or helicopters and anti-gravity ships to unleash airborne attacks. Throughout each battle, teams establish bases, deploy defense structures, artillery, radar, and advanced forward-command systems into enemy territory while constructing and demolishing obstacles to speed progress and gain a tactical advantage over the opponent. Enemy Territory: Quake Wars features 16-player battles on the console systems, delivering the ultimate team-and objective-based multiplayer experience. [Activision/id Software]
Also On The Web: Official Website
What The Critics Said
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...
Game Chronicles
Enemy Territory is the very definition of tactical warfare and its objective-base design and multiple classes will keep you playing longer than any other game in the genre.
Read Full Review >Worth Playing
It's tempting to knock it down into niche fodder, but overall, the title is too well designed, and with too much potential to appeal to a broad range of shooter fans who bother to really dig into it, for such cavalier dismissal.
Read Full Review >GameZone
First-person shooter multiplayer fans love their battles massive and overwhelming and Enemy Territory: Quake Wars delivers it despite a few setbacks.
Read Full Review >PGNx Media
Enemy Territory: QUAKE Wars makes the jump to consoles well although it's not perfectly intact.
Read Full Review >ZTGameDomain
Enemy Territory: Quake Wars is the kind of shooter that will garner a cult following and be loved by all who take the time to learn all of what it has to offer.
Read Full Review >Game Informer
While it's not the next evolution of competitive FPS by any stretch of the imagination, a clean frontend with good party support and matchmaking at least lets those players who can forgive its faults an easy way to play the game the way it was meant to be.
Read Full Review >Gamer 2.0
What Enemy Territory: Quake Wars ends up being is a FPS with solid core gameplay of guns, vehicles, and equipment.
Read Full Review >Jolt Online Gaming UK
The graphics are worse, joypads are a poor substitute for keyboard and mouse control, online play is laggier and there aren’t enough people playing. And to rub it all in, you can pick the PC version for a good deal cheaper.
Read Full Review >VideoGamer
PS3 owners have access to what is essentially the same game, but it's just nowhere near as polished, and as such can't be recommended above the console's current online multiplayer leaders.
Read Full Review >Wired
But even the best programming can't save this game from the flaws in its design. There's nothing horribly wrong with it, but it also fails to bring anything remotely new or original to the genre.
Read Full Review >Cheat Code Central
Finally, the move to the consoles should make this game available to many more people, but it costs twice as much as it does for PC and isn't as good.
Read Full Review >GameSpot
In terms of value alone, it's difficult to recommend Quake Wars. You'll love the giant sandbox filled with such distinct classes, high-tech weaponry, and attack vehicles. But when limited to only 16 players on just 12 maps, the gameplay is one-dimensional.
Read Full Review >PSX Extreme
And with the lack of a story and a bunch of random objectives that dont mean a damn thing, moving through the single-player campaign is, sadly, a waste of time.
Read Full Review >Extreme Gamer
Enemy Territory: Quake Wars had the right idea, but this war might be a little too much for the mighty army of the Strogg.
Read Full Review >Play UK
Ugly, dated and very user-unfriendly. That it arrived in the office the same week as Battlefield: Bad Company only emphasised its inferiority. Bad Company may not be great value, but it is high quality and well tailored to the PS3. This is neither.
Read Full Review >Boomtown
When you're making a game that's purely designed for online play, you have to make sure the basics are in place, and the frame rate is the fundamental factor in all shooters, but in Quake Wars it's all over the place, which is a shame.
Read Full Review >G4 TV
A bit of a disappointment. It’s a great game on the PC that lost some luster thanks to a less than ambitious porting job. Still, it’s a good game, providing you can get over that initial difficulty hump and you have a solid group of friends to play with.
Read Full Review >Playstation Official Magazine UK
Territory Wars isn't fundamentally broken, it's just not much fun. [July 2008, p.94]
Gamer.nl
The vehicles in the game are kind of clumsy, especially the planes. Instead of gaining speed with jeeps and quads, you're better of by foot.
Read Full Review >IGN
It's too bad that the conversion of Quake Wars didn't go smoother. The gameplay, while fun on PC, was clearly better-suited for the world of a keyboard and mouse combo than a controller.
Read Full Review >Official Playstation 2 Magazine UK
Ugly as sin, with clunky mechanics to boot. Not great value compared to other PS3 shooters. [July 2008, p.87]
Gaming Age
The last disappointing aspect of the game is the full-blown price tag. At $60 I'd expect to get a hell of a lot more than 12 maps and 5 different classes, but that is exactly what you're getting here.
Read Full Review >TheSixthAxis
We're disappointed, because Quake Wars could have been a great FPS, but it's one marred with visual issues, some badly realised mechanics and crucial missing menu options that would have gone some way to fixing the issues people clearly seem to be having online.
Read Full Review >Gaming Target
Should you buy Quake Wars for PS3? Probably not. Should rent it? Maybe, but seeing as how I mentioned there are a slew of better shooters on the platform; make absolutely sure you want to play this before spending any money on it above $15.
Read Full Review >PSM3 Magazine UK
Neat tactical stuff aside, this is still an ugly, unpolished shooter. [Aug 2008, p.78]
TotalPlayStation
It made an impression all right, but it left such a sour taste in my mouth that I never want to slip the disc into my PS3 again.
Read Full Review >Gaming Nexus
While the core gameplay remains from the PC version, this sloppy port kills a lot of the fun with poor graphics and sloppy network code.
Read Full Review >MEGamers
While Enemy Territory: Quake Wars was a great success on the PC, it flounders on the Playstation 3, with uninteresting gameplay and disappointing graphics. Add to the mix a confusing control system and unintelligent AI, and you’ve got a perfect mix for disaster.
Read Full Review >Playstation: The Official Magazine (US)
As of launch, though, I can't recommend Quake Wars to anyone but the most dedicated masochist. [Aug 2008, p.68]
What Our Users Said
The average user rating for this game is 6.2 (out of 10) based on 5 User Votes
Note: User votes are NOT included in the Metascore calculation.
