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Everyday Shooter ps3 Game Reviews
Everyday Shooter
Critic Score
Metascore: 83 Metascore out of 100
User Score  
8.3 out of 10
based on 25 reviews
Read critic reviews
How did we calculate this?
based on 16 votes
Read user comments
Rate this game

[Downloadable Game] Developed solely by Jonathan Mak, Everyday Shooter won three awards at the Independent Gaming Festival at the 2007 Game Developers Conference. Unlike traditional arcade shooters, the sound effects in Everyday Shooter play in musical harmony with the game’s background music. Throughout Everyday Shooter’s album of games, typical arcade sounds of destruction are replaced with guitar riffs harmonizing over an all-guitar soundtrack. Album of Shooter Games – Each of the 8 ‘songs’ or levels has a completely different visual vibe and chain system. Vector-Based Graphics – Graphics are created from mathematical equations celebrating the beauty of geometry. Stunning, Evolving Synaethesia - Every shot, hit, or explosion creates a visual and musical inspiration that produces a note, chord or riff that harmonizes into the song for each level. Full HD at 1080p – In addition to the fluid music, enjoy the brilliant colors and stylized visuals. [SCEA]

PUBLISHER: Sony Computer Entertainment America
DEVELOPER: Jonathan Mak
GENRE(S): Shooter
PLAYERS: 1
ESRB RATING: E (Everyone)
RELEASE DATE: October 11, 2007

What The Critics Said

All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...

100
GamePro
Everyday Shooter is one of the most compulsively re-playable games we've ever played and a terrific value. PS3 owners bemoaning the lack of quality titles should stop whining and get their hands on this budget-priced masterpiece immediately.
Read Full Review
91
The Onion (A.V. Club)
A humane unlocking scheme lets players spend the points they earn during play to access later levels. The days of marathon Geometry Wars sessions are over.
Read Full Review
91
Gaming Age
It's not every day that we'll get another shooter like this, but it's a good one for every day we don't.
Read Full Review
90
Gameplayer
The play balance is sublime.
Read Full Review
90
VideoGamer
On the whole this nugget of serene gaming is near flawless. This certainly won't be too many tastes, but if you enjoyed Every Extend Extra or seminal Flash game Boomshine, this latest PSN shooter is one you'll want to play, well, every day.
Read Full Review
90
games(TM)
Everyday Shooter has personality, but it has one more thing besides, something all but lost to the chilly technicalities of modern gaming. Soul. [Feb 2008, p.133]
90
1UP
Though the sometimes frustrating difficulty and occasional pacing misstep taint the experience slightly (it would be nice to have longer moments of respite between the busier levels), Everyday Shooter succeeds wildly as an engaging shooter for the art-house crowd, and a creative change of pace for the hardcore-shooter crowd.
Read Full Review
90
Games Radar
The only thing “everyday” about this shooter is how often we’re playing it.
Read Full Review
87
Gamer 2.0
Everyday Shooter is certainly no Geometry Wars or Super Stardust HD, but that’s the beauty of the game. If you want a new take on the twin-stick shooter genre, Everyday Shooter will certainly give you what you want and maybe even a little bit more.
Read Full Review
86
Play UK
With a few more levels, it would've been exceptional, but it's unique, engaging fun as it is. [Issue#162, p.82]
85
TotalPlayStation
A game that unites clean, sober folks and dirty hippies alike. Such is the power of a Queasy Game.
Read Full Review
83
Console Gameworld
A solid game with a few flaws, this shooter isn't the best of it's class, but it certainly stands out.
Read Full Review
80
GameDaily
While it lacks the high-tech finesse of Super Stardust HD, Everyday Shooter explodes with style. The eight stages offer tons of blasting action with a musical twist, and we enjoy replaying them.
Read Full Review
80
GameSpot
Everyday Shooter is an intensely creative and challenging take on the dual-stick shooter genre.
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80
EuroGamer
Being able to move more quickly when you're not firing is a smart twist with intuitive strategic consequences, but there are much smarter decisions at the heart of Everyday Shooter's logic.
Read Full Review
80
Hardcore Gamer Magazine
A host of unlockable content, including graphic filters, extra lives, and single-level score runs rounds out the package, providing plenty of replay for your trippy musical abstract gaming dollar. [Dec 2007, p.69]
80
Gamer.nl
A brilliant game design that leaves you begging for more. And for online leader boards! Why didn't they include those? That would make sense.
Read Full Review
80
Edge Magazine
A personal and affecting play experience. [Mar 2008, p.103]
80
Boomtown
It’s a word I keep repeating through the review, but much like flOw gave us something resembling a game but that was definitely an experience, this remains a game that is artistically painted into an audio-visual experience that can be both challenging and rewarding.
Read Full Review
80
Gamestyle
Instead Riff: Everyday Shooter takes you back to when games were simple; fun; addictive and a joy to experience.
Read Full Review
79
PSM3 Magazine UK
At a few measly quid on the Store, it's essential stuff. [Feb 2008, p.79]
79
IGN
Even those that aren't particularly fond of the genre may enjoy this title, given its unique design and execution. While the game does have its problems, it's still very fun to play.
Read Full Review
70
Playstation Official Magazine UK
Like its music, though, Everyday Shooter slowly gets under your skin. Just bear in mind it's more chill than kill, kill, kill. [Feb 2008, p.96]
70
NZGamer
Although it's odd that they put more work into the enemy ships than the players’, this minimalist approach to the graphics suits the gameplay style by keeping the action smooth, the download small and audio and gameplay as the dominated features.
Read Full Review
70
Games Master UK
A simple shooter but its unique looks and sound make it cool. [Mar 2008, p.84]

What Our Users Said

Vote Now! The average user rating for this game is 8.3 (out of 10) based on 16 User Votes
Note: User votes are NOT included in the Metascore calculation.

Grant gave it a3:
I'm surprised this game is so highly reviewed. I didn't think it was that interesting, challenging, or aesthetically appealing after playing it a few times. There are quite a few games similar but superior to this in the Playstation store; I'd recommend trying out their demos, picking your favorite, and skipping this one completely.

Sandy M. gave it an8:
While other overhead shooters seem to require an ability to twitch as fast as a 10 year old boy after a Halloween candy overdose, Everyday Shooter plays at a pace the 30-plus gamer can keep up with. Discovering the more complex scoring system for each new levels is an added bonus the older gamer will appreciate.

anonymous gave it a10:
Easily the best individually created game of our generation. As simple as lines, this game delivers past the point of entertainment. This is genius in a creation of intuitiveness and interaction. If you have the option to buy this game, do so! Guaranteed you will not be dissapointed.

Mike gave it a9:
Great, original title. Everything from the sound, design, visuals, gameplay ... everything was done in such an interesting and original way. Every level has a completely different look and completely different scoring system (chaining system), it's up to you to 'explore' the levels and figur out how to score. The only problem I had was that the aiming seemed to be incremental, instead of full 360 degree control. (16 firing directions, but I could be wrong on this point)

Daniel H. gave it a10:
Amazingly simple. This harkens back to giving us a game that is just plain fun. While awesome graphics make me go "OOOO" with the rest of them, compelling gameplay like this is much more satisfying that mere eye candy!

Lars S. gave it a10:
Loads of fun, good price point, very entertaining, plus unlockables. Who knew someone could do something innovative with a DAS.

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