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How Metascores Are Calculated
35
Air Conflicts: Aces of World War II
Stars indicate the most critically-acclaimed games. |
For the first time ever in a racing game, players will be able to fuse two cars together on the fly to form a super vehicle with the all-new "clashing" technology. In Crash Tag Team Racing, players can combine their car with an opponent’s mid-race to make a super-car equipped with a powerful turret gun. When clashed, players can either get behind the wheel and drive or fire an onboard weapon. Each character has his or her own uniquely deadly 360˚ rotating turret. Players can continue the action out of the car where they can explore the entire world on foot and collect upgrades for their cars and unlock bonus tracks. [Vivendi Universal]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 80
70
70
70
70
Official Playstation 2 Magazine UK
This is really a funky platformer with okay raacing tacked on. Either way, it's still lots of fun, and arguably better on PSP than PS2. [Christmas 2005, p.104]
65
65
PSM Magazine
While CTTR isn’t exactly what we’d call a memorable game, it offers some decent fun while it lasts – just not much more. [Mar 2006, p.87]
60
Pure Magazine UK
Crash is back in a racing platform combination that is fun, but no "Mario Kart." [Jan 2007, p.72]
50
Eurogamer
Koba L. gave it a10: Greg T. gave it an8: Tony W. gave it an8: Crash Maniac gave it a10: S. G. gave it a10: Jonathan R. gave it a9: |
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