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Operation Flashpoint: Dragon Rising

Generally favorable reviews
Based on 41 critic reviews
How did we calculate this?
Based on 26 votes
Read user comments
Rate this game >
Game Info
Publisher: Codemasters
Developer: Codemasters
Genre(s): First-Person Shooter
Players: 8
ESRB Rating: M (Mature)
Release Date: October 6, 2009
Summary
Taking gamers as close to war as they'll ever want to get, Operation Flashpoint: Dragon Rising is the much anticipated return of the genre-defining military conflict simulator. Set to deliver the total combat experience, Flashpoint: Dragon Rising challenges players to survive the chaos and rapidly evolving situations of modern warfare in a new contemporary theatre. Players experience the intensity, diversity and claustrophobia of a modern conflict from the unique perspectives of an infantry marine, a helicopter pilot, a Special Forces officer or a tank commander, each engaged against the full force of the Chinese PLA on a scale never previously experienced in a military action title. Gameplay simulates an immense conflict between advanced forces and provides unparalleled scope with different military disciplines, vehicles and equipment for players to utilize. [Codemasters]
Cheat Codes & Hints: Cheat Code Central
Also On The Web: Official Website
What The Critics Said
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...
Play.tm
Simultaneously engaging and fun to play, Op Flash 2 will be enjoyed by all but the most staunch realism pedant. Given the slight scaling back of the unremittingly harsh difficulty of the first game, this sequel boasts more than enough authenticity to replicate more than just a modicum of what real war might be like.
Read Full Review >XGN
Operation Flashpoint: Dragon Rising is an ultimate realistic shooter. For some this can be the reason to ignore this game. But for those who seek a good challenge, this is just the right shooter.
Read Full Review >Play Magazine
As real as it gets in the modern military shooter genre, Operation Flashpoint demands your mind be as sharp as your aim. Those seeking an FPS experience that's evolved passed Hollywood's version of war should definitely enlist, but anyone annoyed by one-shot deaths should probably stick to Call of Duty's frontlines.
Read Full Review >Playstation Universe
Looking for a brutal war experience? Look no further than Operation Flashpoint: Dragon Rising.
Read Full Review >Strategy Informer
The authenticity and attention to detail in Dragon Rising is to be applauded.
Read Full Review >PSM3 Magazine UK
A niche but incredibly satisfying FPS - if you can handle the realism. [Dec 2009, p.80]
PSFocus
A really deep shooter with ultra realistic gameplay. Graphics are a little bit poor, but the audio and gameplay are fantastic!
Read Full Review >3DJuegos
Operation Flashpoint 2 is a simulation, but it’s a simulation that is actually fun to play.
Read Full Review >GamingXP
Fans of simulations and games like Socom – Confrontation can buy the game without any fears, all others should properly wait for Modern Warfare 2!
Read Full Review >Vandal Online
Maybe it lacks some innovation and graphics appeal, as if time had made expectations too great, but it is a very good first step for the series to continue.
Read Full Review >IGN UK
If you like playing co-op, or you don't mind trading moments of frustration for a smarter, slower war experience, this is recommended.
Read Full Review >Gamer.nl
Dragon Rising has become a very attractive and action packed shooter in a genre that's mostly associated with slow gameplay. This game could even be the missing link between hardcore and casual shooters. If you're looking for a lot of freedom, Dragon Rising isn’t that experience. Still, the game is a worthy successor of the first Operation Flashpoint.
Read Full Review >InsideGamer.nl
Operation Flashpoint: Dragon Rising is more accessible in comparison with his predecessor, but is still very hard. Succeeding gives a lot of satisfaction. Your teammates respond pretty well on your commands, but sometimes like to go their own way. On the visual side the game is awful and the missions don’t give you the chance to explore the big island.
Read Full Review >RealGamer
If you’re after a shooting experience where progress is guaranteed and OTT set pieces are key, then this may not be the ideal game for you. If you’re looking for a proper challenge and a more serious slant on combat gameplay (and can cope with some sadistically spaced checkpoints), then Flashpoint is a very solid game in a relatively sparsely occupied field.
