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Stars indicate the most critically-acclaimed games.
Virtua Fighter 5

Generally favorable reviews
Based on 47 critic reviews
How did we calculate this?
Based on 39 votes
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Game Info
Publisher: Sega
Developer: Sega Studios
Genre(s): Fighting, Action
Players: 2
ESRB Rating: T (Teen)
Release Date: February 20, 2007
Summary
Virtua Fighter 5 features an all-star cast of 17 fighters, including characters from the previous iterations along with two new characters named El Blaze and Eileen. El Blaze is a Mexican fighting champion who defeats opponents with his quick Lucha Libre fighting style. Eileen, originally from China, uses a Monkey Kung-Fu fighting style that she learned from her grandfather, a former Kung-Fu master. Players are able to customize their characters by selecting from four uniquely patterned costumes and a wide range of attachable items that can be placed onto each fighter’s various body parts. Virtua Fighter 5 delivers fast-paced, adrenaline-pumping action as players head into battle, taking on a host of popular characters. Players not only achieve victory by defeating highly-skilled opponents, but also by competing for prizes which earn them in-game money allowing them to buy many items at in-game shop. These items allow players to customize their ultimate warrior and become the top Virtua Fighter. In addition, the game introduces "Offensive Move", a new maneuver that allows players to easily approach opponents from the side, adding a more strategic element to the battle. The game supports 720p HD resolution. [Sega]
Also On Metacritic
GAMES: Virtua Fighter 4 Virtua Fighter 4: Evolution
Cheat Codes & Hints: Cheat Code Central GameSpot Hints & Cheats
Also On The Web: GameSpot Preview(s) Official Website
What The Critics Said
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...
GameSpy
For gamers who've mocked their PS3-owning friends, it's time to suck up to them and hang out at their crib for this one. One taste of this, and it's going to feel like a long, long wait for the summertime release on Xbox 360.
Read Full Review >Sydney Morning Herald
Fantastic animation, incredible art design and an intensely challenging fighting system ensure Virtua Fighter 5 is a game PS3 owners will be proud of for months to come.
Read Full Review >Electronic Gaming Monthly
Virtua Fighter 5 kicks everyone's ass up and down the block. Sure some fighting series like "Soul Calibur" and "Tekken" distract you with all kinds of extra modes and, uh, bowling, but VF5 rises above the pack thanks to the sheer depth of its gameplay. [Mar 2007, p.84]
1UP
It succeeds based on the merits of its infinitely replayable, highly finessed fighting engine. While "noobs" might be content to knit the same canned combos over and over, veterans will relish the ability to improvise, discover, and master new moves, combos, and strategies, day after day after day.
Read Full Review >Play Magazine
I think Virtua Fighter 5 was the game that the AM2 development team was dreaming of when they created Virtua Fighter. [Mar 2007, p.48]
PSX Extreme
While it may not offer the amount of extras that Tekken does, it does offer the most well thought out fighting mechanics a fighting game could have, and that's more important than having a bunch of mini-games.
Read Full Review >Computer and Video Games
As an intelligent and masterful 3D beat 'em up experience, this is as pure as it gets. [JPN Import]
Read Full Review >GameTrailers
If you enjoy really digging into a fighting system and mastering its intricacies you'll be astounded at the depth on display here. The lack of online play is a huge disappointment and it's definitely light on the modes, but Virtua Fighter 5 is still the gold standard that other fighting games will be trying to top for years to come.
Read Full Review >GamePro
"Virtua Fighter 4" was easily the best in the series, and also one of the best hardcore fighting games ever released. While it doesn't represent as huge a step up as say, "VF4" did over "VF3," it can still claim the crown as the best Virtua Fighter to date. It's a rousing success on all fronts.
