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How Metascores Are Calculated
60
Adventure Island: The Beginning
Stars indicate the most critically-acclaimed games. |
Three years have passed since King Ashnard of Daein invaded neighboring Crimea and, in doing so, almost doomed the world by awakening the slumbering goddess of chaos. Now, the fires of war burn bright once again, and a band of freedom fighters unites to break the foreign chains that bind their homeland. As this new war spreads, Ike and the Greil Mercenaries find themselves caught up once again in events that threaten to awaken powers that will judge the world - and find it wanting. A goddess' judgment could threaten once again to bring ruin to all of Tellius. [Nintendo]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 95
Nintendo Power
It's the best it its class, and motion-control or not, it's only on Wii. [Dec 2007, p.80]
90
90
88
88
88
Electronic Gaming Monthly
Just sucks this head-scratcher will probably get lost inside Mario's galaxy this winter. [Holiday 2007, p.67]
87
Pelit (Finland)
The newest episode in the Fire Emblem series is very addictive and well made. The tactical combat works as well as ever even though the interface could be a bit smoother. Otherwise the combat is good, different units are well-balanced and it really matters where you move your troops. Even though the story is overly melodramatic and full of cliches I found it entertaining. [Apr 2008]
85
83
82
81
n-Revolution Magazine UK
Fire Emblem fans will adore it. [Issue#21, p.82]
80
80
Gamer.nl
Fire Emblem: Radiant Dawn makes its Gamecube predecessor even more perfect on the Nintendo Wii. Nothing has really changed, but even on the Wii the game is still fun to play. With 38 missions, 72 characters and one hell of an in-game challenge this game really is worth the trouble. Especially if you like tactics.
80
Maxi Consolas (Portugal)
It’s one of those cases that could easily pass for an expansion of previous titles, but those similarities are also one of its stronger points. There are some highly challenging battles here, especially if you want to keep all of the party members alive. [Apr 2008]
80
80
games(TM)
Ultimately, Intelligent Systems is giving Fire Emblem fans precisely what they want: more (much more) of the same. [JPN Import; May 2007, p.106]
80
79
78
Official Nintendo Magazine UK
A finely honed and perfectly balanced strategy RPG this may be, but it could've been so much more had it made better use of the Wii hardware. [May 2008, p.78]
75
75
NGamer UK
So what if it's the same old Fire Emblem? The score's for non-Japanese speakers - the UK version will likely do much better. [JPN Import; May 2007, p.45]
73
GameTrailers
72
70
70
Eurogamer Portugal
Undoubtedly a very competent game, Fire Emblem: Radiant Dawn fails to offer anything new, instead relying on situations and knowledge that stems from Fire Emblem: Path of Radiance. If you did play and enjoy the Gamecube game, it's an essential, but otherwise it's convoluted story and high difficulty will deter many.
70
70
68
Games Master UK
Fans of the series add 10%; newcomers to the genre should start elsewhere. [June 2008, p.67]
65
60
58
50
40
Video Game Talk
Alex C. gave it a10: Josh S. gave it an8: D Lippert gave it a9: Alex B. gave it a10: Renee G. gave it a10: Jim S. gave it a9: Richard G. gave it a9: |
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