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Castlevania Judgment

EMAILPRINTwii

Castlevania Judgment
49
5.7 User Score:

Generally unfavorable reviews

Based on 33 critic reviews
How did we calculate this?

Based on 29 votes
Read user comments
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Game Info

Publisher: Konami

Developer: Konami

Genre(s): Fighting

Players: 2

ESRB Rating: T (Teen)

Release Date: November 18, 2008

Summary

Developed by legendary Castlevania series producer Koji "Iga" Igarashi, Castlevania Judgment bridges the past with the present as it pits several generations of the Belmont clan against a host of characters that span the franchise's 22-year history. With 3D environments rendered on Wii, players can choose sides in an epic battle of good versus evil using iconic Castlevania characters designed by famed manga artist Takeshi Obata. Using the motion-sensing controls of the Nunchuk and Wii Remote, players can slash, stab and whip their way across a variety of stages and environmental elements with various surrounding objects as weapons. Select characters can also set traps and make use of monsters on the field to achieve victory in a clash of epic proportions. As an added bonus, players are also able to compete head-to-head using the Nintendo Wi-Fi Connection and connect with Castlevania: Order of Ecclesia on the Nintendo DS to unlock bonus gameplay content. [Konami]

What The Critics Said

All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...

75

IGN

In the list of games I'm dying to play in the Castlevania series, a 3D fighter was about as far from the top as possible, but Judgment was a pleasant surprise.

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70

Nintendo Power

If you forgo your expectations of what a Castlevania game should be--or are simply looking for a respectable 3-D fighting game--you should have a good time with Judgment. [Holiday 2008, p.77]

70

games(TM)

The game feels more like a boss-rush version of a big action game that it does a traditional fighter, and somehow comes off as the best 3D Castlevania game Konami has produced so far. [Jan 2009, p.110]

70

NintendoWorldReport

If you work at learning the game, and view it as something that’s not necessary Castlevania proper, Judgment can provide a decent romp. If you're looking for a good lighthearted fighter, Judgement is outclassed by Brawl. However, if you like Soul Calibur but don’t own a PS3 or Xbox 360, Judgment is your only real alternative, and it’s not as terrible as people have been saying.

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68

Official Nintendo Magazine UK

It's by no means as bad as you may have heard. [Apr 2009, p.89]

65

XGN

Looking at the graphics and sounds, Castlevania is fine. The controls are very simple, but at the same time not always that good. Overall a great Castlevania game, but not for full price.

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65

Everyeye.it

Quotation forthcoming.

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65

Nintendojo

The game is a mixed-bag, for sure, but the highs slightly outweigh the fighting genre side effects.

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65

GameTrailers

It's a case of missed opportunity with Castlevania Judgment. The concept sounds so enticing, but it doesn't take long to realize that the series has not done a good job of creating memorable characters. It tries to implement creative ideas, but nothing really clicks and both die hard fans and fighting game enthusiasts will be discouraged by gameplay that's anything but immortal.

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65

Destructoid

Castlevania Judgment is a lot better than it should be given its brief time in development and small budget, but still not half as good as it could have been. Thanks to the injection of some good ideas and heaping piles of love for the series, Judgment does justice to the Castlevania name, though just barely.

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62

GameFocus

Judgment is by no means terrible, just mediocre. It’s as if someone was reading "Making Fighting Games for Dummies", and literally followed the instructions step by step, without thinking about ways to make it something more. Considering the history of the series, there’s so much that could have been done, and just wasn’t.

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60

Gamers' Temple

Instead of treading in familiar action territory, Castlevania Judgement introduces us to a fighting genre with Castlevania characters but the overall Castlevania feel and quality that the series usually displays suffers quite a bit with this change.

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60

GameZone

We don’t mind a Castlevania fighting game when it’s done right but Judgment just isn’t able to pull it off well thanks to a number of problems that make this a unimpressive fighting game. All is not bad, though, seeing as the collection of characters bring something different to the battle, but it’s not enough to recommend this one.

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52

Cheat Code Central

The simplistic combat as well as the shoddy graphics sink this title to a near-unplayable status.

