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Mirror's Edge

Generally favorable reviews
Based on 66 critic reviews
How did we calculate this?
Based on 117 votes
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Game Info
Publisher: Electronic Arts
Developer: EA DICE Stockholm
Genre(s): First-Person Action, Adventure
Players: 1
ESRB Rating: T (Teen)
Release Date: November 11, 2008
Summary
In a city where information is heavily monitored, agile couriers called runners transport sensitive data away from prying eyes. In this seemingly utopian paradise, a crime has been committed, your sister has been framed and now you are being hunted. You are a runner called faith - and this innovative first-person action-adventure is your story. Flow is what keeps you running, what keeps you alive. Mirror's Edge delivers you straight into the shoes of this unique heroine as she traverses the vertigo-inducing cityscape, engaging in intense combat and fast paced chases. With a never before seen sense of movement and perspective, you will be drawn into Faith's world. A world that is visceral, immediate, and very dangerous. Live or die? Soar or plummet? One thing is certain: in this city you will learn how to run. [Electronic Arts]
Cheat Codes & Hints: Cheat Code Central
Also On The Web: Kotaku Review Official Website
What The Critics Said
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...
1UP
As a game steeped in immediacy, Mirror's Edge is an absolute must-play despite its idiosyncrasies. And as a pied piper for progressive design in first-person gaming, it's all the more important.
Read Full Review >3DJuegos
Mirror's Edge is a videogame that definitely deserves a try. Its short length is the only complaint we can mention about the campaign, because its an incredibly innovative title with a very powerful graphical side and an addictive gameplay proposal. A nice launch for this new saga that replaces the word 'brief' with the word 'intensity'.
Read Full Review >VideoGamer
Combine a thoroughly entertaining single-player campaign with a stunning and challenging time trial mode and you'll soon forget that you managed to run through the story in six hours or less. There's depth here that you'll only discover hours into time trialling a single stage, and as we said, no other game released this year comes close to being as cool.
Read Full Review >Playstation Official Magazine UK
You've never played anything like Mirror's Edge. It's a genuine original. When it's good - like when you're soaring between two rooftop cranes, pigeons scattering and traffic thrumming below, or dashing between roaming sniper laser sights, breaking into an enormous needle-shaped skyscraper - it's a total rush. And even when it's not quite so good, when you can't work out how to get through a particularly tricky section, the compulsion to keep trying remains strong. [Dec 2008, p.84]
Computer and Video Games
Not your average gaming experience - Mirror's Edge takes the FPS format and flips it on its head. A brilliant and unique experience, even if the small shooting parts aren't quite up to scratch.
Read Full Review >Meristation
We put on our trainers in order to start running through the skyscrapers of an enormous city. Mirror's Edge is an unique platforming game, very realistic, with a very special point of view in the genre. A huge experience, very different to what we have played previously, with an incredible gameplay and great atmosphere. It's the beginning of a brand new series that can provide us with many satisfactions.
Read Full Review >PSX Extreme
It's unlike any other first person adventure out there, and that alone earns your attention. It's addictive gameplay will have you coming back to it long after you've beaten it, even if the full quest only last six hours, thanks to a surprisingly fun Time Attack mode. It's superb visuals and presentation really make all the more engaging, as do the intuitive controls.
Read Full Review >NZGamer
The story flows too, as Faith unravels her mystery. Between the chapters, which are all go, are artfully animated cut-scenes, which explain what’s going on.
Read Full Review >Gamer.nl
Mirror's Edge is a unique experience. The controls work great and the visuals and music fit perfectly with the rest of the game. That such a unique concept contains a few flaws, like the short story mode and some frustrating gameplay moments, isn't a shame in the least. This experiment is a succes!
Read Full Review >PGNx Media
Mirror’s Edge isn’t for everyone. The game has a lot of trial and error, which will undoubtedly turn off some gamers who simply don’t want to go through the same level for another shot.
