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How Metascores Are Calculated
60
Adventure Island: The Beginning
Stars indicate the most critically-acclaimed games. |
Based on the 2007 live-action feature film, Transformers: The Game lets gamers control the outcome in the battle for Earth as they choose to protect it as Autobots or destroy it as Decepticons. Players experience the unstoppable power and massive scale of their favorite Robots in Disguise such as BumbleBee, Barricade and others. As the Transformers robot's war comes to Earth, gamers make the choice to join the Autobots in protecting our planet or to join the Decepticons in destroying it. With dual campaigns, the fate of the world is in players' hands. Instantly change from a larger than life robot to a high-powered vehicle such as a sports car, fighter jet or helicopter. Players crush, topple and wreck every object, including buildings and vehicles, in their path or use the objects as weapons. An unprecedented line-up lets gamers experience the massive scale, unique abilities and sheer strength of an army of characters from the Transformers universe when they choose to play as Optimus Prime, Megatron, Ironhide, Starscream, BumbleBee and more. For head-to-head battles, fans engage in melee combat that reflects each Transformers robot's character, scale, weight and power along with melee weapons and special moves unique to each character. The game's ranged combat offers a wide array of projective weapons designed to take out enemies from afar. [Activision]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 83
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IGN
A fully-destroyable environment makes for a ton of collateral damage during fights, and nearly any piece of the environment can be picked up and used as weapon should the need arrive. It’s simple, shallow, but still entertaining at times. This may not be the Transformers game we were hoping for, but it has its moments.
60
60
58
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56
NGamer UK
A dream come true for '80s kids. But where's the game? [Oct 2007, p.66]
55
Nintendo Power
As it turns out, though, that's not enough to make up for sloppy controls, frustrating camera issues, and repetitive, uninspired game design. [Sep 2007, p.85]
55
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45
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39
Official Nintendo Magazine UK
You can't transform a turd, no matter how hard you try. [Oct 2007, p.89]
Anonymous gave it a0: Evan gave it a0: Sam gave it a7: Sami C. gave it a10: Rod K. gave it a0: Isaiah D D gave it a0: Haydn B. gave it a10: |
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