|
How Metascores Are Calculated
60
Adventure Island: The Beginning
Stars indicate the most critically-acclaimed games. |
Utilizing the Call of Duty 4: Modern Warfare engine, Call of Duty: World at War throws out the rulebook of war to transform WWII combat through a new enemy, new tactics and an uncensored experience of the climatic battles that gripped a generation. As U.S. Marines and Russian soldiers, players employ new features like cooperative gameplay, and weapons such as the flamethrower in the most chaotic and cinematically intense experience to date. Call of Duty: World at War introduces co-operative play, bringing fresh meaning to the "No One Fights Alone" mantra with up to four-players online for Xbox 360, PS3 and PC, or two-player local split-screen on consoles. Nintendo Wii will also support a unique co-op mode for two players. For the first time ever players can experience harrowing single-player missions together for greater camaraderie and tactical execution. The co-op campaign allows players to rank up and unlock perks in competitive multiplayer by completing challenges and earning experience points, adding continuous re-playability and team-based gameplay. Whether playing competitively or cooperatively – if players are online with Call of Duty: World at War – they always gain experience points. Based on a player’s experience rank and rank of the player's friends, Call of Duty: World at War scales dynamically to provide a deeper level of challenge. [Activision]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 92
90
90
PGNx Media
Overall, with Call of Duty: World at War, Treyarch successfully did two things: they made World War II shooters relevant again and brilliantly followed up one of the best games of this generation. On the Wii, they also successfully modified a very technically demanding engine to less powerful hardware.
90
85
85
NGamer UK
Dark, brutal and cinematic. [Jan 2009, p.57]
85
85
84
81
81
3DJuegos
Call of Duty: World At War for Wii has been developed thinking of the potential of the Nintendo console, being better than the thrid installment of the franchise. The atmosphere is amazing with brilliant audiovisual components. It's a great experience in the campaign mode but the multiplayer is limited. The best World War II shooter for Wii.
80
Nintendo Power
Call of Duty will always sell big based on its name alone, so kudos to Activision and Treyarch for not phoning this one in. [Jan 2009, p.91]
80
IGN
Call of Duty: World at War isn't a perfect FPS on Wii, and when it all boils down, you can find a better controlling game - one with a slicker framerate, too - in EA's "Medal of Honor Heroes 2." What you won't find in Heroes though, or in any other Wii FPS to date, is a package that's this cinematic, this intense, this character-driven, unapologetically brutal, or as varied and intense as World at War.
78
Games Master UK
A genuinely exciting FPS, with solid controls, just don't go expecting any great depth. [Jan 2009, p.79]
70
Matthew M gave it an8: google freedom to fascism gave it an8: CODWAW Reviewer God gave it a7: Andrew C. gave it a4: DJ T gave it a10: Kaya I. gave it a9: Yosouf M. gave it a9: |
||||||||||||||||||||||||||||||||||
![]() |
|
![]() |
|||||||||||||||||||||||||||||||||
Popular on CBS sites: iPhone 3G | Fantasy Football | Moneywatch | Antivirus Software | Recipes | E3 2009
About CBS Interactive | Jobs | Advertise
© 2009 CBS Interactive Inc. All rights reserved. | Privacy Policy | Terms of Use