Read Full Review >Playstation Official Magazine Australia
Minute attention to detail proves that slow and precise can still mean tense and exciting. [Dec 2009, p.81]
ZTGameDomain
The freedom present means that no two missions will play out the same and the tense difficulty will challenge you to constantly improve your tactics. Just make sure you come in with the right expectations, because run and gunners need not apply.
Read Full Review >games(TM)
When a single small arms shot can finish your game, the disconcerting staccato of an M4A1 Carbine or the bass of an exploding grenade somewhere in the distance is enough to create a palpable and exciting atmosphere on its own. [Dec 2009, p.112]
Eurogamer Italy
Codemasters has succeeded in the difficult task to bring back to life a famous IP, looking forward to a multiplatform future, which has just started. If you are among those people from the 'old school', feel free to add half point to the final mark. If you aren't, and are looking for an easy game, just do the opposite and look for another game.
Read Full Review >Playstation: The Official Magazine (US)
Operation Flashpoint isn't as instantly gratifying as Call of Duty or Battlefield: Bad Company, but give it time and you'll appreciate its unique flavor of war. [Holiday 2009, p.74]
Game Over Online
There’s a lot of unrealized potential in Operation Flashpoint: Dragon Rising. I don’t believe the developers were able to squeeze as much out of the open world island warfare concept as they could have.
Read Full Review >Play UK
Engrossing. [Issue#185, p.79]
IGN
I had fun with Dragon Rising, despite the fact that it consistently showed a lack of polish through weak artificial intelligence, middle of the road presentation, and its fair share of bugs.
Read Full Review >SpazioGames
It’s a high quality game, thanks to a lot of content and a very high level of realism.
Read Full Review >9Lives
Operation Flashpoint: Dragon Rising will definitely please the fans of the series. The average player will stumble over the annoying radial and the difficulty. If you really want to enjoy this game, we suggest you go for the pc multiplayer, which undoubtedly will play more fluently than any console version.
Read Full Review >GameZone
An excellent shooter that, like so many, fails to deliver a flawless experience, Operation Flashpoint: Dragon Rising is a game that most everyone should play.
Read Full Review >Cheat Code Central
The stiff challenge of the single-player campaign and the quality, if not perfect, multiplayer component will keep skilled, patient gamers playing for hours. Unfortunately, this experience simply isn't tailored for home consoles.
Read Full Review >Extreme Gamer
Operation Flashpoint: Dragon rising had all the makings to be a spectacular game-of-the-year experience with its ultrarealism and open-world mission structure. Unfortunately for all those who expected wonders, it’s not going to happen.
Read Full Review >WonderwallWeb
Operation Flashpoint is a game aimed at the hardcore. It works but may not go down that well with the usual FPS crowd.
Read Full Review >GameSpot
This tactical military shooter delivers tense and engaging action, competently completing its objective in the face of AI blunders and occasional bugs.
Read Full Review >Digital Chumps
Ultimately, I think Codemasters has got a lot of great ideas and gameplay elements in OFDR, but it just needed more time. There are too many rough edges here to make this easy to recommend to everyone.
Read Full Review >GameTrailers
It's an intriguing alternative to what has certainly become the high-action norm of the genre. If you can get past its fundamental shortcomings, you'll find that there's indeed something to this fresh, yet flawed experience.
Read Full Review >D+PAD Magazine
Operation Flashpoint: Dragon Rising is a challenge. It will challenge your perceptions of today’s shooters, challenge your ingrained behaviour but also challenge your patience.
Read Full Review >VideoGamer
The important point is that the infantry-based action here is largely excellent, provided that you have the will-power to endure countless defeats. Death is never far away in Dragon Rising, and if you've not played a game like this before there's a good chance you'll love the lashings of tension that accompany each and every mission.