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50

Gamervision

Multiplayer over WiiConnect 24 works surprisingly well, but a functioning online system isn’t enough to get over the broken, unresponsive, and unentertaining fighting mechanics of the game.

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50

Game Informer

The end product fails as a fighter, as a part of the Castlevania series, and as a video game in general.

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50

Zentendo

On top of all of this, the gameplay is generally too simple for its own good. Judgment is an adequate if simplistic fighter, taking a step in the wrong direction for each original and unique thing it attempts to do. It doesn't even pay good homage to its source material.

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49

Games Master UK

It isn't even a half decent fighter! [Apr 2009, p.77]

49

Gamer 2.0

Castlevania Judgement copied conventions from the right games, but everything was almost done completely wrong.

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40

Kombo

It is hard to tell what the purpose of Judgment was, and how it would further increase the franchise's legacy. Yes, there is one interesting thing, but it is buried underneath a subpar game. It is hard to recommend this one.

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40

Meristation

A judge is what this Castlevania really needs. This franchise first time on Wii is a time-waster for anybody who wants to expend a nice afternoon playing with some friends. Not even its graphics are what they should be. Its a very poor game on every aspect except for its decent sound, but nothing more than that.

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40

Gamestyle

It tries to make the most of a stupid idea, and compared to previous efforts at a 3D Castlevania game it’s quite a triumph.

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40

Teletext GameCentral

Turning Castlevania into a one-on-one fighter is a dumb idea but at least this tries to be different.

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30

Eurogamer Spain

Judgment is the worst offering in the long running Castlevania series. It's a mediocre game, where all of its aspects show wrong decisions in design and implementation.

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30

GameSpot

Castlevania's switch from 2D side-scrolling to 3D fighting is an endless stream of missteps that will frustrate even series devotees.

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30

GameSpy

Castlevania fanatics will hate the unnecessary liberties taken with their favorite characters, fighting game enthusiasts will abhor the crippling lack of character balance, and everyone should just cross their fingers that the next game to bear this franchise's once vaunted name is put together with a lot more care.

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30

GamePro

While I want to give Konami credit for trying something new with the series, the obvious missteps and overlooked elements of Castlevania Judgment makes the game look and feel like a cheap cash-in.

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30

GameDaily

Story Mode is utterly boring and Survival Mode plods along with room after room of lifeless challenges. Online play through the Wi-Fi Connection is also here, but isn't worth the time.

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28

NGamer UK

Ultimately, there's no good reason whatsoever to play Castlevania: Judgment, save morbid curiosity. If you love terrible games as kitsch, it's worth a look. [Feb 2009, p.66]

25

GameShark

The night of fun has long passed for this underwhelming game and the morning heralds a test that it doesn't have the chops to really pass with flying colors.

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25

Game Revolution

As the basis for a full-on action game, Castlevania: Judgment might have worked, but the dull arenas, limited enemy monsters, and horrible storytelling means that we're only left with a poor fighting game instead.

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20

G4 TV

The soundtrack is the only thing in Castlevania Judgment that does proper homage to the series.

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16

1UP

As a fighter, Castlevania Judgment employs too many design ideas that are neither well planned nor well executed. It's a strange misstep for the beloved series, one that Konami hopefully learns from.

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What Our Users Said

The average user rating for this game is 5.7 (out of 10) based on 29 User Votes

Note: User votes are NOT included in the Metascore calculation.

C R gave it a9:
Fun, Fun Fun. Simple controls, but the camera needed work. Love the castle-quest, and the collecting aspect. A viscerally fulfilling game. If you can find it buy it.

Raiden D gave it a9:
So not really a Castlevania game in play, but in spirit it is. This was an underrated title because it was so different. The fighting was some of the most satisfying I have had in a while, the motion control was welcome and worked me out. Wave the remote, you hit, wave the 'chuck' you dodge.Simple, clean. I will say the camera was a bit awkward but this really only happened against Dracula.The character designs are better then a lot of the derivative stuff most American games give us.You can definitely tell they are Obatas, but they are alot more inspired then other 3-D Castlvania character's looks. I am still having fun with it and that is what matters with a game really, the fun.

