Games
Sony
Microsoft
Nintendo
Other Platforms
Upcoming &
Recent Releases
58
Adventures To Go!
42
Armored Core 3 Portable
52
Army of Two: The 40th Day
63
Assassin's Creed: Bloodlines
60
Astro Boy: The Video Game
xx
Ben 10: Alien Force - Vilgax Attacks
84
Blast Off
xx
Bubble Trubble
62
Buzz! Quiz World
xx
Circles
xx
Creature Defense
xx
Crimson Room: Reverse
xx
Dante's Inferno
xx
D-Cube Planet
xx
Dracula: Undead Awakening
xx
Dynogems
79
Echoes
68
F1 2009
83
FIFA Soccer 10
69
Football Manager Handheld 2010
54
Ghostbusters: The Video Game
90
Grand Theft Auto: Chinatown Wars
84
Half-Minute Hero
70
Invizimals
71
Jak and Daxter: The Lost Frontier
xx
James Cameron's Avatar: The Game
70
Kenka Bancho: Badass Rumble
xx
Kurulin Fusion
xx
LEGO Indiana Jones 2: The Adventure Continues
xx
Let's Golf
87
LittleBigPlanet
73
LocoRoco Midnight Carnival
xx
Lunar: Silver Star Harmony
xx
Mahjongg Artifacts: Chapter 2
xx
Major League Baseball 2K10
51
Marvel Super Hero Squad
xx
Metal Slug XX
xx
MX vs. ATV Reflex
68
Mytran Wars
72
Pro Evolution Soccer 2010
xx
Puzzle Chronicles
xx
Red Bull X-Fighters
xx
Savage Moon: The Hera Campaign
xx
Secret Saturdays: Beasts of The 5th Sun, The
xx
Shadow of Destiny
76
Silent Hill: Shattered Memories
77
SOCOM: U.S. Navy SEALs Fireteam Bravo 3
xx
SpongeBob's Truth or Square
xx
Stand O'Food
63
Star Wars Battlefront: Elite Squadron
82
Tekken 6
xx
Vector TD
xx
WWE SmackDown vs. Raw 2010
xx
Yu-Gi-Oh! 5D's Tag Force 4
69
Zombie Tycoon
Stars indicate the most critically-acclaimed games.
Bounty Hounds

Mixed or average reviews
Based on 14 critic reviews
How did we calculate this?
Based on 5 votes
Read user comments
Rate this game >
Game Info
Publisher: Namco
Developer: Xpec
Genre(s): Third-Person Shooter, Action
Players: 2
ESRB Rating: T (Teen)
Release Date: September 12, 2006
Summary
Hundreds of years into the future, Terraforming has made it possible for humans to colonize other planets - and thus for humanity to encounter Extraterrestrial Intelligence. War ensued over the acquisition and conquest of planets, which lead to employment of mercenaries who would scout planets deemed fit for habitation. The band of these ruthless mercenaries was called Bounty Hounds. As Maximillian, the leader of Bounty Hounds, your mission is to battle different alien species spread across planets. With a variety of new weapons and items as well as Wi-Fi play to match up against a friend, Bounty Hounds delivers an exciting weapon-based action adventure for PSP gamers. Battle Your Way with Double Weapons: Wield two separate weapons - one in your right, another in your left. Two categories of weapons allow you to use melee weapons for close combat and ballistic weapons for long range combat. Go Head-to-Head with a friend: Wirelessly connect with a friend with only one copy of the game. [Namco]
Also On The Web: Official Website
What The Critics Said
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...
1UP
Infuriatingly, it's just the sort of thing that would have been exponentially more fun with other people involved.
Read Full Review >Official U.S. Playstation Magazine
There's nothing quite like throwing up your own thunderdome(minus the Tina Turner)and shredding enemies once they've stepped into your invisible arena. [Nov. 2006, p.121]
IGN
A classic example of shoddy execution derailing a slew of great ideas. With a better camera and improved controls, it could have been a real contender. Still, as frustrating as the game can get, it’s enjoyable in short bursts and presents a wealth of good ideas.
Read Full Review >PSM Magazine
It's not the most original game, but fans of the genre will certainly get their money's worth. [Dec. 2006, p.84]
GameZone
Bounty Hounds has all the right moves and a good story to boot but fails to rise above the hardware’s limitations or its repetitive combat.
Read Full Review >GameSpot
Bounty Hounds has a unique visual style and some appealing gameplay concepts, but the core action is too repetitive and shallow to sustain your interest for very long.
Read Full Review >Worth Playing
Not a single enemy proved to be a real challenge after a few seconds of observation. The boss fights are long, but with half a brain, most gamers could complete them with ease. As for the intuitive controls, these are counter-balanced by the ambiguous character development and equipment systems.
Read Full Review >Electronic Gaming Monthly
The game doesn't require you to spend too much time leveling up and upgrading weapons(though you can certainly take your time with that)--it cuts right to the action. [Nov. 2006, p.133]
Game Informer
In short, there's fun to be had here if you're willing to put up with the stuff that sucks. [Nov. 2006, p.146]
Modojo
A nice twist on the theme that makes the game more interesting to play than Koei's worn-out efforts, but you still can't help but feel more could have been done with enemy AI, camera adjustment, and multiplayer.
Read Full Review >Edge Magazine
In the great crapshoot of Namco thirdperson action games, it’s a better than average throw. [Nov 2006, p.92]
NTSC-uk
All in all whilst looking great on the surface, scratching a little deeper reveals some flaws, with Bounty Hounds feeling more like a tech demo that has been turned into a game rather than a game in its own right.
Read Full Review >GameCritics
It's almost as though the developers focused everything they had on the art style and equippable items, but forgot to make sure the rest of the game worked as well. A tedious slog, this sort of project is a risky one to undertake since the potential for boredom to kill the experience is so high.
Read Full Review >Games Radar (in-house)
With insanely repetitive, mindless action and completely unengaging character progression, Bounty Hounds withers and dies within its first hour.
Read Full Review >What Our Users Said
The average user rating for this game is 7.4 (out of 10) based on 5 User Votes
Note: User votes are NOT included in the Metascore calculation.
Nick B. gave it a7:
A beat-em-up with customization in space. A weird storyline, but nice graphics and a camera that's easy to control. A bit like Dungeon Siege without as much complexity. It's only about ten hours long, though, and games like this ought to hold out for much, much longer.
a f gave it a10:
It is so cool!
