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How Metascores Are Calculated
76
Age of Booty
Stars indicate the most critically-acclaimed games. |
For the first time, players will have the freedom to define their character, story and style based on the choices they make, the paths they choose and the style of skating they use on the proving grounds from Philadelphia and Baltimore to Washington, D.C. Tony Hawk's Proving Ground features deeper customization than ever before, including a Video Editor with full-featured editing tools and visual effects for creating "epic skate videos," and a fully customizable online Skate Lounge where players can skate with friends in the ultimate pad. In addition, players have the freedom to skate from single player to online seamlessly, as well as utilize new gameplay mechanics such as skateable terrain altering and building, and Bowl Carving. Tony Hawk’s Proving Ground also features even more Nail the Trick moves such as Nail the Grab and Nail the Manual intensifying the thrill of pulling off big tricks. [Activision]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 95
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85
PSM3 Magazine UK
A bumper package with some great new ideas, but rough around certain edges. [Dec 2007, p.74]
85
GamePro
Still, there's no denying that the Tony Hawk franchise has some life left in it and Proving Ground is yet another deep and satisfying entry in the dominant skateboarding franchise. [Dec 2007, p.120]
83
GameTrailers
The big question on everyone’s mind is which is better: EA’s "Skate," or Tony Hawk’s Proving Ground? We’re going with Tony on this one, though by a slim margin. The core of the game is just much stronger with the full complement of tricks, more reliable controls, far more interesting objectives, a vastly superior video editing tool, and a lot more content in general.
80
80
TheSixthAxis
Hopefully in the future Neversoft will produce a 'best-of' title, with our favourite spots from the last 9 years rather than continuing down this open world path, but we've still got our copy of THPS 2x handy so we can always break out Skate Street and Skater Heaven for a bit of retro goodness. For everyone else, Proving Ground is great fun.
80
Maxi Consolas (Portugal)
Nobody can take away what this franchise did to the genre. But it’s hard to shake the feeling that we’ve played this before. Tony Hawk’s team seems to be running out of ideas and with “Skate” as a strong newcomer, they really need to change. But it’s still a fun game that old fans of the Birdman will appreciate. [Dec 2007
78
Game Informer
The addition of the new Aggro Kick, which lets you build up speed with timed button presses, is pure genius. Having the ability to smoothly go online and enjoy multiplayer is absolutely fantastic, but the single-player experience is more chore than score, and brings down the whole experience because of its uninspired design.
76
75
IC-Games
The Tony Hawk's series is still in a dire need of a complete overhaul no matter how good the small and subtle improvements to the series are. Since EA and Black Box brought us .skate the bar has been raised and if Neversoft are going to compete they need to start thinking out of the box rather than further improving features that already worked so well in Tony Hawk's Project 8.
72
Play UK
A colossal disappointment, especially after last year's "Project 8," and most certainly in the face of EA's "Skate." The one thing this franchise needs is a good year off. [Issue#160, p.72]
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AceGamez
If you want to try and recreate the sort of fluid, graceful runs you see in skate videos and don't mind putting in the practice it takes to achieve them then skate is obviously the title for you. On the flipside, if you don't care so much about your skating lines looking good and want a score attack game that bears very little resemblance to reality but gives you a million tasks to plough through, then go with Proving Ground.
70
VideoGamer
Predictably, Proving Ground falls into the 'more of the same category'. When that means more of the same of something brilliant and proven, there's reason for both contentment and disappointment, but if you know you like Tony Hawk, though you'll not be blown away you should certainly feel comfortable here.
70
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Playstation Official Magazine UK
This is brilliant, challenging and rewarding as you pull impossible stunts out of thin air; but it's hard to get excited about another game in the series with fundamentally the same gameplay so soon. [Christmas 2007, p.108]
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Electronic Gaming Monthly
The nuts and bolts of Tony Hawk still provide some fun, but at this point it's just ancient left-overs of what used to be something special. [Holiday 2007, p.68]
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Playstation: The Official Magazine (US)
Several years and numerous iterations of Tony Hawk have passed, but the series' progressive innovation appears to have slowed. [Holiday 2007, p.75]
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