Read Full Review >Level7.nu
This is not a game for everyone, but a truly revolutionary title for the true believers. There isn't a wealth of content to be found here, but what you do get is wrapped in a beautiful presentation with amazingly fluid controls to boot. Controlling the protagonist Faith is as fun as it is rewarding. If you've got the patience for some serious trial and error gameplay, this is one of the most original games released in a long time and a revolution for the platforming genre.
Read Full Review >Jolt Online Gaming UK
Despite basically repeating a lot of the moves seen in the modern Prince of Persia games, Mirror’s Edge’s distinctive, haunting atmosphere, immersive first-person perspective and completely intuitive controls make it truly outstanding.
Read Full Review >InsideGamer.nl
Despite the length of the adventure, Mirror’s Edge offers an experience you will not forget any time soon. Every time you put away the controller and turn off the console, you’re left wanting more. Everything, from the bright visuals to the fast-paced action, justifies the high score.
Read Full Review >GameZone
The game does a terrific job in both challenging and entertaining. The story is solid enough to hold the elements together and the world that the game is placed in supports all the elements. This is a well-designed game.
Read Full Review >GamingXP
Because of the innovative gameplay of Mirror’s Edge, the user is able to experience catchy moves and thrilling action. Chases through the whole city and an interesting story guarantee long-term motivation.
Read Full Review >Game Chronicles
Mirror’s Edge is a title that I will not soon forget. In an industry full of sequels and non original ideas, Mirror’s Edge dares to challenge the way we experience first person titles as well as video games as a whole.
Read Full Review >GamingExcellence
Overall Mirror’s Edge is a game that should be experienced by anyone who enjoys adventure games.
Read Full Review >Gameplanet
EA and DICE took a risk with Mirror's Edge, but ultimately it has paid off. This is an exciting title with a great premise, and despite a few minor issues we could be looking at a fantastic foundation for future sequels.
Read Full Review >PTGamers
Mirror's Edge is a distinct game, both in playability and visuals and that's a major feat. Faith is full of character and her world is colorful and vibrant, although the adventure is quite short.
Read Full Review >IGN AU
It’s great to play a game that – in many ways – is so pure. It’s not about collecting. It’s not about leveling up. It’s not about getting a bigger and better gun. It’s about movement, style and momentum. Combat aside, DICE has taken a significant step forward for the first person perspective with this game, and you should all check it out.
Read Full Review >Kombo
Mirror's Edge is a beautiful and immersive title that simply must be experienced.
Read Full Review >GameFocus
Even if the game is short and frustrating at times, we can’t go without saying that Mirror’s Edge needs to be experienced by every gamer. In a time where sequels and uninspiring titles are flooding the market, seeing this game hitting store shelves is refreshing. Now, we can’t wait where DICE will take the franchise as it has already been confirmed as a trilogy. Kudos!
Read Full Review >PSM3 Magazine UK
Not perfect, but genuinely fresh - inventive, pretty and super playable. [Christmas 2008, p.62]
Vandal Online
Mirror's Edge stands out for its impressive aesthetics and a gameplay concept full of potential and good intentions, that is executed in an irregular way.
Read Full Review >Electronic Gaming Monthly
The outstanding music and the tension of pursuit make this a first-person experience like few others. [Dec 2008, p.65]
GameTrailers
First-person platforming is certainly nothing new, but an entire game built around it is. It works and comes across as a new beast, just don't expect a lot of play time from it unless you're obsessive compulsive. There's still room for refinement, but anyone who's curious, jump in.
Read Full Review >IGN UK
More than just unique, it’s a thrilling and stylish venture to untapped territory that’s assured in its firstperson take on platforming. Though an inane plot and limp combat see it falter briefly, the strong visual design and dynamic mechanic ensure it still emerges as a game to be celebrated.
Read Full Review >Cheat Code Central
A valiant effort to revolutionize gaming by a courageous studio. Largely, DICE pulled it off. But, there are several nagging spots that hamper the experience; repetitive environments and interactive elements, touchy controls and occasionally poor detection, and an uninspired story leave a significant amount to be desired. Even so, I found Mirror's Edge to be a truly unique and rewarding experience that I feel fortunate to have played.
