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How Metascores Are Calculated
69
Active Life: Outdoor Challenge
Stars indicate the most critically-acclaimed games. |
The world in Ghost Squad is overrun with terrorism, affecting all corners of the globe. In an effort to combat the malicious plans of the terrorist groups, the U.N. created the Global Humanitarian-Operation and Special Tactics Squad aka "Ghost Squad." This team of elite soldiers is comprised of the best of the best" from both domestic and foreign military and special operations forces. Ghost Squad missions involve entering a situation with stealth, executing extreme prejudice upon terrorist subjects, and leaving a target area with no trace of their prior presence. The game features the use of the Wii Remote as a multi-purpose tool that allows players to easily control the targeting of on-screen enemies, defuse bombs, and rescue hostages. With a squad of three others, players traverse three different mission areas each comprised of multiple levels, unlocking 25 high-powered weapons as they progress. Within each level there are a series of selectable alternate routes that provide the gamer with increasing challenges as enemies attack from unexpected places. Weapon selection is varied across a wide array of weapon types ranging from machine guns, submachine guns, pistols, sniper rifles, shotguns, and even crossbows. Ghost Squad features an Arcade mode, a Multiplayer mode for up to four players, and more. [Sega]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 84
Games Master UK
A really pleasant surprise. The Wii is fast becoming the home of unpretentious thrills. [Jan 2007, p.73]
83
Official Nintendo Magazine UK
Better than being in the arcades and with more extras than an all-you-can-eat buffet, Ghost Squad gets a high five from us. Future shooters take note: the bar has been set high. [Feb 2008, p.68]
83
80
80
games(TM)
With so many ways to customise your experience, and the addictive allure of the online high-score tables, Ghost Squad is a game you’ll return to long after more epic adventures have been and gone. [Feb 2008, p.124]
80
80
76
n-Revolution Magazine UK
Great, throwaway fun. Ghost Squad won't last forever, but you'll return for a quick blast on multiplayer. [Issue#17, p.70]
75
75
75
75
74
70
70
Game Informer
The amount of content is a bit disappointing. Three levels just aren’t enough nowadays, despite a handful of variations on each. The fact that they play out exactly the same way every time doesn’t help, either. Playing through solo or with a buddy is definitely worth an afternoon, though, regardless of the game’s relatively short legs.
70
GameSpy
At around 30 bucks, Ghost Squad is a great addition to your library if, and only if, you are into light-gun games that aren't heavy on the realism (ie, most of them). It's absurd and comical, and those aren't necessarily bad things. In our case, we certainly had no trouble laughing our way through some surprisingly entertaining light-gun action.
70
Nintendo Power
The game is no masterpiece, but if you're in the mood for some mindless, old-school entertainment, it's $30 well spent. [Holiday 2007, p.82]
70
70
70
70
70
69
Ferrago
Arcade nuts that simply cannot live without Ghost Squad in their collection should be prepared to receive nothing but a strictly shallow gaming experience, while everyone else would be well advised to consider spending their hard-earned cash on Capcom's far superior Resident Evil: The Umbrella Chronicles.
68
Jolt Online Gaming UK
So while Ghost Squad is a perfectly reasonable lightgun shooter which only significantly falls short in terms of its length, what really sticks in our collective craw is the price. Asking thirty quid for it would be a piss take at the best of times, but considering the US version is being sold for the same figure in dollars, making it around £15 in real money, that’s quite frankly unacceptable.
67
65
65
64
60
Edge Magazine
While many players will tire of the gamelong before its last secrets are handed out, its simplicity makes it a strangely compelling experience. [Jan 2008, p.87]
60
60
60
60
60
60
60
52
50
Game Revolution
While they’ve done a good job of giving you many reasons to replay those levels for higher scores and more unlockables, replaying these levels many times over will barely bring the game’s total length to more than a few hours. This bumbling groundhog should have seen its shadow much sooner and ushered in a much longer springtime full of rail-shooting joy.
50
45
Maxi Consolas (Portugal)
Sega had the obligation to work harder on this conversion, at least with new levels for the game, since the three maps aren’t event connected between them. Being as it is, Ghost Squad is a mere conversion, feeling incomplete in form and substance. [March 2008]
John S. gave it a9: Luke S. gave it a9: [Anonymous] gave it a7: Tom G. gave it an8: Howard S. gave it a4: Rick B. gave it an8: Mark A. gave it a9: |
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