|
How Metascores Are Calculated
69
Active Life: Outdoor Challenge
Stars indicate the most critically-acclaimed games. |
(Also known as "Animal Crossing: Let's Go To The City") If life were an endless vacation, what would you do? Go fishing, collect shells or watch fireworks with friends? Build a snowman, exchange presents with family or decorate your house for the holidays? Take a trip to the city, go on a shopping spree or visit friends from all over the globe? In Animal Crossing: City Folk, life moves at a relaxed pace, but the world brims with endless possibilities. There's always something new to do. In the living, breathing world of Animal Crossing: City Folk, days and seasons pass in real time, so there’s always something to discover. Catch fireflies in the summer, go trick-or-treating on Halloween or hunt for eggs on Bunny Day. If you're in the mood for something a little faster paced, take a bus to a new urban city area that’s unique to Animal Crossing: City Folk. There you can catch a show at the theater or check out the sales at Gracie's boutique. But if you don't show your face back home for too long, your neighbors will miss you. Up to four people from your household can live and work together to build the perfect town. Design clothes and patterns, write letters and post messages on the bulletin board for each other, or invite up to three friends to visit your town using Nintendo Wi-Fi Connection. With the new WiiSpeak microphone, it's like you’re all in the same room. The microphone sits atop the sensor bar and picks up the conversation of everyone in the room to encourage a more inclusive experience. [Nintendo]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 88
80
80
Nintendo Power
New player or returning fan, young or old, casual or hardcore, Animal Crossing: City Folk could very well become your new obsession. [Holiday 2008, p.76]
80
75
75
75
IGN
After putting literally weeks and months into playing both the GameCube original and the Nintendo DS sequel, it was very disappointing to see that, after putting nearly two weeks into Animal Crossing: City Folk that very little effort went into the design beyond porting and enhancing the Nintendo DS game.
70
70
Edge Magazine
City Folk is effectively Wild World 2.0, allowing players of the DS game to migrate to Wii and continue pottering aimlessly around their mature towns, bringing their possessions and neighbours with them. [Christmas 2008, p.97]
70
60
50
50
GameSpy
Ultimately, Animal Crossing: City Folk doesn't take any meaningful risks, sticking to essentially the same formula we've seen in the previous GameCube and Nintendo DS games. While those games were quite entertaining, and this newest version doesn't debut anything meaningful, we'd have liked to see something new from Nintendo this third time around.
eey 777 gave it a5: Red G. gave it a9: Ryan F. gave it a6: cheese wizz gave it a10: James L. gave it a9: |
||||||||||||||||||||||||||||||||||
![]() |
|
![]() |
|||||||||||||||||||||||||||||||||
Popular on CBS sites: MLB | Spore | iPhone 3G | Paris Hilton | Antivirus Software | GPS | Recipes | Shwayze | NFL
About CBS Interactive | Jobs | Advertise
© 2008 CBS Interactive Inc. All rights reserved. | Privacy Policy | Terms of Use