John B gave it a7:
This game is underrated. It's not nearly as bad as the metascore suggests. I didnt have too much problem with the camera. The game actually gives player more freedom to move around in stages as fighting games usually. You can move completely free inside the stage, and when you attack, the nearest enemy is the targeted one. It's that simple, and i suspect that most of the reviewers have really not played this seriously. Characters have lesser moves than usually in this type of game, but i found myself actually using more moves than i have used in other beat em ups. The statistics of characters also have a good amount of variety, and every one of em is unique and fun to play(except the golem), so no clones in here. The music is superb, as expected of Castlevania title. The graphics are decent. Story mode is actually fun to play and complete with different characters. On the downside, i gotta admit that the design of the characters could have been better and more true to the originals. There should also be more stages.

josiah h gave it a9:
You know, I was a fan of castlevania since it made its first game for the nes. I was enthralled to find it available for virtual console and played it for hours remembering the days when the graphics were good. So, naturally when i saw judgement on the shelves, I bought it immediatly. i was disapointed to find that it was a simple fighting game, and no longer an adventure, but i grew to enjoy it. It was overall, pretty good, with a few flaws. There really should have been more things fom the original titles, the controls were insultingly simple, and it was somewhat patronizing the way they almost expected you to be scared when playing. Also, this is a big problem with all wii games, but you can win just about any match by shaking the remote like you have a cockraoch crawling on your arm.

Ari V gave it an8:
Surprisingly, it's a pretty good game. I have never played it with the Wiimote, but it works perfectly with a GCN controller/Classic controller. Regarding the visuals, it has some of the prettiest ones on Wii (character geometry, textures, particles), although some of the arenas aren't as detailed as others. Characters are modeled accordingly and animate fluidly. VO aren't bad either and you can choose whether they're in Japanese or English. Combat is fast and furious, and takes a little time to master it, but once you do it then everything feels just right. Audio is superb, as expected. Now, onto the most stressed complaints: a) The camera. While the camera system for the game isn't perfect, it doesn't render the game unplayable or less funnier. The fact is, once you understand how it works (it tends to "follow" to the nearest character) you can work it around. It's not the best setup, but there are far worst camera systems out there. Sure, this may be unacceptable to some, but actually I find it pretty flexible as it works. b) Character design. This is a bit difficult to grade and depends entirely on personal taste. I for one feel comfortable with the character designs and I really love some of them even more in the actual models than in their illustrated forms (Alucard comes to mind). As it stands, the Castlevania series have never attached to a specific style, specifically in most recent times - Dawn of Sorrow, Portrait of Ruin, Order of Ecclesia - and while some may argue that Ayami Kojima's style is the most "suitable"for the series (and believe me, I love her style as well), it is also refreshing to have these 'alternate takes' to her designs. Sure, some are better than others, but I find it difficult not to like them. Yeah, they may look different and aren't as delicate or effeminate or detailed as her designs, but in the end, as I previously stated, is more of personal taste than anything else and they serve the purpose and context of the game as they are. For a Wii game, it has a very decent on-line mode and global leaderboards, something that even Nintendo's own Smash Bros. couldn't deliver. There are some derivative modes to Story mode in the game as well and here are my greatest complaints, specially Castle mode. While the challenges are interesting and the unlockable accessories give some legs to the game, it is the fact the rooms/arenas are always the same doesn't help and make this particular mode repetitive. Enemy models are ported over the Playstation 2 offerings, which isn't necessarily a bad thing, but there are so few that sometimes it would feel better if they weren't there in the first place. This is a great fighting game - let a lone a Castlevania game - so if you are curious about it, i recommend you at least to rent it. For those fans to the series, you'll find lots of fan service and references to past games here. Have fun.

Stephen M gave it an8:
Minus a bad script and incredibly hard end boss i saw nothing wrong with this game and actually out of all the wii games that me and my wife have I think this is one of my favorites.

Bill T. gave it a2:
If you are thinking of buying this game, make sure you rent it first before spending your money. The controls and camera are broken, the characters are unrecognizable, the story and dialogue are cheesy, and the gameplay is tedious. IGN went pretty easy on it (maybe because they are advertising the game), just read some of these other reviews to get a true picture of how flawed it is. Awful attempt at a fanservice game, and a very flawed fighter.

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