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Miami Vice: The Game

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Miami Vice: The Game
63
9.0 User Score:

Mixed or average reviews

Based on 36 critic reviews
How did we calculate this?

Based on 6 votes
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Game Info

Publisher: Vivendi Universal / Sierra

Developer: Rebellion

Genre(s): Third-Person Action, Adventure

Players: 2

ESRB Rating: M (Mature)

Release Date: July 18, 2006

Summary

In Miami Vice: The Game, players follow a storyline set just before the events of the film. Gamers must build up the nefarious reputation necessary to infiltrate the seedy underbelly of South Beach, and ultimately bring down the organization of an "untouchable" South American drug lord. Play as undercover cops Crockett and Tubbs in the notorious world of Miami Vice -- the mansions, the money, and the mayhem -- set in present-day Miami. Experience cutting-edge motion capture, highly-detailed environments, and lighting effects inspired by the film created to maximize the technology of the PSP system. Play as partners with wireless action. Drug Trading – Raise needed capital and build reputation by managing drug inventory. Hacking – Unlock sensitive information (security codes, locations, etc.) Interactive Cutscene Encounters (ICE) – Continue to boost reputation through dramatic interactive cinematic encounters with powerful drug lords. Establish rep as a major player in the narcotics world through contraband trading, aggressively interacting with drug barons, and pursuing criminals with reckless abandon. Armed with intelligence from informants and utilizing hacking skills, take on the enemy in varied locations with an impressive array of weapons. Experience high-speed chases through Miami’s treacherous waterways while engaging in boat-to-boat shootouts. [Sierra]

What The Critics Said

All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...

82

Play UK

Second only to "Syphon Filter" in the handheld action stakes, Miami Vice really is a most pleasant surprise. Attractive, enjoyable, with a raft of extras, this is just what a movie license should be. [Issue 144, p.82]

75

Deeko

It also seems that I keep doing the same thing over and over every day. Enter this building, hide behind that barrel and shoot that scumbag.

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75

TotalPlayStation

It's certainly not a perfect game, and barely uses the license at all (which is probably a good thing), but for a portable shooter, something the PSP sorely needs, it works beautifully. If only those rough spots weren't so rough.

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73

GameSpot

Rebellion has done well by the Miami Vice name with this sordid blend of guns, boats, and drugs.

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71

GamingExcellence

There’s not a whole lot to Miami Vice, whether we’re talking about gameplay or appeal. It’s a fun enough game to play through once, but considering its low variety and even shorter length, it’s at best a rent.

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70

PSM3 Magazine UK

A perfectly OK game, let down by monotony - but with "Syphon Filter" and "Vice City Stories" around, why bother? [Sept 2006, p.82]

70

Jolt Online Gaming UK

It’s too short, it can be too easy and there isn’t a great deal of variety in the gameplay.

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70

Gamezilla!

The story feels like it’s over before it really has a chance to get going. Most players will finish the game in about 7 hours.

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70

Official Playstation 2 Magazine UK

What could have been a great game is hurt by a lack of depth and variety, but this is still one of the best PSP shooters out there. [Aug 2006, p.95]

70

games(TM)

A highly polished action title with a Co-op mode that should provides hours of gameplay after completion. [Sept 2006, p.117]

70

PSW Magazine UK

Despite our low expectations, Miami Vice is competently made and surprisingly enjoyable. It isn't the most original of games and doesn't really push beyond the pattern established in the first mission, yet it does prove that PSP can 'do' shooting games and deserves some credit for that.

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70

Games Radar (in-house)

It's hard not to be frustrated by the poor visibility and abrupt, inconclusive ending (we suspect this is a prequel to the movie), but this still manages to emerge as one of the PSP's better shooters.

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69

Games Master UK

As far as film tie-ins go, not as bad as "Catwoman," but not as great as "Spider-man." [Sept 2006, p.73]

68

GameZone

The reputation system and the underground trade feature had the potential to work exceptionally well with the action gameplay of Miami Vice. But the short play time, confusing AI, and the lack of aim functionality when in motion makes this title only worth renting.

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68

IC-Games

Storyline aside, visually, aurally and atmospherically the game does a much better job and really starts to push the PSP hardware.