Read Full Review >Hardcore Gamer Magazine
Virtua Fighter 5 is a rock solid entry into the series, and a must-buy for your PS3. [Mar 2007, p.64]
ZTGameDomain
The lack of any online component is a heartbreaker, but one that can be overlooked if you truly enjoy the deep combat to be found within. The Quest Mode will keep you enthralled for hours on end, but not being able to put your custom fighter up against your buddies via memory card will hurt this game’s longevity.
Read Full Review >GamingTrend
While some fighters try to blow you away with the number of characters or some other new gimmick, VF5 brings a high caliber fighter with more substance than most other games in the genre.
Read Full Review >GamerNode
While the barebones gameplay options and lack of flash may make VF5 seem like a stripped title, that couldn't be further from the truth. While we don't get beautiful cinematics, dozens of characters or a bunch of gimmicky modes to keep us busy, we do get the solidest fighter we've had in a very long time, and what may be the best single player mode in any fighter to date.
Read Full Review >PSM Magazine
Sure, the game is lacking online play, but when a game is as masterful as VF5 is, we can survive without it. [Apr 2007, p.68]
Playstation Official Magazine UK
All talk of complexity aside, VF is still brilliant. The new characters are excellent, the fighting's just different enough to force long-time players to tweak their styles and the new moves are a definite improvement. [Apr 2007, p.80]
PALGN
Despite AI-related complaints and the lack of an online mode, it’s with great ease that Virtua Fighter 5 can be declared the greatest 3D fighting game ever created. Its depth is unparalleled, and the diversity of its fighting styles overwhelming (in a good way).
Read Full Review >Eurogamer
To complain that Virtua Fighter 5 isn't accessible enough would be like complaining that a black and white film isn't colourful enough, or that a vegetable dish isn't meaty enough. VF5 sets out to create the world's best beat 'em up for beat 'em up aficionados, and it succeeds.
Read Full Review >DarkStation
From the moment I picked up this game I can honestly say I was just floored by how amazing the gameplay really was.
Read Full Review >GameZone
The closest Sega has come to creating the perfect Virtua Fighter sequel. Virtua Fighter 5’s fast-paced, in-your-face combat harkens back to the original.
Read Full Review >Games Master UK
The lack of a difference from "VF4" and the absence of online play is a disappointment. Because of this and the sober approach to fighting it's hard to warm up to VF5, but that seems to be the price Sega pay for making this the purest fighting game around. [Mar 2007, p.72]
GameBrink
Virtua Fighter 5 is downright incredible. Its a near perfect port from the Arcades and features some of the most engrossing gameplay and visuals ever to grace a home console. [JPN Import]
Read Full Review >IGN
It offers one of the most intuitive and robust fighting systems ever assembled and the customization options and quest mode are great fun. Granted, its AI isn't very good, it has a couple of interface issues and the lack of online is a major negative, but the mechanics here are so amazing, that it doesn't hurt the overall package as much as it would in other games.
Read Full Review >PGNx Media
It’s still quite tough on beginners, though, if you’re willing to give it a chance this is PS3’s first (time limited) exclusive third-party killer app.
Read Full Review >Pelit (Finland)
A very good beat 'em up that nonetheless feels more like evolution than revolution. The lack of internet play is a definite minus. [Mar 2007]
Jolt Online Gaming UK
Virtua Fighter 5 is, quite simply, about the art of fighting. Not destructible environments, super power moves or jiggling breasts, but technique, speed and strategy. As such, this is a game you have to be willing to work at to enjoy, and certainly won’t enjoy if you don’t.
Read Full Review >PSM3 Magazine UK
Best scrapper ever? Perhaps, but VF5 is such an acquired taste. Great, but not one for all. [Mar 2007, p.64]
Cheat Code Central
All of the aspects of the game seem to have been developed with care, including the most important: graphics, music, and gameplay.
Read Full Review >Gaming Target
Virtua Fighter 5 may not go down as the most charismatic fighting game around, but it gets it done in the gameplay department, which is what matters most anyway.
