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Warhammer 40,000: Squad Command

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Warhammer 40,000: Squad Command
67
7.8 User Score:

Mixed or average reviews

Based on 25 critic reviews
How did we calculate this?

Based on 15 votes
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Game Info

Publisher: THQ

Developer: THQ

Genre(s): Turn-Based Strategy

Players: 8

ESRB Rating: T (Teen)

Release Date: November 12, 2007

Summary

Warhammer 40,000: Squad Command features fast, action-packed combat through turn-based strategy and an engaging, authentic single-player storyline. Gamers play as the elite Space Marines of the Ultramarines chapter and strive to combat the encroaching evil of the ruthless and daemonic influenced Chaos Space Marines through 13 cinematically-tied missions. With a robust multiplayer mode featuring 9 unique missions, gamers will team up and go head-to-head with other gamers worldwide as either the Imperium of Man or Chaos Space Marines, ensuring hours of unique replayability. Compelling single player game consisting of 13 unique missions. 9 unique multiplayer maps for Local or Global games, with small, medium and large map variants to cater for games from 2 to 8 players. Fully destructible, real time 3D battlefields mean that no two games will be the same. Pick from two Space Marine chapters or two Chaos Space Marine Legions to play as in Multiplayer games, in battles between Imperium vs. Imperium, Forces of Chaos vs. Forces of Chaos, or Imperium vs. Forces of Chaos.

What The Critics Said

All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...

85

AtomicGamer

Overall, Squad Command is an excellent pickup for a strategy fan. You get a nice and difficult campaign to play through with a wide variety of weapons to rain destruction upon your enemies.

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80

Games Radar (in-house)

Squad Command should please most turn-based strategy fans - specially those tiring of the Japanese RPG dominance in this category - while also offering an accessible pick-up-and-play entry for newcomers to the genre.

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80

GamePro

For Warhammer 40k fans, this game's a no-brainer but even if you're unfamiliar with the franchise, Squad Command is a quality turn-based strategy game that deserves serious consideration.

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75

Game Informer

Its turn-based tactical squad battles are a pleasure to master, even if they tend to be a bit short and shallow.

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75

Deeko

This game delivers a quick fix to any WH40K player that doesn't have the time to lay an army on the table and play.

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74

Gamers' Temple

Fighting the interface is half of the battle here, but if you can get past that you'll find that at its core Squad Command is an ejoyable strategy game.

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70

AceGamez

If it wasn't for the frustrating, limited camera view, Warhammer 40,000: Squad Command would have been a must-have PSP purchase for all. As it is, it's recommended for Warhammer fans and turn-based strategy gamers alike, with a warning that you'll have to put up with the camera to really enjoy yourself.

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70

1UP

Squad Command is far from perfect, but it is also the closest thing to playing actual Warhammer 40K on a videogame system. Turn-based strategy enthusiasts will definitely want to check this game out, and if you are a Warhammer fan then it is really a no-brainer.

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70

Pocket Gamer UK

Squad Command strives to be as accessible as possible, and while the casual slant is clearly a great idea, a few basic issues prevent the game from being all it could be.

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70

Eurogamer

It could and should achieve so much more - but frankly it achieves enough by making a specialist subject matter and a specialist genre as fun and accessible as it does.

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70

Play UK

Squad Command does have its flaws but cloaks them with a mix of short missions and streamlined gameplay, making good use of the Warhammer license. [Issue#161, p.99]

69

PSM3 Magazine UK

Flawed, but if you're a fan of Warhammer, this is worth a look. [Jan 2008, p.80]

68

Games Master UK

Turn-based strategy played safe. It won't offend but won't astonish. [Jan 2008, p.76]

67

Gaming Age

A fun, but basic, RTS for the PSP, and makes a decent transition for the franchise from the larger scale RTS titles available on the PC. Outside of some basic control limitations and some bland level art, it ends up being a solid and enjoyable experience that PSP owners should take a second a check out.

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65

GameSpot

Interface issues and the limitations of the PSP take a toll on the otherwise impressive Warhammer 40,000: Squad Command.

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64

Jolt Online Gaming UK

The gameplay had the potential to be really quite good, but its limitations – i.e. the interface – seem to be borne of the PSP’s shortcomings, which rather defeats the purpose of this being a handheld game. The best feature of Squad Command we have found is the multiplayer.