Read Full Review >Playstation Official Magazine UK
It's definitely a brilliantly accurate recreation of real army life, but that's not always best for a great night's entertainment. [Nov 2009, p.106]
Game Informer
Basically, only play this game if your friends are willing to run at your side. When the game is functioning as intended, it can be brilliant. But don’t let your guard down. Problems will arise, and your most difficult challenge may be combating a bout of boredom.
Read Full Review >TheSixthAxis
A good, fun shooter that excels in multiplayer but fails to reach the heights it could have.
Read Full Review >PS3bloggen.se
Operation Flashpoint: Dragon Rising is a beautiful military simulator, with extreme draw distance and amazing attention to detail. But the multiplayer is lacking, with too few players and maps, and the single player campaign is a bit too short.
Read Full Review >Gaming Age
While it took me a while, I eventually warmed up to this game. The game play is spot on and everything seems to fit appropriately into this military sim. While the FPS crowd may not get what they are expecting, if they stay around they will find what I found, a gratifying experience.
Read Full Review >Kombo
If you're looking for a realistic warfare game and you only want co-op, Operation Flashpoint: Dragon Rising is going to be a good choice, otherwise you might as well wait for Modern Warfare 2.
Read Full Review >Level7.nu
A tactical military shooter that gives you a totally different experience than the usual action game in a war environment. It’s thrilling and when you succeed with a plan the reward is great. But there are problems; both friendly and enemy AI struggles and sometimes your team won’t listen to your orders. The game does get better when playing online with friends.
Read Full Review >1UP
I want to like Flashpoint 2, but instead, I just feel like the game is telling me: "war is hell, sorry."
Read Full Review >What Our Users Said
The average user rating for this game is 6.4 (out of 10) based on 26 User Votes
Note: User votes are NOT included in the Metascore calculation.
mike h gave it a1:
This is by far the worst game i've played on ps3 so far. The game is supposed to be a very accurate war simulator which needs patience and tactical approach. But it's just plain frustrating and funless. In most battles you will be fighting from medium to long range, which means you will be trying to pick out opponents from 50+ meters. This would be okay if the sniping system worked and your teammates did' t die every 10 seconds. The friendly AI is very poor and they pretty much always find a way to die leaving you all alone against 30 angry chinese soldiers. The controls are poorly assigned (for example R2 is fire instead of R1, which is used to open the "give orders" menu, which has 2-3 more submenus that you have to navigate through using the d-pad ) and you cannot reassign the buttons the way you want from the main menu. The ONLY thing you can customize in this game is if you want a radar that shows direction of spotted enemies, so no choice of difficulty levels either. Some missions are timed, which means you will not be able to take your time and plan your attack. I have sincerely, 100% regretted my decision to buy this game and I wouldn't recommend it to anyone.
johnnynumber 5 gave it a3:
Simply put: This game is terrible. I was expecting so much based off the developers promises: open world, sandbox, no forced missions, fly helicopters, large environment, realistic, intuitive squad controls, great audio and graphics. Instead we got a complete turd of a game and in my opinion the worst game this generation on the PS3. The graphics are TERRIBLE The textures look muddy and pixelated Framerate stutters and lags NPC AI is some of the worst ever Crippling in game bugs (freezing, glitches etc) Clunky menu interface Empty and desolate environments No helicopters as promised I could keep going on and on about this game. This game needs more than a patch - it needs to be refunded and redone from the start. Those expectinf something similar to the first Operation Flashpoint will be extremely disappointed. It's worse and has less content. The developers lied to us about the feature sets (go to the official forums for evidence) and delivered a game thats unfinished, unpolished, uninspired and completely unplayable. Good luck getting into a co-op match without getting booted within 5 minutes because the poor netcode. Don't buy this game at all ... if you areally want it I urge you to wait for the inevidtable price drop. This game is just terrible. The game deserves a complete ZERO. I'll give it a 3 to be nice but this game is one of the worst ever made and it's a sham that they sold people this mess and called it a game. I played it for an hour and turned it off ... took it back up to Gamestop the next day to trade it in for credit before it lose even more value and the guy at the store returned it as new because he also played and said he felt sorry that anyone would be stuck with that game! Go Ninja Gaiden Sigma and now all is good in the world.
kris r gave it a2:
Terrible AI, no custom load outs (Ghost recon and las vegas had it), not worth paying for on PS3, steam is selling it for forty what a joke. Buy uncharted instead.