Read Full Review >Play UK
Despite the obvious quality of the piece, it's something many of us simply can't get the most out of, and without a good deal of effort, it's something of a chore. It's time for the dreaded, "one for the fans." [Issue #150, p.60]
Worth Playing
Virtua Fighter 5 is a deep, beautiful fighter, but the depth of gameplay is undercut by a shallow offering of modes and a complete lack of online support. The Virtua faithful will likely swoon over the expanded roster and move sets, but the casual crowd may be disappointed with what is largely an incremental upgrade rather than a full-blown evolution of the franchise.
Read Full Review >Gaming Age
Fighting enthusiasts will love the new characters and moves, along with the finely balanced Vs. play. Newbies to the series or genre, will appreciate the eye-pleasing high-def visuals at first and then most likely be sucked in by the deep gameplay and the enjoyable Quest Mode.
Read Full Review >MEGamers
The game features a very deep gameplay system that you and your friends will truly enjoy. The AI lacks intelligence here though, limiting the single player experience.
Read Full Review >GameSpot
Though the mode selection hasn't evolved much over that of Virtua Fighter 4, this fifth installment builds upon its predecessor's fighting system and is a better overall fighting game...A great fighting game that's specifically geared toward players who have experience with the series.
Read Full Review >GameDaily
Even without PlayStation Network support, Virtua Fighter 5 deserves a place in every fighting fan's library. Not only does it provide hours of fun, but also the presentation finally gives PS3 owners something to "ooh" and "ahh" about.
Read Full Review >games(TM)
Online mode or not, Virtua Fighter 5 is still the pinnacle of 3D videogame fighting. The engine is flawless, demonstrating the difference each combat style can have on a bout, and allowing for a level of mastery absent in its competition. [Mar 2007, p.100]
Game Informer
While I would love to give this a higher score, its lack of online play and dearth of innovation hurts its entertainment value. Fans will enjoy it, but there isn't much else here. [Mar 2007, p.100]
Read Full Review >AtomicGamer
Virtua Fighter 5's greatest strength is the depth of its incredible fighting. Unfortunately, the lack of online features and not-that-impressive graphics make this one only really worth it if you've already got a PS3 and love fighting games.
Read Full Review >Edge Magazine
Even in this compromised form, Virtua Fighter 5’s depth and beauty are unrivalled, and it can finally take its rightful place as the only game in town. [Apr 2007, p.76]
Yahoo! Games
It's just a shame that Sega chose to conform to the fighting game mold rather than breaking it with something totally extraordinary, because that's what it's going to take if we're ever going to see this genre back at the top of the video-game food chain.
Read Full Review >Gamestyle
As a fighting experience Virtua Fighter 5 is unsurpassed, where the series goes from this point is open to debate. It is crying out for some form of online functionality or a decently implemented career mode. However while that fighting system is still in place it will remain a worthwhile, challenging and prolonged experience.
Read Full Review >AceGamez
Virtua Fighter 5 is exceptional. It's just a shame that with a few extra modes (Sega, please get an online mode running for the 360 version!) this could have been a masterpiece of pure gaming gold.
Read Full Review >VideoGamer
It's just a massive disappointment that this PS3 port is so bare bones.
Read Full Review >GameShark
A gorgeous graphical update and two new characters are more than enough to satiate the appetites of ardent followers; however, there really isn’t much here that significantly sets this fifth installment apart from previous efforts. This, along with the glaring lack of online features, makes Virtua Fighter 5 limited in its appeal.
Read Full Review >Detroit Free Press
VF5 makes a faulty attempt at simulating the online experience with its Quest mode. You can roam through a virtual city of sorts making stops at arcades and competing against virtual players complete with virtual gamer tags and even minor virtual trash talk. It's a virtual waste of time.
Read Full Review >Game Almighty
Though it is more approachable than previous versions, Virtua Fighter 5 still takes a lot of work before it becomes fun, and sixty dollars aside, it may be too big an investment for most casual gamers.