Read Full Review >Playstation: The Official Magazine (US)
Overall, however, the game does an admirable job of balancing the natural limitations of attempting to recreate parkour in an interactive medium. [Holiday 2008, p.76]
TheSixthAxis
There’s not a single part of the game we didn’t enjoy replaying, it’s a visual tour-de-force (albeit a rather minimal, Designers Republic style affair) and the music is to die for (and has it’s own player in the options). Could have done with a co-op mode, perhaps, but the promised DLC will surely keep us going for some time.
Read Full Review >ZTGameDomain
The game length could easily be a deterrent for gamers not wanting to invest $60 for a mere five hours of game time, especially if they have no interest in participating in the time trial portion of the game, but I highly recommend everyone at least check out this inventive take on the genre.
Read Full Review >Game Informer
Mirror’s Edge’s gameplay is adrenaline-filled and beautifully tailored, but the experience does end up feeling a bit hollow as the game runs out of new tricks to show the player. In the second half of the game, I started second guessing if I had already run across a particular section. I also became so in-tune with specific challenges that I could do them with my eyes closed...Regardless, this is one of those genre-defining games that everyone needs to see. DICE has pulled off a miraculous feat that hopefully will inspire other FPS developers.
Read Full Review >GameSpy
A bold experiment for DICE. It's a dramatic departure from the "Battlefield" games, and provides a refreshing experience to those willing to invest the time in its strict control mechanics. The combat's unfortunately its Achilles' heel, since it lacks the spontaneity of the free-running and in many instances brings the action to a crashing halt.
Read Full Review >GamePro
If the level design had focused more on open environments and giving you the freedom to run, and if the combat wasn't such a roadblock, this would have been a near-perfect game. But it's still a great first step and I can't wait to see how DICE improves upon the formula for the sequel.
G4 TV
The animated sequences are less than stellar, the plot is trite, and the game feels like it was pared down at the last minute. Despite all those flaws, the running-based gameplay makes you want to forgive everything else. No other game is quite as exhilarating and uniquely exciting, and it’s this part of the game you’ll remember most.
Read Full Review >DarkStation
This is a fast paced, high adrenaline experience that manages to really impress.
Read Full Review >D+PAD Magazine
Despite DICE's uneasy underhandedness to force players into more conventional situations that the game simply isn't built for, Mirror's Edge is an impressive experiment and a compelling title that revels in its unique mechanics.
Read Full Review >Eurogamer Portugal
Mirror’s Edge isn’t just an incredible game it’s an outstandingly “outside of the box” experience. It’s amusing, attractive, intuitive and above all it is very rewarding. The campaign itself doesn’t win in the longevity aspect but it is capable of hooking the gamer with its beauty that sometimes seems like a riddle.
Read Full Review >Playstation Official Magazine Australia
One of the most original titles we've seen this gen. [Summer 2009, p.70]
Gamervision
It’s easy to grow frustrated with Mirror’s Edge; the game doesn’t bother being that user friendly. At times, it might feel like pixel-perfect precision needed in old platformers is needed to complete the game, but it’s usually worth the extended effort to try.
Read Full Review >Games Master UK
Old-style gaming in futuristic shoes: a thrilling experience that hides its flaws with style. [Christmas 2008, p.65]
Cynamite
Impossible is nothing – After Dead Space EA surprises us with another highly innovative game. The developers have formed something that no one has seen to date.
Read Full Review >Game Over Online
First Dead Space and now Mirror’s Edge. Kudos to EA for continuing to diversify their portfolio with more original intellectual properties, and hats off to DICE for showing tremendous ambition in creating this Parkour-inspired action game.
Read Full Review >DailyGame
Very stylistic, intense and creative, Mirror's Edge is missing the replayability to justify its $60 price tag, and it has a difficult learning curve that never quite levels out.
Read Full Review >Gaming Age
Mirror's Edge does a wonderful job of doing exactly what it sets out to do, and while it may not do it all perfectly, it does do enough well enough for you to forgive the game's flaws.
