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How Metascores Are Calculated
76
Age of Booty
Stars indicate the most critically-acclaimed games. |
A dramatic tale of revenge sees Nariko, a fiery red-haired heroine embark on a quest for vengeance against an invading King and his army. The story builds around the ancient Heavenly Sword which once belonged to a powerful deity. It can never be wielded by a mortal without it draining their life-force, killing them within hours. When the invading King (played by Andy Serkis) destroys the warrior clan that guards the Heavenly Sword, the clan leader's daughter, Nariko, takes up the sword in a desperate fight for survival. Nariko must now pay the ultimate price as she embarks on one last mission of vengeance against the King and his army before her life is finally drawn to a close... The Heavenly Sword itself can Transform into Three Distinct Stances – Players can switch between on the fly allowing players to create their own fighting styles. The Combat Engine can Scale Up – From sophisticated one-on-one encounters to one-on-many, where enemies employ intelligent squad-based dynamics, right up to combat against battalions pushing real-time gameplay and AI to unprecedented new levels. Physics-based Combat – Players can sweep debris against opponents, kick tables to halt an oncoming surge of fighters, smash the enemy into the scenery or throw bodies into other enemies using aftertouch controls. [SCEE]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 100
Play Magazine
What MotorStorm has become to racing and Odin Sphere to action role-playing, Heavenly Sword is now to 3D action: Perfection. [Sept 2007, p.17]
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90
90
90
90
90
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89
Ferrago
Heavenly Sword is a game that can genuinely claim to be a next-generation experience. Most excitingly for us this is not some clever new combat mechanic or simply more polygons; rather, it is a whole new level of story telling that doesn't simply insert pre-rendered films into the game, but integrates characters into the heart of each play component.
88
Game Informer
The amazing cutscenes (with some of the best facial animations I’ve ever seen), a cool cast of characters, and the stirring musical score complement the gameplay to create an incredibly cinematic experience. It may invite comparisons to other action titles, but I can safely say that Heavenly Sword is a unique and captivating adventure with a style all its own.
88
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85
PSX Extreme
For what it is, a good story with a lot of flashy action, it works extremely well. And finally, our hats are off to that voice crew (we have to mention Lydia Baksh as Kai and Steven Berkoff as Flying Fox as well) and to the Ninja Theory team, because you guys really went all out in the presentation and style aspects. No doubt about it; awfully impressive. Hey, the voices actually synch up with the characters lips in the cut-scenes!
84
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83
Electronic Gaming Monthly
The ability to steer every object, projectile, and hurled corpse with motion control adds an unprecedented layer of complexity and fun to an otherwise familiar fare. [Oct 2007, p.92]
83
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81
Pelit (Finland)
Heavenly Sword is a fluid beat 'em up adventure. The moviesque presentation is top notch. Too bad the fighting is so monotonous – it is certainly no Ninja Gaiden. Shooting is fun, though. [Sept 2007]
80
PSW Magazine UK
Quality over quantity is the vibe here and there's no doubt in our mind that Heavenly Sword is a winner and a work of art (eat that Roger Ebert!) that will help shift tons of PS3s come September. When it's good, it's truly magnificent and some of the final stages will have anyone with a 42-inch high-definition TV foaming at the mouth.
80
Total Video Games
Heavenly Sword provides exactly what the PlayStation3 is in dire need of. An extremely stylish and immediate action romp that will entertain the masses and earn points for its faultless presentation and production. Nevertheless, it isn't quite the game we were hoping for and leaves a number of areas for improvement when Nariko struts her stuff on the PlayStation3 once again.
80
Hardcore Gamer Magazine
Speedy, stylish combat mixes with incredibly detailed cinemas and movie-style storytelling to create a game that feels like an action movie and plays like a dream. [Oct 2007, p.50]
80
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80
GameDaily
Despite the strong presentation and excellent voice acting, Kratos and his mythological pals have nothing to fear from Heavenly Sword. The game doesn't quite match "God of War"'s sense of pacing, character control and after plowing through another room of identical enemies, button-mashing until your thumbs are sore, you may eventually lose the urge to see what's around the next corner.
80
GameSpy
Our initial criticisms on the sameness of combat that led to an overall feeling of tediousness have not been completely eradicated, however, as there is still very little variation in the enemies you face, but the improvements to the framerate certainly make the combos and counters a lot easier to perform.
80
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80
VideoGamer
If you are looking for a purist's hack and slash that will test you for months, go elsewhere, ideally to Ninja Gaiden Sigma. But if you want a thrilling and cinematic adventure that will give you ample opportunity to show off the muscle of your PlayStation 3 and provide a glimpse of the console's possible future, you could do far worse than pick up this big-budget epic.
80
PSM Magazine
It's not sloppy, but it lacks a polished tightness. [Nov 2007, p.76]
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78
Games Master UK
Good-looking fighting with neat ideas and solid combat, but it's repetitive and short. [Oct 2007, p.80]
77
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77
Gamer 2.0
75
The New York Times
The scenery is breathtaking, battles can be exciting, and the intelligent, cruel King Bohan — voiced brilliantly by Andy Serkis, who was the voice of Gollum in the “Lord of the Rings” movies — is one of the best video game villains ever. The game is frustrating because it seems as if it should have been a great game and as if its creators tried to make it a great game, but it managed to be only a pretty good one.
71
Play UK
If this game was longer than six hours, we'd give it a much better score, but the length of it isn't quite redeemed by the great story and mediocre gameplay. [Issue#157, p.72]
70
Playstation Official Magazine UK
Though it's mostly good, often excellent and technically spectacular, as a wannabe movie this can't help but fall short of heavenly. [Oct 2007, p.102]
70
70
EuroGamer
No amount of lavish technical polish and drama-filled cut scenes can disguise how it feels to play, and the fact that at its core, the combat doesn't quite cut it. Put simply, it feels like it's trying too hard to be different for the sake of it, and throws all manner of good, well-established ideas out to its detriment. Instead of being a spectacular refinement of what's gone before, Heavenly Sword is a reinvention that doesn't quite pay-off.
70
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70
Official Playstation 2 Magazine UK
Too short despite early promise of an epic, Heavenly Sword is quite a disappointment. [Oct 2007, p.119]
67
GameShark
For all its flaws, Heavenly Sword is still somewhat satisfying. Perhaps its short length (just ten hours or so) keeps the button-mashing from becoming overwhelmingly repetitious. Perhaps Nariko’s sexily smoky voice and gorgeous hair is just distracting enough to take your mind off the annoying camera?
65
PSM3 Magazine UK
For all its showboating, this is an average action game with few standout moments. [Nov 2007, p.74]
60
games(TM)
The excellent characters and simply beautiful looks throughout the many cut-scenes will do a fine job of impressing those looking to see what their PlayStation 3 is capable of, but despite these highs, it’s likely to be the lows that stand out. [Oct 2007, p.112]
60
Edge Magazine
It’s worth experiencing for the artistry in its visual flair, excellent cutscenes and one or two inspired directional moments, but as a game? The previous generation God Of War has the definite edge. [Oct 2007, p.86]
58
j burr gave it an8: MiKE gave it a10: Greg T gave it a6: Shinli Chi. gave it a9: Barry gave it a4: Danish A. gave it a7: Kevin T. gave it a9: |
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