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How Metascores Are Calculated
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Air Conflicts: Aces of World War II
Stars indicate the most critically-acclaimed games. |
Gurumin stars a strong-willed girl named Parin, who is sent to live with her grandfather in a small mining town while her parents are off excavating an ancient ruin. With no other children living in this town, Parin is surprised one day to encounter a young girl being tormented by a stray dog. After Parin drives off the mongrel, she is shocked to discover the young girl is actually a monster, and like all monsters, invisible to adults. Parin is soon invited to pass through a crack in the wall behind her home and enter Monster Village. Parin has just started making monster friends when evil spirits, known as the Phantoms, invade the village and monsternap most of the inhabitants. Parin soon learns of the Legendary Drill, a weapon hidden underneath the village and, in the right hands, powerful enough to destroy the Phantoms. Thus begins Parin's quest to reclaim the Legendary Drill and set the world right. Features Non-linear game play set in vast world with a variety of stages in different environments. 23 non-player characters, 48 unique enemies, and over 90 items to collect. Destroy everything in your path with your legendary drill: almost all objects are destructible, and many hide money and valuable items. [Mastiff Games]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 96
90
Deeko
It's not the longest game on the planet and it suffers from a few problems that keep it from achieving true greatness, but the overall experience is one that is captivating from the very beginning and doesn't let you go until the very end - and once you beat the game, you're given the chance to play through using a different difficulty level, unlocking every side quest, item and feature to be found in the game.
88
85
85
85
Play Magazine
Charming, full of personality, and with a gentle sense of humor. [Mar 2007, p.70]
85
85
83
83
PSX Extreme
82
81
81
80
Digital Entertainment News
80
80
80
80
TotalPlayStation
Disarmingly solid. One expects a game this spritely to be a little lax on the depth or story. Neither is the case here; what you will find amidst all the genuinely enjoyable characters is an adventure that reaches well beyond the confines of a My First Adventure Game aesthetic and actually satisfies on a hardcore level.
80
80
80
PSM Magazine
Gurumin might seem too easy for a lot of gamers, especially at the start, but don't be deceived: there are several harder difficulty modes to unlock. [Apr 2007, p.85]
80
80
80
80
80
80
Playstation Official Magazine UK
Gurumin isn't quite essential, but it is a warm, fluffy, approachable RPG that fits the PSP format like a cashmere-lined glove. [Aug 2007, p.114]
80
GameCritics
The box art might not be interesting (and personally, I think the title of the game is terrible) but once past those superficial elements it's impossible to ignore the superior design and technical mastery that's present in every minute of gameplay. Gurumin puts most of the PSP's library to shame without even trying.
75
75
73
Games Master UK
Tasty! [July 2007, p.84]
73
70
70
PSM3 Magazine UK
If its girly nature doesn't put you off, you'll have a good time. Otherwise, you'd better look elsewhere. [July 2007, p.85]
70
Official Playstation 2 Magazine UK
As a fluffy fantasy adventure Gurumin pushes all the right buttons, although it's hardly serious RPG fare. [July 2007, p.98]
70
65
60
Jared B. gave it a10: Nick gave it an8: Eddie B. gave it a9: Biscotti Lover gave it a10: Tom E. gave it a10: |
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