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How Metascores Are Calculated
60
Adventure Island: The Beginning
Stars indicate the most critically-acclaimed games. |
In Soulcalibur Legends, follow the 16th century exploits of Siegfried and Soulcalibur characters, new and old as they find themselves on a quest for ultimate power in order to save an empire from destruction. Using the Wii Remote and Nunchuk as their weapons of choice, players perform moves and combos using orchestrated slashes and movements. Sword fighting capabilities are pushed to the limit as gamers unleash special attacks to crush scores of enemies and large bosses. Earn honored titles such as Knight or Soldier as you master special attacks acquired throughout the adventure while battling through diverse stages and environments. [Namco Bandai Games]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 80
70
Play Magazine
There's certainly potential here, albeit squandered (in my opinion) on the Wii where like so many of its games, the hook--waving the Wiimote--is more curse than cool. [Dec 2007, p.81]
70
68
Games Master UK
A disappointingly ordinary action adventure from an otherwise superb series. [Feb 2008, p.60]
65
65
Nintendo Power
It's too bad, though, that the game feels like it would have worked better as a side mode than as a full game (think Devil Within from Tekken 5). [Holiday 2007, p.86]
63
63
3DJuegos
At last, Namco Bandai tells the legend behind Soul Calibur with a long and funny game which has also a bad approach due to an unlucky linear gameplay, very simple visuals and a dangerous lack of variety. Soulcalibur Legends isn't as good as its predecessors but it's still an enjoyable and interesting "beat 'em up" fighting game.
60
60
60
60
60
58
Electronic Gaming Monthly
Controls aside, almost every aspect of Legends feels dated. [Jan 2008, p.82]
55
55
55
55
50
50
GameTap
50
50
50
49
n-Revolution Magazine UK
This is not what we expected from Soul Calibur's Wii debut. What a misguided step for Namco's revered series. [Issue#19, p.72]
47
Official Nintendo Magazine UK
A mindless slog that not even devoted fans will play through. [Oct 2008, p.98]
45
45
AtomicGamer
44
42
40
GamePro
Better yet, just avoid it altogether. [Feb 2008, p.74]
40
35
20
20
Edge Magazine
An unrewarding trudge that doesn’t have any ideas beyond the most primitive. [Feb 2008, p.97]
Tom A. gave it a4: Scott W. gave it an8: [Anonymous] gave it a5: Derek G. gave it a10: |
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