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Tenchu: Shadow Assassins

Mixed or average reviews
Based on 18 critic reviews
How did we calculate this?
Based on 9 votes
Read user comments
Rate this game >
Game Info
Publisher: Ubisoft
Developer: From Software
Genre(s): Third-Person Action, Adventure
Players: 1
ESRB Rating: M (Mature)
Release Date: March 24, 2009
Summary
Master the art of death on the PSP playing as Rikimaru and Ayame, elite ninjas who must use their lethal skills to keep the peace in feudal Japan. The accuracy of the PSP system's control buttons lets players battle enemies quickly and attack them with katanas, throwing stars, smoke bombs and more. Expect to find the original Tenchu villain Onikage wreak havoc through dangerous territories. Additional PSP game features include: Use 17 historically accurate ninja weapons and tools. Manipulate your environment to hide and to sneak in behind your targets. Unlock special artifacts including Rikamaru's original costume. Experience the epic adventures of Rikimaru and Ayame and put your true ninja skills to the test in a world of fierce combat and authentic tradition. [Ubisoft]
Cheat Codes & Hints: Cheat Code Central
Also On The Web: Official Website
What The Critics Said
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...
Vandal Online
The new Tenchu installment will surprise positively series followers, apart from genre fans. It is a slow game in which we'll have to think twice each of our steps in order to survive. It has great hours of action and fun, and also offers a story worth being followed up to the end.
Read Full Review >Gaming Age
I guess you could argue that the game loses a bit of its charm with the lack of the motion specific controls, and I'll agree to a point that they did add a little bit to certain movements, and they definitely made the kills feel a bit more visceral. However, the PSP version is definitely my preferred way to play the game, it didn't frustrate me control wise nearly as much as the Wii version did, and from that aspect alone I enjoyed it more.
Read Full Review >GamePro
A die-hard Tenchu fan, Heather was more than happy to see the series return to form in its latest portable iteration. It may even move a hardened assassin to poetry.
Read Full Review >Games Radar (in-house)
Shadow Assassin's flaws are easily forgiven though because the end package is just too great to hold a grudge.
Read Full Review >GameZone
Shadow Assassins for the PSP is not only a good entry in the Tenchu series but it also does stealthy ninja action well enough on Sony’s handheld. While the hardware limitations make for some slightly awkward gameplay issues, it doesn’t take away from an overall fulfilling experience.
Read Full Review >3DJuegos
Tenchu: Shadow Assassins redefines the series in a videogame more reflexive and less action paced than its predecessors. It's difficult, it's engaging and it's immersion, but the Wii version is better.
Read Full Review >Play UK
All credit to FromSoftware for cramming Acquire’s Wii version onto the PSP, but the slowdown can be a real drag in intense situations, and sometimes the conversion just feels a little sloppy.
Read Full Review >PSW Magazine UK
It's limited, but what's here is well-executed and very playable, even on PSP. [May 2009, p.84]
IGN AU
Tenchu is a fun PSP effort so long as you think of it as an all-new take on the franchise. The levels you play through are self- contained puzzles and not wide-open ninja-filled action-fests. If you prefer stealth to pure swordplay, you'll surely appreciate this approach.
Read Full Review >Meristation
Tenchu: Shadow Assassins is back on the verge with an adaptation that has nothing to envy its his eldest brother. It's very much the same game that we saw with the Wii version, with a funny story mode and a fair gameplay system that offers lots of stealth and a little bit of action. If you liked the original one, take your chances, but bear in mind that there isn't anything new to be considered if you owned the Wii edition.
Read Full Review >SpazioGames
Tenchu: Shadow Assassins may not be suited for long time fans, who will find a different gameplay, more puzzle oriented. The game is fun, anyway, even if it lacks the action typical of the franchise.
Read Full Review >Playstation Official Magazine Australia
Tenchu's in a dire need to go back to its roots. [June 2009, p.70]
Playstation Official Magazine UK
It's painstaking but satisfying. [June 2009, p.103]
Cynamite
The inflexible camera and the annoying trial&error gameplay will freak you out after a while.
Read Full Review >Multiplayer.it
Tenchu: Shadow Assassins delivers lots of stealth action, but it gives you absolutely no choice on how you beat each mission: if someone sees you, it's over. You can't go on rooftops anymore, and the first person combat system is poor and frustrating. The game comes with some good graphics, but the gameplay suffers from several flaws.
Read Full Review >PSM3 Magazine UK
An occasionally satisfying, but often frustrating experience. [June 2009, p.76]
Playstation: The Official Magazine (US)
Ninjas are supposed to be cool. But when a poor control scheme and an even worse camera system make it difficult to perform even one of the three activities mentioned above, they're anything but. [June 2009, p.83]
Modojo
Shadow Assassins could've been a great game had some things been changed or revamped. Instead, only the truly dedicated will see it through to the end, and even they may opt for the original PSOne game instead.
Read Full Review >What Our Users Said
The average user rating for this game is 9.7 (out of 10) based on 9 User Votes
Note: User votes are NOT included in the Metascore calculation.
