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How Metascores Are Calculated
60
Adventure Island: The Beginning
Stars indicate the most critically-acclaimed games. |
Wii Music includes many other modes besides the main band jams, including several musical games and an enhanced video playback mode for recorded jams. Play it again: Use the playback mode to see your jam recordings brought to life with dramatic camera angles. Pick up the baton: Command an orchestra in the conducting game where you’ll wave the Wii Remote controller like a conductor’s baton to lead a Mii orchestra through orchestrated music. Make them play quickly, slowly, strongly or gently. Ring a bell? Play a handbells game where you’ll swing your Wii Remote and Nunchuk controllers to play your two handbells as part of a larger ensemble. Everyone on the team has a job to do: Play one of your notes only when the tune demands it. An ear for music: Take a tone quiz that tests your musical ear by giving you challenges, like putting note-playing Miis in order from lowest to highest pitch. [Nintendo]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 91
89
88
Games Master UK
While Wii Music is sure to divide gamers, it's just too fun for us to pass up on. [Christmas 2008, p.63]
83
80
80
Hardcore Gamer Magazine
There is no easier way to make music and play recognizable songs than by playing the Wii Music. [Dec 2008, p.42]
80
Zentendo
Give Wii Music a try if you're growing lethargic of repeating the same songs in the same way over and over -- you might learn something about how music composition works, and you may discover your more creative side. Compared to other games of the genre and casual games in general, Wii Music is really more of a basic creative canvas than a "melt-your-fingers-off" game, but it enables its players to do a lot with a little and to do it nearly however they want -- it pulls this all off with a relative amount of finesse, too.
80
80
Official Nintendo Magazine UK
Bold, original and bizarre, it's better than we anticipated but ultimately too half-baked to fully endorse. [Dec 2008, p.62]
80
80
76
70
70
70
NintendoWorldReport
The game is a great learning tool for the musically inexperienced. It teaches rhythm and music composition, and helps foster creativity. Its focus is totally different from the more typical rhythm games, and it accomplishes its goal. However, the game is not meant for solo play and isn't really suited for the more musically apt, either.
70
games(TM)
Like Wii Sports before it, this game knows its audience and how to keep them entertained. [Christmas 2008, p.117]
70
70
70
69
Electronic Gaming Monthly
Wii Music's biggest downfall, oddly, is its music. [Dec 2008, p.64]
67
62
60
60
60
Meristation
Wii Music offers dozens of instruments and songs, but if you don't love playing music or have a great sense of rythm, it gets tiring after few hours. This title can't be considered a good videogame because it requires a lot of time and hard work to fully enjoy it. If you are able to pass all the lessons, you may have a great time with it, otherwise, we don't recommend it.
60
Play.tm
This kind of open-ended, creative gameplay is theoretically what people want "these days", but I think many gamers will be disappointed and not really know what to do with the game. Wii Music has been crippled by a disappointing song selection (mostly nursery rhymes or Nintendo theme tunes) and will probably only appeal to much younger gamers or really musical types.
58
GameTrailers
Using the note charts makes playing Wii Music tolerable, but if you try to free form it be prepared for disaster. It’s more of an educational experience for dedicated participants, but the poor sound samples, ancient song selection, and poor controls will have many players quitting the band before its first real gig.
55
50
50
50
IGN
Most adults will quickly recognize that Wii Music is little more than a noise maker tied to a series of gestures and grow bored of the experience in a matter of hours, if not minutes. The controls aren't particularly intuitive , but gimmicky, and the selection of music is fundamentally flawed with both dated public domain songs rendered in equally dated MIDI.
50
40
40
40
LEVEL (Czech Republic)
Midi soundtrack and painful playlist make no motivation for players to give this game a chance. Cool controls can’t save it all. [Issue#173]
40
40
30
30
DarkZero
Ultimately, Wii Music is the equivalent of Leonardo da Vinci saying he’ll paint the Mona Lisa for you, but then deciding to challenge himself by using a Etch A Sketch. Yes, I am sure the clever old codger could work out something, but you’re sure as hell not going to take a vacation to Paris to view the end result.
25
Game Revolution
But really, there’s no point to my taking Wii Music seriously as a game since Nintendo obviously doesn’t. If the game sells well, it probably has more to due with Nintendo’s tremendously effective marketing skills rather than anything inherent to Wii Music as a game. Even five-year-olds need some stimulation and sense of achievement. Wii Music provides neither.
Caleb H. gave it a7: Russell C. gave it a10: James D. gave it a3: [Anonymous] gave it a9: Baruch B. gave it a6: Arthur Z gave it a7: Brad W. gave it a0: |
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