Read Full Review >Console Monster
Mirror’s Edge is without doubt a beautiful game, that can both thrill and frustrate with equal measure. Those willing to live with the evils of pixel perfect button timings will get a lot of pleasure from the game.
Read Full Review >GameShark
Mirror’s Edge is not the fully-fledged Parkour game that I was hoping for, and it stumbles over and over in its attempts to be a shooter. It can be needlessly frustrating and begrudgingly repetitive, but equally and truly awe-inspiring. If you can trudge through the story, the Time Trials provide one of the most intense and liberating platforming experiences to date, and ironically, it just might inspire you to turn off the TV and get outside.
Read Full Review >IGN
A classic example of some awesome ideas that just didn’t pan out the way that was originally intended. The list of moves could be more expansive -- maybe by adding a fourth button to the mix -- and the world feels entirely too constricting for what could be a huge open city. Couple those gripes with some unappealing combat and a sometimes buggy design and Mirror’s Edge falls short of my expectations.
Read Full Review >Play UK
Mirror’s Edge offers an exciting alternative to the usual FPSs, but isn’t quite as revolutionary as it should have been. Still, if you’re after style over substance, Faith offers thrills and spills beyond the average action game.
Read Full Review >Total Video Games
With only eight chapters Mirror's Edge is a particularly short game and the only thing that extends this is the trial-and-error gameplay. You're constantly left feeling as though Mirror's Edge needed something else to sustain it.
Read Full Review >GameDaily
Dodging bullets and narrowly escaping capture (as well as an addictive Time Trial mode) make Mirror's Edge worth playing if you have the patience to survive its concrete jungle. Yet Faith's limited punches and kicks result in tedious combat, linear routes make the city surprisingly small and accidental deaths force you to restart numerous times.
Read Full Review >Worth Playing
Mirror's Edge is a shining example of when a game concept idea doesn't live up to its idea. The movement controls are solid and the graphics top-notch, but everything else just doesn't work. The level design begins excellent and grows progressively worse. The combat is awkward and tedious, and even as the levels grow less fun, the game throws more and more combat at you, as if hoping to distract you.
Read Full Review >GameSpot
Mirror's Edge is many things: invigorating, infuriating, fulfilling, and confusing. It isn't for everybody, and it stumbles often for a game that holds velocity in such high esteem. But even with all its foibles and frustrations, it makes some impressive leaps; it just doesn't nail the landing.
Read Full Review >PALGN
While it doesn't quite fulfill the high expectations, Mirror's Edge is a unique gaming experience that is certainly worth a look.
Read Full Review >AceGamez
Mirror's Edge is an intriguing and appealing concept that is wonderfully implemented in some respects and poorly so in others.
Read Full Review >PS3bloggen.se
As a parkour simulator, Mirror's Edge is a force to be reckoned with, revolutionizing the first person genre with its fluid motions and the gaming market with its distinct design. But as a platforming and action game it leaves a lot to be desired, and theunforgiving control and haphazard placement of checkpoints are infuriating. Mirror's Edge could and should be amazing, but doesn't manage to be better than good.
Read Full Review >DarkZero
It’s safe to say that despite its short (and irritating) story mode, repetitive gameplay and terrible indoor sections, Mirror’s Edge is a real kick up the collective arse for the first person genre.
Read Full Review >Playstation Universe
Mirror's Edge is both unique and stimulating, but it rapidly loses momentum after a great start.
Read Full Review >Play.tm
Clunky physical combat, lifelessly linear level design, horridly ill-fitting segue animations, a bland narrative, shallow characters, and an unforgiving first-person viewpoint all conspire to shatter the game's wafer thin novelty value, which all-too quickly reveals Mirror's Edge to be a fabulously innovative concept mired by the old 'all style and no substance' adage.
Read Full Review >Gamers' Temple
Mirror's Edge is clearly an ambitious game, and you really should give EA credit for the interesting new elements. Unfortunately, the restrictive nature of the city, along with the completely odd and unnecessary shooting segments, really knock the score down a few pegs.
