![]() |
|
||||||||||||||||||||||||||||||
|
How Metascores Are Calculated
51
Agatha Christie: And Then There Were None
Stars indicate the most critically-acclaimed games. |
Boom Blox is the first game developed in collaboration between EA and director and producer, Steven Spielberg. This high-energy game features over three hundred levels, a variety of activities, a cast of over thirty wacky characters, and an easy-to-use in-game editor that allows players to express their creativity. Fun for kids and the entire family, Boom Blox offers action-packed interactive activities that takes Wii play to a new level of creativity and fun with single player, co-op, and versus gameplay. Players can explore the visceral gameplay—perfectly suited for the Wii’s interactivity—that keeps them destroying their way through brain-twisting challenges. They can interact with entertaining characters such as the Blox-laying chickens or the baseball throwing monkeys, who bring personality to the Tiki, Medieval, Frontier, and Haunted themed environments. Additionally, players can remix any level of the game in Create Mode using props, blocks, or characters that have been unlocked during the game. Players can also virtually build anything they can dream up. Plus, their designs can then be shared with friends or used to challenge others to solve their newly created puzzle via WiiConnect24. [Electronic Arts]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 100
100
100
90
90
90
90
85
85
85
81
80
80
Nintendo Power
The production values aren't going to win any awards, and some of the mechanics work better than others(the hose is pretty lame), but Bloom Blox is an innovative and amusing piece of entertainment worthy of the Spielberg name. [June 2008, p.87]
80
Wired
Boom Blox does what so many Wii titles wish they could, by splitting the difference between casual players and lifelong gamers. You can pass the Wiimote to your grandma or a 5-year-old and they'll have a ball with its clever mix of brainy puzzles and satisfying explosions. But hard-core players like me will find a surprising amount of depth to the gameplay and a satisfying, addictive challenge.
80
80
Giant Bomb
While some of the trickier puzzles may take some real time to master, especially if you want to get a gold medal on every challenge, it doesn’t take a lot of time to acclimate yourself to Boom Blox and whip through most of what it has to offer. The lasting value, then, comes from the multiplayer, which is an absolute blast, and the creation aspect, which, to be fair, isn’t for everyone.
80
Gamervision
Nothing about the game really rings "Spielberg," so I am not too sure how much work he actually put towards the game. The multiplayer portion does bump up the value of the title, though, and the large assortment of different single player levels with different awards for completing it under different circumstances also goes far to make the game a definite purchase.
70
GameSpot
It stumbles with certain game modes and its effort to appeal to kids with a poorly integrated story is ham-fisted at best, but Boom Blox is still a good game. Most of the hundreds of puzzles are fun to play alone, and it's also entertaining to taunt friends during their turn as they try to keep a tower from collapsing.
dj f. gave it a10: Chris J. gave it a9: John T. gave it a10: [Anonymous] gave it a10: David S. gave it a9: Julius M. gave it a10: David C. gave it a9: |
||||||||||||||||||||||||||||||
![]() |
|
||||||||||||||||||||||||||||||