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How Metascores Are Calculated
35
Air Conflicts: Aces of World War II
Stars indicate the most critically-acclaimed games. |
Tomb Raider: Legend revives the athletic, intelligent and entertaining adventurer who won the hearts and minds of gamers worldwide. Lara comes alive with intricately animated expressions, moves and abilities. An arsenal of modern equipment, such as a magnetic grappling device, binoculars, frag grenades, personal lighting device and communications equipment, allows gamers to experience tomb raiding as never before. Eidos and Crystal Dynamics shaped Lara's look and movements to be an inherent extension of her skills, motivation and personality. Lara's character model features natural structure, realistic textures, detailed facial features, reactive eyes and fluid motion, all of which make her part of a living environment. New character animations and controls allow her to move through stunning environments with grace and precision, while an understanding of the game's original appeal reinvigorates the fundamental explore-and-solve adventure experience. [Eidos Interactive]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 83
Game Informer
But if you like to game on the go, Tomb Raider Legend is a solid little addition to the PSP library, and an adventure that is worth experiencing on any console. [July 2006, p.113]
82
80
Games Master UK
As a near-perfect recreation of the PS2 version, PSP Legend is a staggering technical achievement. [July 2006, p.63]
80
72
72
70
70
70
70
70
70
70
70
70
Official U.S. Playstation Magazine
So, basically, TRL is a good game that kind of lost its way when it came over to the PSP. [July 2006, p.80]
70
Play Magazine
Tomb Raider: Legend is an impressive technical achievement on PSP, mirroring the console versions closer than you might think. [June 2006, p.55]
70
Official Playstation 2 Magazine UK
Lara's PSP debut is a captivating adventure that only falls down on the back of a frustratingly awkward set of controls. [June 2006, p.94]
66
65
65
64
PSM2 Magazine UK
Identical to the PS2 version in content but the PSP's limitations really pick away at the polish revealing something far less beautiful. A disappointment, all told. [June 2006, p.70]
62
GameSpot
60
60
55
50
PSM Magazine
Lara Croft's PSP adventure is surprisingly close to the PS2 version in many respects. Unfortunately, where it differs, the experience really suffers. [July 2006, p.86]
Tyson W. gave it a9: Alan G. gave it a7: Hope F. gave it a10: Jared S. gave it a9: Alex A. gave it a0: |
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