Niko W gave it a7:
Game is below-standard on several fronts (graphics, physics and AI are all sketchy), but still brings something fresh to the table with its deliberate pacing and emphasis on approach and strategy. Overall I am quite pleased, but then I had no expectations and basically purchased on a whim. For someone who was looking forward to this game for weeks, months, or more, I can understand where they'd be disappointed. But for a change-of-pace and a "hardcore" FPS experience (I've only played on Hardcore mode, which has no checkpoints and no HUD), I think this game delivers. 7/10 is a fair score. Don't expect too much, accept it for what it is, and you'll enjoy yourself I believe.
Dom W. gave it a6:
This game does not even come close to meeting its expectations. Operation flashpoint cold war crisis had bugs in its first release, sure, but the game play was brilliant and was years ahead of competitors. It had a good variety of missions and the mission editor with multiplayer ensured its shelf life. OF: Dragon rising (PC) however doesnt meet the expectations of a game released in 2009, certainly after its numerous delays. Currently, this game is riddled with bugs, which I find detract from gameplay. What many people were looking forward to was the large scale skirmishes, this can not happen with current unit restrictions. Perhaps most dissapointing for me was the poor attempt at a multiplayer system, which doesnt even explore a fraction of the potential this game deserved. As it stands, this game fails to deliver on so many levels. Although a patch has been confirmed by Codemasters since the day of release, if the first release is anything to show for the worksmanship of what is acceptable, I will not be getting my hopes up. Although, after compleeting the campaign, I find there are some positives to draw from this title, such as detailed vehicle models and the game environment its self. One underlying problem annoys me more than anything else... I spent $40 on what feels like a pre-release beta version of the game. Sadly, this nothing like the gaming community expected for something which is by name, part of the operation flashpoint series. Given time and several patches to this game, it may turn out to provide the realistic millitary simulation that its developers have claimed it can do. My advice, hold back on those crisp money notes and wait until after christmas for the price to come down.
Tyler B gave it a2:
If you are getting a chance to read this, and you are galled by Flashpoint 2, then read my post while there is still a chance, because although I am not swearing... I am guessing that this post shall not be retained for long. I am a long-time fan of Bohemia Interactive's Operation Flashpoint, and a former United States Marine reservist (Co B 4th Recon Billings MT 1987 - 1994). I started Flashpoint with the computer version, and eventually played the Xbox (Operation Flashpoint Elite version)... which for all of it's failings, I actually still LOVE. Bohemia Interactive tilled new ground by creating a military simulation which allowed the player a multitude of commands which were truly unique and quite difficult to master, which was FINE BY ME... and the rest of the real fans of the game out there. Being able to command your squad mates individually, by group, or in self-apportioned sub-teams to do things like LAY DOWN and stay the freak down, for instance... to "Scan Horizon"... or to pick up specific gear items and then click to a graphic menu and confirm that those gear items are in that AI Squad mate's inventory... ARE TO THIS DAY in my opinion what separated Flashpoint from other shooters. This sequel fails to deliver on all of the above mentioned points and dozens more that I don't have room to itemize. This sequel -- although graphically it looks alright (but should be better for HD) and sounds beautiful -- is unfortunately for at least me, an unmitigated disappointment. As we all know by now, there is no combat editor for the console gamer AND THERE WAS ONE FOR THE "ELITE VERSION" on the Xbox's old generation console. (huh ????) That's right, Flashpoint has negatively mutated in the evolution of it's console version. This lack of a mission editor shall be a constant thorn which will jab pesteringly into the side of the console Flashpoint 2 player who created his or her own scenarios on the old-generation console Flashpoint Elite. Even if by some miracle Codemasters were to