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How Metascores Are Calculated
60
Adventure Island: The Beginning
Stars indicate the most critically-acclaimed games. |
Inspired by the first Tomb Raider videogame, originally released in 1996, Lara Croft Tomb Raider: Anniversary is a totally new 2006 adventure for Lara, faithfully preserving the elements which made the original Tomb Raider such a classic. Using an enhanced "Tomb Raider Legend" game engine, the graphics, technology and physics bring Lara's adventure and pursuit of a mystical artefact known only as the Scion up to today’s technology standards and offer gamers a completely new gameplay experience. The puzzles are now more in depth and incorporate environmental interaction and physics driven solutions. The level design and flow of gameplay are inspired by the original videogame making Lara Croft Tomb Raider: Anniversary a brand new experience in gaming, while still invoking the nostalgia of the first adventure in Tomb Raiding. The Wii Remote & Nunchuck controllers allow Wii gamers to control Lara in brand new, unique ways. [Eidos Interactive]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 90
Official Nintendo Magazine UK
Anniversary is the best game in the series by far. [Christmas 2007, p.72]
85
Play Magazine
This really is a special game for the truest fans. [Dec 2007, p.84]
83
Games Master UK
If you don't have access to the other console versions, this is well worth getting. [Jan 2007, p.61]
82
NGamer UK
Reworked, modernised but still definitely a retro experience, the original Tomb Raider proves there was substance behind all the hype. [Jan 2008, p.41]
80
VideoGamer
It makes the most of modern technology to bring a classic game world up to date, throws in simple but intuitive controls and doesn't rely on constant fire-fights to bring excitement.
80
80
n-Revolution Magazine UK
It massively improves the original's gameplay. [Issue#17, p.80]
78
78
Cheat Code Central
Tomb Raider: Anniversary is the perfect way to revisit Lara Croft. Instead of a remake, we've been given a remade version of her original adventure, bringing with it all the improvements that have been made to her character over the years, yet retaining the qualities that made us fall in love with her games in the first place.
73
70
70
70
70
IGN
The Wii control additions really do add to the experience and the game looks pretty good, too. The end product is not exemplary, but it is a step in the right direction and it's also entertaining, particularly when you're jumping from ledge to ledge or swinging across chasms to the beat of moody music.
70
65
Nintendo Power
There are also framerate and hit-detection issues (both in catching ledges and in targeting enemies) that just shouldn't exist. [Holiday 2007, p.82]
65
Worth Playing
Tomb Raider: Anniversary is the video game equivalent of giving your old car a new paint job and a spoiler and claiming it's as good as new. The combination of the dated Tomb Raider areas, mixed with the uninspiring and boring Tomb Raider: Anniversary alone, feels like a patch job, and the addition of the Wii elements to the original versions of Tomb Raider: Anniversary only serves to increase the feeling that most of this game is just new elements stapled haphazardly onto a prettier version of a 10-year-old game.
62
60
60
Mister D. gave it an8: |
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