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68

Game Informer

Unfortunately these "extras" are the best part of the experience, because the game's odd RE 4-style aiming mechanic(which forces you to be stationary while firing), oddly hyperactive enemies, and wonky character movement ultimately sink what could have been an over-achieving PSP licensed game. [Oct. 2006, p.110]

67

Gaming Age

Miami Vice: The Game does a great job handling the atmosphere and feel of the movie, and the visuals and sound don’t disappoint. Outside of the easy difficulty, and some drab environments, I can’t find much fault with the title, much to my surprise.

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66

IGN

Atrocious enemy AI, poor level design, occasional bugs, and short play time hurt what's otherwise a pretty fun little game.

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60

Total Video Games

Basing Rep Bonus upon the choice of weapon you decide to use and whether it's the suit or body armour, there's a great sense of 'risk & reward' to the game; it's just a shame the actual action doesn't require you to put that much on the line, with its entirely predictable nature.

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60

Times Online

It’s violent, it’s breathlessly easy to play, and it’s ever so slightly repetitive.

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60

Gamers Europe

We're not in movie licence disaster territory here by any means, but things could have been a lot better and definitely should have been a wee bit longer.

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60

Edge Magazine

The charismatic animation and evocative, sunset-hazed setting make up for a lot of the game's shortcomings, and although limited in lasting appeal, Miami Vice is solidly and imaginatively made. [Sept 2006, p.86]

60

Worth Playing

Miami Vice has drugs, violence, hacking, and cussing, but in the end, it feels like the game is trying to hard to be, well, hard. It is not particularly bad, though definitely not very good.

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60

WHAM! Gaming

It might be generous to say Miami Vice: The Game breaks the curse of South Beach cop titles. But it beats Bad Boys: Miami Takedown. Beats it senseless.

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60

PSM Magazine

It's a pretty short game, the story isn't all that engaging, and the story presentation could stand some polish. [Oct 2006, p.86]

60

VideoGamer

Its control system isn't perfect, but it's workable and makes for a fun game. Everything is over far too quickly though, and the mini-games and the game's relation to the movie have to be questioned.

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58

Game Chronicles

The game is short and easy, combined with troublesome controls and bland visuals that don’t do justice to the wonderful material the game is based on.

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56

Cheat Code Central

Miami Vice feels like a budget title. I only hope that these new schools that are offering game developing classes makes use of this game as a "what-not to do" for control development so that someone in this world can get something from this game.

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55

GamePro

Miami Vice is a slapped together product that fails to deliver the gritty gut-punch promised by the recently released movie.

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50

Eurogamer

Yes, it's bland, pick up and play fun that's simple to get into, but if you did ever find yourself picking it up for five minutes you'd probably have already seen all there is to it in that time.

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50

Pocket Gamer UK

A pretty mixed bag. The last levels are a real blast, and the final cut-scene a genuine thrill. You're ready for more action at the very moment the game decides there is no more.

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50

GameSpy

The biggest problem with Miami Vice is that it's composed of too many parts, and too few individual parts really do anything well. The closest that the game comes to being rather fun is in the Drug Wars-inspired segments, but they're not enough to carry the game alone.

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50

Sydney Morning Herald

The shoot-'em-up action is well designed, but there's just not enough variety to sustain your interest.

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42

Game Revolution

Embraces neither its campy past nor its current hipness, instead delivering a hackneyed third-person action romp saved only by a few neat ideas.

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40

AceGamez

It's just a shame that the single player is so darn repetitive - run, STOP, and gun, the AI is also pretty shabby and the game isn't particularly long either, if you can endure more than two levels without getting bored of the same old mechanics.

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30

Official U.S. Playstation Magazine

Other than that, Miami Vice is the most unremarkable eight hours you'll sppend en route to a lousy concclusion this year! [Oct. 2006, p.91]

What Our Users Said

The average user rating for this game is 9.0 (out of 10) based on 6 User Votes

Note: User votes are NOT included in the Metascore calculation.

John C. gave it a9:
Awesome shooting game and a must have for action gamers.

James L. gave it an8:
Its a decent shooter game. Feels much like Syphon Filter combined with 24 the game on PS2. However, the downside is that gameplay is a bit too short, and there are some minor gameplay glitches..despite all this..it is certainly a great multiplayer experience that hardly gets old.

KeoKeN V. gave it a9:
Awesome game much fun.

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