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How Metascores Are Calculated
54
B-Boy
Stars indicate the most critically-acclaimed games. |
WTF is a crazy collection of fun and addictive mini-games that drive the player to perform sometimes trivial, sometimes mind-bending, but always fun jobs in pursuit of the almighty dollar. Players spend their well-earned money in the prize-vending machines on new jobs/games, trinkets and for the first time ever on the PSP system, tools to use in the "real world" such as the World Clock, Ramen Timer, and Flashlight. After players have spent their money, they head back to "work" so they can earn more money to buy more stuff - much like "real life" but much more fun. Single Player or Multiplayer Gameplay Modes – Play through the game solo, or with your friends in 5 multiplayer mini-games using wireless ad hoc mode. [D3 Publisher of America]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 80
Play Magazine
You'll field baseballs, put an infinite number of pen caps on an infinite number of pens, and generally marvel a how tedium becomes fun here. [Nov. 2006, p.104]
80
79
77
75
75
70
Game Informer
As is, it falls well short of minigame standards like "Brain Age" or "WarioWare". [Nov. 2006, p.144]
64
60
60
60
60
60
60
55
Digital Entertainment News
Had there been a shorter time limit imposed on many of the games, or some sense of progression where different jobs kept coming then WTF would have been easy to recommend. As it is, only those that really enjoy the weird sense of humor that comes out of Japan will “get” the game and want to continue playing it for longer than it takes to get 8 mushrooms across the street.
55
53
Electronic Gaming Monthly
Why my laziness? Because some of the "minigames" here are actually mind-numbing test of mental endurance, about as fun as working in an Indonesian sweatshop. [Nov. 2006, p.134]
50
PSM Magazine
The real problem with Work Time Fun is that it makes it quite a bit of work to get to any fun. [Holiday 2006, p.84]
40
Official U.S. Playstation Magazine
And, much like a real sweatshop, WTF provides little incentive to keep you going. [Dec. 2006, p.136]
32
Bdub2291 gave it an8: |
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