Read Full Review >Thunderbolt
It has some great moments in gaming, but most of the time there is only frustration awaiting you at every turn. While it could have been a great start for a new franchise, DICE should have made the game more friendly and open.
Read Full Review >Edge Magazine
Aptly enough, there are two opposite ways to view Mirror’s Edge, ours obviously being the less forgiving one. Its ostensible break from the norm, its sparkling monoliths and its Nordic skies perform some kind of counterbalance, but there is simply not enough depth or reward to the realisation of parkour that lies beyond that sheen. [Christmas 2008, p.92]
Game Revolution
Mirror's Edge is the kind of game that you can see in the curriculum of some design school for its outside-of-the-box approach and polished style. But playing it is a different story. If you do feel the need to punish yourself, spend your money on a dominatrix instead of Mirror’s Edge.
Read Full Review >Variety
The thrill of the chase loses all its appeal in Electronic Arts' Parkour-inspired Mirror's Edge. Repetitive, difficult and visually dull, the game is undone by its use of a highly constrained first person viewpoint in a world of high-speed running and jumping where perspective is everything.
Read Full Review >What Our Users Said
The average user rating for this game is 7.7 (out of 10) based on 117 User Votes
Note: User votes are NOT included in the Metascore calculation.
Sam D. gave it a9:
You've just got to go with the flow, and this game rewards you every step of the way. I personally think the hand-to-hand combat and first-person view makes it more immersing than any other game out there, but it isnt for your standard gun-toting FPS player.
Nigel S. gave it a7:
This game has a cool premise, great graphics and a fun pace of play, but it's one fatal flaw is its "touchiness", for lack of a better word. When you aim to jump at things, and you are even slightly off, you will undoubtedly miss (and die), therefore the game can become extremely frustrating. Definitely worth a rent though (it's a very short game).
Chris gave it a7:
It's amazing how a game can be brilliant on the one hand, but on the other do all the little things wrong. The game concept itself is brilliant, but everything about it's execution is horrible. The best moment is when you are chasing that guy down. THAT is how the game should have been for the entirety. That said, when it works it works. I bought it used (under $20) so it is a good deal. They tried to be too cute with this game. Just jumping from platform to platform and running and wall running is great and fun. They take all the greatness out of this game whenever they splice in mixes of action and platforming (where movement is more slow). The story was laughably horrible. Just turn it into an urban racing game. I would easily boost it a point on it's face. And another if you actually did it well.
matt gave it a9:
This game is the portal of 2008, it was different in a good way. it was puzzling, and thats what made it fun. the first person view made it seem a lot better to me since all the near misses seemed that much more dramatic. my biggest problem with the game was combat. the games not really meant to be a shooter, and the second you start shooting enemies instead of fighting them or disarming them the game becomes far too easy, but faith doesn't really know how to fight, so not using guns makes it really difficult. either way it was the most fun story mode of 08 to me and i still play it this far into 09. its really short but lots of fun to play through again.
Jimmeh H gave it an8:
I love this game, it looks great (although sometimes the lighting could be annoying) and the acrobatics are fun. The only reason I didn't give a 10 was how short the game is, and that sometimes it takes way to many tries to get past one part later in the game.
A L gave it a7:
It's nice to see a game with such originality nowadays and I found the game to be very enjoyable at first. The graphics are probably some of the best on the PS3. However, frustration on one particular section got the better of me and I haven't played it since. I don't mind a game that is a challenge, but relaying teh same section for the 15th time, whilst on a time-limit is VERY annoying.
driver1 01z gave it a9:
I give this a 9 for its realization of more immersion in the first-person genre. Playing through it is a fun experience, however it can be frustrating and you'll probably have to restart at checkpoints a bunch of times. One complaint is aliasing - I've seen other PS3 games that do a better job of antialiasing, the jagged edges of buildings here seems to stick out more to me. If you enjoy acquiring trophies - I think it has a replay value of 2-3 times through the story to get the story trophies, and the time trial trophies can be a fun challenge.