produce a downloadable scenario editor, it would be too little too late. The map is a thorough-going disappointment... as has been pointed out by other reviewers. The old map had much better contour lines and bush and tree markings and a zoom-in on those contour lines which made it easier to work with. Although the new maps overhead 3D look has some merit, the detailing is weak. One thing that I can say surprises me that not one other reviewer I know of has mentioned about Flashpoint Dragon Rising is the fact that I can be in the prone and if I wiggle into a rock (often happens wiggling sideways), I make an INVOLUNTARY stance adjustment. (I go into a crouch or stand up). (?) (Is this why it's called Dragon... RISING?) Are you kidding me. (?) I "accidentally" stand up and "skyline" myself to enemy fire WITHOUT making a conscious (button) decision to do so??? Marines are trained as early as in their boot camp field training NOT to skyline themselves. Marines that go into the prone are in the prone because they want to be in the prone. They don't get out of the prone "accidentally". Not ever. Admittedly a grenade might take a Marine out of the prone against his will, but the odds are quite overwhelming that wherever (or "wherevers") that Marine lands... he'll still end up... "laying down" in some way.. Why not just warn the player perhaps with some controller vibration and not let them go any further into the rock? Why NOT just let me stay in the prone until I make a conscious decision to crouch or stand up -- you know -- like the way it works in real life? Flabbergasting is an old word which I think adequately describes this piece of ridiculous code. It needles me to mull over the fact that this decision could only have been made "on purpose" by the developers, and I shall not condone it. I am somewhat curious to hear the specious ratiocination which issued from the "sewer" of the designer who spawned this atrociously ugly little brain-child. It's not just Marines that know this. Nobody under fire and crawling prone into a boulder -- or anything else for that matter -- ACCIDENTALLY stands up! Get that? One other thing that is annoying as Hades is the automatic magazine changes, which SHOULD NOT BE THERE; which do not belong in this game. I snap off the the thirtieth shot on a sniper rifle, and suddenly make an INVOLUNTARY magazine change which yanks me out of scope view, obliterating my suspension of disbelief... and quite unrealistically preventing me from viewing through scope whether that shot was a hit. Magazine changes in military sims ARE NOT AUTOMATIC. Get that? People under fire forget sometimes to change magazines. Not until they've dry fired a few times do they realize that, and sometimes not even then. I've checked menu and I don't even think I can turn this turd off. Once again... are you kidding me? Automatic magazine changes are for run and gun arcade games and for freckle-faced bubble-gum chewing teens. Steaming excrement here. This game does not deserve to be considered a sequel to the original Flashpoint, because this game has utterly divorced itself from the the original game. "I don't think I have enough fingers and toes to even count them..." is a grotesque understatement. Sorry, guys... the game is -- in the immortal words of the drill instructor -- unsat! I'll play through the game for the HD graphics and the sound. It is just possible that IF the multiplayer server problems are fixed this might be not to bad of a "run of the mill shooter" on system link or web with a handful of other players. It is unequivocally NOT a military simulation, hence if it can be said to be a child of it's progenitor, one must wonder if it is a child of the mail man instead... an ugly little toad of a mail-carrier I must add. It is not at all the original game. It has become unrecognizable. I shall be driven into Bohemia Interactive's deserving "ARMA", and I will be more than willing to purchase the non-console hardware needed to run it. Goodbye Flashpoint. And to think I waited all this time for this?
Gwynbleidd D. gave it an8:
Fairly put, this game is awesome. Those who like it hard and love to work hard for every efforts they commit, this game is awesome. although it has glitches and sadly AI is not too good, and I did not like the fact that I'm restricted to modify my weapon mods and have to pick whatever games thrown at me, still the game is an excellent presentation of how a real battle looks like.
