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How Metascores Are Calculated
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Alone in the Dark
Stars indicate the most critically-acclaimed games. |
The incident at Jacutan Archipelago changed Jack Carver's life forever. Jack has had little choice but to embrace the disturbing talents unleashed by Krieger's unique brand of folk medicine. Back at his home port in Micronesia, Jack thought he had finally found paradise. But when a gorgeous woman draws him in on a dangerous heist, their sun-drenched days take a chilling turn. Hunted for a murder he didn't commit, Jack must draw on his most savage instincts to make his predators his prey. Dig deeper into the power of the Wii Remote and Nunchuck through survival tactics that include driving, shooting, jumping, balancing, climbing, grenading, and Far Cry’s ever-popular Feral attacking. Choose from a variety of weapons in a struggle to endure the rebel-infested jungle. Take down an unsuspecting victim from behind with a machete or meet the fight head-on with your machine gun. From ATVs to hovercrafts, pickup trucks to Jet Skis, drive over, around, and through vicious combat situations. Utilize the lush, tropical surroundings to your advantage, using stealth to sneak through the foliage past unsuspecting rebels. Feel what its like to be the predator, not the prey, as you unleash the beast within. Jump higher, run faster, and slash with more fury than all of your enemies combined through the animalistic feral abilities unique to the Far Cry series. Challenge your friends in Far Cry: Vengeance's frenetic Chaos mode as you battle to be the last person standing. [Ubisoft]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 60
Electric Playground
Certain play aspects are really fun on the Wii controls, such as driving like a maniac through the jungles, and roaring along in feral mode, swatting enemies like you're hitting a home run. But the game suffers from weak graphics, and a why-did-they-bother multiplayer mode that supports only two players.
55
50
50
48
45
Game Informer
I know the Nintendo party line stresses gameplay over graphics, but taking a majestic title like Far Cry and giving it the Wii treatment is like getting your Ferrari tuned up by a guy who normally works on Chevy Impalas. It doesn’t make much sense to port a franchise known for its amazing visuals, open-ended action, and dynamic enemy AI to a system lacking the power to achieve any of the above on the scale accomplished by the original game.
42
40
IGN
The presentation – everything from the dozens of graphics shortcomings to the sometimes broken AI logic – is just too sloppy and too rushed in this quick-and-dirty Wii incarnation of the classic franchise. A fundamentally solid shooter is hiding somewhere underneath, but good luck finding it between the blurry textures and the sluggish framerate.
40
Nintendo Power
The Far Cry series is built largely upon its ability to absorb you in its sun-drenched vistas; subtract that high level of immersion, and you're left with an otherwise unremarkable first-person shooter. [Feb. 2007, p.93]
40
EuroGamer
At no point was it an unpleasant game to play, it's merely completely retrograde in several key areas and lacking any sense of presentation or style. It's an ugly game, but one which, crucially, works as a game at its most basic level - which, to my mind, weighs heavily against the problems it has in most other areas.
40
36
Games Master UK
The graphics would shame a third-party N64 game - theyr'e that bad. [Mar 2007, p.74]
35
eToychest
Vengeance continues Ubisoft’s trend of releasing rushed port after rushed port to the Wii in hopes that gamers are indiscriminating enough to buy a game they’ve already played with added motion control. Given another month or two in development, it might easily have been worth it. In its current state, however, Far Cry Vengeance is harsh, glaring proof that this strategy isn’t working.
32
Official Nintendo Magazine UK
A bad conversion of an almost year-old Xbox game. Vengeance is playable but it's a massively disappointing Wii debut for the Far Cry series, and the worst FPS on the console so far. [Mar 2007, p.84]
30
Edge Magazine
Vengeance feels like a small-minded attempt to corner the Remote-controlled shooter market at the earliest opportunity. "Red Steel" may have failed in a similar bid, but at least it had the excuse of being a new franchise, not one already established. [Feb 2007, p.78]
30
30
GameDaily
One of the Wii's worst games, an underdeveloped mess that will turn off most of its players by the middle – or possibly even the beginning -- of level one. Ubisoft attempted some innovative control techniques, but most of them feel awful-- even doing simple things like jumping and lobbing grenades sucks.
30
30
30
28
23
NGamer UK
Turns your living room into some kind of talent vacuum. This waste of development time makes three strong brands - Wii, Far Cry, and Ubisoft - look woefully incompetent. [Mar 2007, p.54]
Jonathan B. gave it an8: Keiran R. gave it a5: Simon G. gave it a1: Sez B. gave it an8: Fred B. gave it a0: Daneil C. gave it an8: B. W. gave it a6: |
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