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How Metascores Are Calculated
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GAMES: Crash's worst enemy is now his favorite weapon! A new evil has invaded the island paradise of Crash Bandicoot with sinister plans of destruction. In a strange twist, Crash reluctantly pairs with his arch-enemy, Dr. Neo Cortex, in order to save his world. Through their unorthodox partnership, Cortex is abused as Crash's favorite weapon when Crash and Cortex are controlled as one in an hilarious all-new gameplay mechanic. Encounter reactive enemies, fully immersive environments, and a wacky cast of all new characters in Crash Bandicoot's craziest and funniest adventure ever. [Vivendi Universal]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 83
Play Magazine
Creating a gamer's game through and through, Traveller's Tales has delivered a 60 fps cartoon epic without sacrificing expanse, dwarfing boss encounters or vivid effects by skillfully balancing model and environment integrity with performance. [Oct 2004, p.69]
83
82
80
80
79
77
IGN
Publisher Vivendi Universal and developer Traveller's Tales have infused so much humor and likeability into the game that you will literally laugh out loud. You'll look forward to defeating each boss not just because you're that much closer to beating the game, but to witness some of the best in-game dialogue and funniest voice acting around.
75
75
75
75
74
74
73
Official Xbox Magazine
Even if you're frustrated by dying on a jump for the 50th time, you'll still think it's funny as hell. [Dec 2004, p.73]
70
70
70
Total Video Games
A small section of gamers could well find Crash: Twin Sanity not quite offering enough new ideas to please but the majority will probably find this the perfect mix of all that is best with the platforming/action genre, especially the diversity in graphic sets, which must be applauded, along with the mesmerising sound effects and in game animations that move the game along!
68
65
60
60
60
Game Informer
While it pains me to say this, maybe Crash should make like the entire cast of "Blossom" and disappear. [Nov 2004, p.146]
58
58
54
40
35
Electronic Gaming Monthly
Funny writing (courtesy of an ex-"Ren & Stimpy" scribe) can't save this uninspired rehash of antiquated Crash antics with lackluster visuals. [Dec 2004, p.170]
30
Xbox Nation Magazine
That bane of the 3D platformer, a bad camera, constantly hides fallen-away floors until you're standing where you thought there was solid ground. [Nov 2004, p.90]
Jack B. gave it an8: [Anonymous] gave it an8: Buried-In-The-Box gave it a 6: Uter gave it a 6: Gamegriller gave it a 5: Game freak gave it an 8: |
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