Read Full Review >Pure Magazine UK
Looks nice but doesn't really bring anything new to the party to make it essential. [Mar 2007, p.57]
Game Revolution
It overwhelmingly asks the question: “Why fight?” It can’t be for the rewards, which are boring. It can’t be for the story, which is non-existent. And it really can’t be for pride, since without any online multiplayer, you are confined to fighting only people who probably have never played before and who might not enjoy coming over to your apartment solely to get their ass kicked.
Read Full Review >What Our Users Said
The average user rating for this game is 7.2 (out of 10) based on 39 User Votes
Note: User votes are NOT included in the Metascore calculation.
Paul gave it a10:
As a show piece for two skilled Virtua fighter players, this game is excellent. Competing games in this genre probably still seek to emulate its’ graphical fidelity, animation and depth of game play at competitive levels. Even in late 2009 this game still stands head and shoulders above rival fighting games. People who like this genre will struggle to look seriously at other fighting games once they learn the depth of the fighting system and gain competence in VF5; but here in lies Virtua fighter 5’s paradoxical strength and weakness. The game needs to have such a steep learning curve, so players are elated when they gain competence and reach the promised lands. The depth provides longevity in the endless pursuit of mastery, and is the element that keeps good players practicing and playing. The problem is that western gamers seldom need this level of devotion to feel mastery in any other game, and so large numbers of gamers may mistake the game as being rubbish, no fun, etc, because they wanted a shallow quick fix from the game, to match the visual feast it provides. To make matters worse, the omission of VF4 Evo’s training drills makes the game near impossible to learn for new comers at more than a surface level. Most players will probably need a strategy guide, or they’ll regularly visit Virtuafighter.com to learn how to get semi proficient with just a single character. Playing for 12months straight without mastering every move for a single character is to be expected, unless using someone new like El Blaze. Most people start off using VF5’s poster boy Akira, but don’t necessarily realise his Stun Palm of Doom or Dragon Lance combos may still prove difficult long after his difficult Standing Knee move has been perfected. Making matters more expensive and worse, is that the game is almost impossible to play with a Playstation 3 joypad; particularly as Sega only implemented the D-pad for direction controls. Sega/Am2 or Sony themselves need to patch support for the analogue stick, but so far it seems like Sega have completely abandoned software updates for the Playstation 3 version so only one control method is really viable. Basically you are going to have to buy an arcade joystick; and so will a friend if you are going to enjoy 2player gaming. At this point, things get worse again, as using an arcade joystick is a slowly acquired skill, probably 12months. You may have just spent £120 on a brilliant arcade joystick, but you aren’t going to see the full wisdom and benefits of your purchase until you’ve used it for hours per week, over a long fruitless period. And no the buttons aren’t correctly configured for arcade sticks by default. For me, I’ve got back everything and more from the game. I’m still playing it and recommending it to everyone, it just unfortunate that after Sega made this great arcade game they didn’t support or promote the console version like they do the Japanese arcade versions.
Leon L gave it a5:
Graphic is great, but the game is very hard to pick up. I'm hardly to learn the combo with the arrow buttons. No fun to play.
Peter J. gave it an8:
Great game. The first game I purchased for my new PS3 and I must say that I love it. It will take a while to figure out all the moves, and if they didn't have the DOJO to practice them then I would probably give this game a lower score. But they do! My son and I will enjoy fighting each other for years to come!
This Game Sucks Bad gave it a0:
This game is so bad. Worst game I have ever played in my whole entire life. The makers of this game need to take it back and fix it. The guys hit you while your blocking. Sometimes when they hit you, they dont even give you a chance to hit them again. I hate this game. So frustrating. A waste of my money.
Brax gave it a0:
Sub-par fighters like Virtua Fighter and DoA are just pointless when you have Tekken.
Timothy G. gave it a4:
This game is trash and the fighting is no where near DOA quality for a next gen console.
M M gave it a4:
This game is really overrated. It feels and plays like the ps2 version only with better graphic. What about innovative game play? Developers can't just change graphic and sell the same game over and over...
