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Stars indicate the most critically-acclaimed games.
Holy Invasion of Privacy, Badman! What Did I Do To Deserve This?

Mixed or average reviews
Based on 31 critic reviews
How did we calculate this?
Based on 6 votes
Read user comments
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Game Info
Publisher: NIS America
Developer: Sony Computer Entertainment
Genre(s): Strategy
Players: 2
ESRB Rating: T (Teen)
Release Date: July 16, 2009
Summary
[Playstation Network] Also known as "What Did I Do To Deserve This, My Lord?!" The goal of the game is clean and simple: As the God of Destruction, you must create a dungeon that is difficult and powerful enough to fend off human hero invasions. The dungeon must have a self-sustaining ecosystem, so players must strategically dig and create a dungeon with a balanced food chain. Periodically, human heroes will invade the dungeon in order to bring peace and harmony to the world, but they are your enemies. You must destroy the heroes before they capture the Overlord and take him back to the surface. [NIS America]
Also On The Web: Official Website
What The Critics Said
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...
Gaming Target
That being said, the game mechanics are definitely learnable for the patient (and determined), and taking the time is extremely rewarding and enjoyable. The title drew me in, the game piqued my interest, but it was definitely the humor that kept me coming back again and again.
Read Full Review >Kombo
Holy Invasion of Privacy, Badman! is a very enjoyable game once you understand the gameplay. You need patience and are willing to fail here and there.
Read Full Review >ZTGameDomain
If you enjoy JRPGs (which this is not), fantasy, manga, and digging up things then this just might be up your alley. The game has a 16-bit era look to it and is just busting with nostalgia for gamers such as myself.
Read Full Review >TotalPlayStation
It definitely took a while, but once I understood what Badman was trying to do, I was sold. That doesn't mean everyone will get it or even like what the game is doing when they do, but for me it really was something different and unique.
Read Full Review >IGN
Holy Invasion of Privacy, Badman! is an extremely quirky, challenging title that has a few frustrating elements that keep it from being a stellar downloadable.
Read Full Review >GamerNode
An enjoyable, quirky, and hilarious game that stands on its own as far as strategy titles go. Pick it up for a great change of pace.
Read Full Review >Gamervision
It isn't for everyone - it's in a genre of its own, halfway in-between an RPG, a simulation, and a tower defense. In the end, the main faults lie in the unpredictable AI, and not being able to control or accurately guide the dungeon dwellers' movements.
Read Full Review >The Onion (A.V. Club)
While the look is rooted in console RPG lore, the story mode’s gradual build of armies and resources plays more like a sped-up Civilization with a dash of subterranean Dig Dug flavor.
Read Full Review >Play UK
Incredibly rewarding, and annoyingly addictive. [Issue#186, p.83]
Worth Playing
The title is funny, but I can't honestly say if it's particularly fun, as the brand of fun it offers is restricted to an extremely narrow audience. To all those who enjoy their punishment with a side of laughs, by all means check this one out.
Read Full Review >GamePro
I liked the deep strategy but I was as frustrated as I was entertained. [Aug 2009, p.83]
Read Full Review >GameZone
The game has certain elements that give it surprising depth and replayability.
Read Full Review >Gamer 2.0
The biggest thing to take away from this review is that Holy Invasion of Privacy, Badman! is definitely an acquired taste, which you probably could’ve gathered from the title, screenshots, or everything that is written above this conclusion.
Read Full Review >Meristation
A great gameplay that keeps us playing for hours. Holy Invasion of Privacy, Badman! may lack great visuals, game modes, or a deep story, but its really fun and interesting. A good handheld game, with an old-school style, and many hours of gameplay.
Read Full Review >Playstation: The Official Magazine (US)
Badman's core mechanic is frustrating in that you can't directly control your troops, so it feels like luck plays as much a role as skill. [Nov 2009, p.84]
Playstation Official Magazine UK
Well made and deeply strategic. [Christmas 2009, p.116]
PSM3 Magazine UK
It's simple yet rewarding stuff. [Christmas 2009, p.90]
Playstation Official Magazine Australia
It’s very punishing due to the random roaming nature of your monsters and the lack of a timer between levels. It takes a lot of effort to get right. When you do it is very rewarding, a real lightbulb moment, but getting there might prove too frustrating for many. [Christmas 2009, p.79]
Games Radar (in-house)
Though Badman is insidiously difficult, there’s something about its quirky humor, cutesy retro aesthetic, cool monster ecosystem, and addictive tunnel building gameplay that drew us back repeatedly for round after round of punishment.
Read Full Review >Play Magazine
If you’re thinking of picking up the game, go into it knowing about the steep difficulty of the story mode, and try out the demo first. I recommend the game with the caveat that you may never obtain the skills needed to see the end of the story, just like arcade games of old.
Read Full Review >Cheat Code Central
Badman is ultimately a game that will only appeal to those gamers who will be able to fully appreciate its wonderful sense of humor and intense difficulty.
Read Full Review >GameTrailers
Badman is one of those smaller titles that can be rewarding for dedicated players, but the ingredients for success are not so easy to divine.
Read Full Review >1UP
It's notable for not being just another dungeon- or trap-making game like other villain-centric games that would probably be better anyway. It's a collection of arcade sensibilities mixed with imaginative design you don't see too often anymore, outside of indie developer circles.
Read Full Review >GameSpot
This tower-defense-style game brings some unique ideas and bizarre humor to the table, but is hampered by frustratingly unpredictable units.
Read Full Review >VideoGamer
Badman isn't bad, it's just unnecessarily difficult, too complex and seemingly has a mind of its own.
Read Full Review >Teletext GameCentral
Unusually complex for a Tower Defence game, but also needlessly obscure and difficult to play.
Read Full Review >Eurogamer
The game's peppered through with the sort of idiosyncratic humour that marks so many of Nippon Ichi's games, but here the jokes often come at the expense of clarity, with Badman more eager to poke fun at some crusty JRPG convention than to properly explain his game's own subversions.
Read Full Review >Modojo
No, Holy Invasion of Privacy, Badman! What Did I Do To Deserve This? won't change the way you look at tower defense games. There are better ones out there with minions that actually act the way they're supposed to. Despite that, there's a decent game hidden within the issues.
Read Full Review >Game Revolution
A weird and unique freak of nature amongst the mundane shooters and RPGs with their played out themes of morality, but it's trying too hard to be clever.
Read Full Review >What Our Users Said
The average user rating for this game is 5.1 (out of 10) based on 6 User Votes
Note: User votes are NOT included in the Metascore calculation.
