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How Metascores Are Calculated
50
B-Boy
Stars indicate the most critically-acclaimed games. |
Field Commander is the first military turn-based strategy game for PSP and the only title that offers engaging, challenging skill based warfare in a realistic military setting. You play as a Field Commander working for the Global Defense League, an independent organization established by the Allied Nations to defend the world against covert organizations whose goals include terrorism, genocide, and global domination. Your main enemy in these scenarios is Shadow Hold, an evil terrorist organization bent on inciting wars, illicit arms deals and global domination. Command the land, skies and sea. Orchestrate an offensive attack through 30 unique missions, each one coming alive in beautiful 3D environments with highly-detailed terrain and dynamic visual effects. With an arsenal of 15 army divisions and 11 commanding officers to choose from, the power is yours to outwit the enemy at every turn.
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 100
Official U.S. Playstation Magazine
Turn-based strategy doesn't get any better than this. [May 2006, p.97]
100
90
90
Play Magazine
If it's combat you crave, Field Commander won't disappoint. [may 2006, p.59]
90
90
90
90
90
Pure Magazine UK
The first military strategy title for the PSP, it's well presented and addictive. [Feb 2007, p.76]
87
Pelit (Finland)
Advance Wars for PSP. Luckily there are also new ideas, like stackable units, mines and destructible forest. Too bad it is only for two players. [Sept 2006]
86
85
85
84
84
84
83
Play UK
Does everything that you could want from a handheld turn-based strategy game, and manages to throw a few new ideas into the mix to keep it interesting. [Issue 144, p.86]
82
82
82
Games Master UK
Massively addictive. [Aug 2006, p.73]
81
Gaming Horizon
Field Commander is definitely worth a look from any RTS PSP-owning fan. The gameplay is rich enough and the number of options, which includes a multitude of multiplayer modes, is deep enough to keep gamers coming back for more. And even if you aren’t a big RTS fan, like myself, there’s enough here to make you want to become one.
80
80
Official Playstation 2 Magazine UK
Taxes the brain more than the trigger finger, so it's ideal for anyone hankering after a tactical time waster. [Aug 2006, p.96]
80
80
GameSpy
The multiplayer component is particularly strong, with ad hoc games, an infrastructure network mode where players can link up for games, and a transmission mode where you can send individual turns to other players, so a game can be played over a longer period of time, much like the old play-by-email strategy gaming of yesteryear.
80
PSM Magazine
The strategy angle comes from the different abilities of each unit...assuming they're each on a different level (air, land,etc.). [May 2006, p.85]
80
80
80
80
79
78
Electronic Gaming Monthly
Field Commander isn't bad. It just lacks "Advance Wars'" energy and verve, leaving you with a game in traditional military drag with solid but uncompelling gameplay.[June 2006, p.118]
75
Game Informer
However, the overall roughness in every aspect of the game and the mediocre single-player element make this a niche title in an already-niche genre. [May 2006, p.113]
75
75
75
72
72
70
70
Total Video Games
Whilst the Campaign offers a slice of the action away when you're away from a Wi-Fi access point, the fact remains that Field Commander's strength is in its online functionality. More specifically it's the fact that by implementing an Infrastructure mode, players don't have to scour the locality for a second player in order to enjoy some Human vs. Human warfare.
70
Edge Magazine
What it lacks in personality it makes up for in solid mechanics and slick execution, and should do any tactical fanatic proud. [July 2006, p.90]
70
70
70
games(TM)
Field Commander has chosen a good series to emulate, and it emulates it with panache. [Sept 2006, p.130]
65
60
60
60
50
netjak
There are glitches upon glitches in the online version of this game, infesting the very area of the game that would have made it the finest in its class. Sometimes you cannot access the online mode. Sometimes, upon accessing it, you find your transmission games (games via email) frozen forever. You can play around the glitches until your FC becomes unplayable.
50
50
50
40
Computer Games Magazine
Unfortunately, in the few sad stabs it takes at being its own thing, Field Commander misses the point. [Sept. 2006, p.81]
Zhou F. gave it a3: Dave M. gave it a9: Moe S. gave it a7: Nick S. gave it a7: Bill G. gave it a10: Dan H. gave it a6: peein gave it a9: |
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