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60

GameSpy

The multiplayer is by far the strongest element of the game, so hopefully we'll see both more ease of connection and an update to online options in the future. With both of those things in place, most likely in a sequel, Squad Command might not be a game whose biggest enemy is itself.

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60

VideoGamer

So, if it wasn't for the frustrating camera, Squad Command would have been a recommended PSP purchase for all. As it is, it's only recommended for die-hard Warhammer fans and turn-based enthusiasts.

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60

Cheat Code Central

The level of intensity is entirely up to you. You can play it like an action game or like a methodical chess match. Online and ad hoc modes will definitely extend the replay value since you don't have to worry about the unfair A.I. advantages.

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60

PALGN

Warhammer 40,000: Squad Command on the PSP just pips the DS version but regardless of some solid ideas and implementations, it's still a missed opportunity.

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60

DarkStation

There is potentially a lot to like about Warhammer 40,000: Squad Command for the PSP, but it is overly frustrating, and this frustration doesn't make either the offline or online content all that enticing to play.

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60

Playstation Official Magazine UK

The awkward interface remains a pain throughout. [Jan 2008, p.112]

60

Official Playstation 2 Magazine UK

Thoughtful, strategic and neat, but you may get bored after a while. [Mar 2008, p.107]

57

Game Positive

Squad Command quickly moves from being a game with great potential to yet another bust on Sony's handheld.

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54

IGN

Warhammer fans: the ability to control classic Warhammer units may make this game more appealing to you, but anyone interested in the title should be extremely cautious before investing the time and money. The positive elements just barely outweigh the bad.

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What Our Users Said

The average user rating for this game is 7.8 (out of 10) based on 15 User Votes

Note: User votes are NOT included in the Metascore calculation.

Josh B. gave it a7:
A solid turn based strategy game that has a very X-Com feel to it though it is lacking the depth of it's predecessors in the genre. This game has two glaring problems that keep it from being a top ten game on the PSP. 1. Camera, it's fixed the whole time and after playing similar games with better camera options like Jeanne D'Arc there is no excuse that the system can't handle it. 2. Character growth. In this type of game, a solid RPG element can be added where you develop individual soldiers with different skill sets. This would add tremendously to the intense battles if you are worried about your favorite characters surviving. Instead we just get generic_military unit_101 here. Add those two things to a sequel and your going to have a game that gets a 9.5 instead of a 7. Despite these flaws, the game is still a solid purchase for a fan of Warhammer or the RTS genre.

Tony gave it a5:
This game could have been great but instead it turned out average. I'm a big fan of Warhammer 40K and developers of Red Lynx had big boots to fill after the fantastic job from Relic on the Dawn of War series. Let's get one thing straight, this game isn't bad. But, it's not great either. The controls are poorly considered, and the A.I. should be re-classified as Artificial Stupidity after the number of times my own squad members decided to blow up half my squad on occasion. Then again, it's not all bad, as more often than not the enemy decides to do the same thing to themselves. The game lacks polish and gives the distinct impression of being rushed in order to get on the shelves before xmas. The cut scenes are nice, and it's obviously where most of your effort went unfortunately. Sorry, Red Lynx and THQ, but you get a big F for Fail in the eyes of Warhammer 40K fans everywhere.

Adam D. gave it a9:
Great game. Plays like fallout, but with destructible terrain. Pros: Graphics, Interface,well designed maps, Mass destruction caused by plasma cannons. Cons: Short single player, Some guns feel over powered but don't negatively effect game play (you can clear a room with one shotgun blast), Camera controlls takes some dexterity to look over rubble (its turn based so theres no rush, no problem).

Tom R. gave it a10:
One of the best turn-based strategy games I have ever played. Once you learn the game, its super exciting, and addictive. Really surprised on the low ratings, think this game is something else completely.

Alvin C. gave it a9:
Form your own opinions and download the demo from playstation.com. The retail version is same (but with more challenging missions), plus online infrastructure mode. Up to 4 vs 4 matches are supported.

Paul C. gave it a9:
Incredible strategy game. I own Jeanne D' Arc, FF Tactics, Disgaea, Socom Tactical and I can't seem to put down Warhammer. It reminds me a lot of Jagged Alliance for all you old skool gamers out there. The game is pure FUN.

Kevinn gave it a9:
A good tactical/strategy game in the 40k universe. Easy to grasp controls and gameplay.

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