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How Metascores Are Calculated
60
Adventure Island: The Beginning
Stars indicate the most critically-acclaimed games. |
Set two years after the events of the award-winning Tales of Symphonia for the Nintendo GameCube, Dawn of the New World follows the journey of two new young heroes, Emil Castagnier and Marta Lualdi, as they seek to uncover the mystery of why their world has fallen into ruin. In their quest, their paths will cross with the original cast of Tales of Symphonia including Lloyd and Colette, as well as a summon spirit known as Ratatosk who claims to be the lord of all monsters. Advancing the combination of story, characters and real-time battles of Tales of Symphonia, Dawn of the New World introduces a new monster recruitment feature in which players can capture more than 200 unique enemies and train them to actively participate in battle. Players can then feed these monsters to make them more effective, and even evolve them into several new fearsome forms. The game also features an updated real-time battle system that lets players move freely in all directions around the battlefield, execute powerful unison attacks and take advantage of a new elemental alignment system for even more strategic depth. Dawn of the New World gives players complete control over a full roster of Tales of Symphonia characters and ally monsters, letting them customize their adventure party into hundreds of unique combinations. [Namco Bandai Games]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 90
90
Wii Brasil
The fact is that Tales of Symphonia: Dawn of the New World evolves in some aspects, while stops or even goes back in others. Even so, it doesn't mean it isn't a good game, although it's not as "epic" as the first one. The ones who played the original Tales of Symphonia will see that Dawn of the New World is a new and beautiful adventure, but not as good as the other. And the ones who didn't play it will enjoy the charming characters and the excellent battle system.
87
85
81
NGamer UK
A good-looking and enjoyable adventure with killer combat, but it's surprisingly linear and may lack depth for some seasoned RPG fans. [Feb 2009, p.62]
80
80
Nintendo Power
Dawn of the New World doesn't have the epic feel of the original--the fact that it's easily beaten (not accounting for side quests) in under 30 hours doesn't help--but it's great to revisit this world that I enjoyed exploring when the first Tales of Symphonia was released four years ago. [Holiday 2008, p.78]
79
78
Games Master UK
A decent Wii-friendly RPG, let down by too many concessions to casual gamers. [Feb 2009, p.80]
76
72
71
70
70
SpazioGames
Tales of Symphonia: Dawn of the New World is a good JRPG. Fans of the last chapter, developed for the Gamecube, and more generally of the genre, will certainly like it, and ignore the many flaws. Especially the recycling of characters from the past episodes and the numerous recalls to the saga, strongly limit the title, especially for the western market.
70
RPGamer
Tales of Symphonia: Dawn of the New World's biggest drawback is simply that it's a direct sequel to Tales of Symphonia. While this provides the game with a fairly large potential audience of fans, the story draws very heavily from the events of the first game, and while it's possible to pick up the pieces during the game, those who haven't played Tales of Symphonia will likely find themselves lost.
70
67
65
64
62
60
Edge Magazine
It may lack the emotional heft of darker epics, but it remains a tightly plotted confection with charm to spare. [Jan 2009]
60
games(TM)
Anyone willing to overlook the boring cut-scenes, dated graphics, and god-awful main character will find dozens of hours of fairly generic JRPG value in Tales Of Symphonia: Dawn Of The New World. [Jan 2009, p.112]
60
60
60
60
60
58
58
50
Fozzy U gave it a6: Good Day gave it a10: TEi H. gave it a4: Game Master gave it a9: |
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