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How Metascores Are Calculated
54
B-Boy
Stars indicate the most critically-acclaimed games. |
Silent Hill Origins tells the tale of a solitary truck driver stuck in the terrifying town while making a routine delivery. New gameplay elements, such as a barricade system that lets players block off rooms from enemies, and an enhanced camera system deliver an added sense of isolation and anxiety in this frightening adventure. [Konami]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 91
90
89
87
Play UK
It's a little too strict in its adherence to previous entries, but Climax has done a stellar job. [Issue#160, p.88]
86
Games Master UK
Neatly tucks all of Silent Hill's qualities into one of the best PSP games of the year. [Christmas 2007, p.66]
85
85
Hardcore Gamer Magazine
Not only is Silent Hill Origins a strong handheld effort, but also a worthy entry into the beloved series. [Dec 2007, p.60]
85
Play Magazine
This is not some side-story relegated to the PSP, but a true new chapter worthy of its name and console-sized in scope. [Nov 2007, p.77]
84
83
83
83
82
82
80
Playstation Official Magazine UK
Despite its small-screen setting, Origins even manages a few genuine scares, mostlly thanks to the first-rate sound: this should only be played through headphones. [Christmas 2007, p.106]
80
80
Official Playstation 2 Magazine UK
Interesting details for fans but also works as a standalone game - plus it maintains the chilling atmosphere of the big-screen games. [Christmas 2007, p.122]
80
80
80
80
PSM Magazine
Short, but sweet and--if you followed the game's initial advice--truly scary. [Dec 2007, p.83]
80
78
77
75
75
75
Maxi Consolas (Portugal)
Even without offering something new to anyone who knows the franchise, it still manages to be a surprise. It’s pretty well executed for a portable game and the sound atmosphere is unsettling… as you might expect from a Silent Hill title. [Jan 2008]
72
Electronic Gaming Monthly
Origins unfortunately also falls prey to the series' most notorious pitfall--crappy combat. [Dec 2007, p.128]
70
Edge Magazine
In terms of creating an atmosphere and playing with it, there’s nothing quite like it on a handheld system. [Christmas 2007, p.96]
70
70
70
70
70
70
70
games(TM)
Despite the tremendous atmosphere and occasional chilling enemy, Origins never upsets and disturbs like Silent Hill 2. Its most obvious scares are left to cut-scenes. [Chrismas 2007, p.132]
65
Travis gave it a9: J. R. gave it an8: Gautam M. gave it an8: Erlend T. gave it an8: Aramis G. gave it an8: Richard W. gave it a9: Gio D. gave it a9: |
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